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<title>Torch/src/factories/Vec3sFactory.cpp, branch MegaMech-patch-2</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<title>Fixed possible conflicts with LUS</title>
<updated>2024-05-25T22:31:32+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
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<published>2024-05-25T22:31:32+00:00</published>
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<entry>
<title>Fixed otr header generation and fixed some binary exporters</title>
<updated>2024-04-09T00:09:34+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
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<published>2024-04-09T00:09:12+00:00</published>
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<title>exporters</title>
<updated>2024-04-04T22:00:59+00:00</updated>
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<name>inspectredc</name>
<email>inspectredc@gmail.com</email>
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<published>2024-04-04T21:29:55+00:00</published>
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<entry>
<title>Add Vec3s factory, fix colpoly, add some support for palettes (#54)</title>
<updated>2024-03-26T23:02:12+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
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<published>2024-03-26T23:02:12+00:00</published>
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* tlut?

* tlut</content>
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* tlut?

* tlut</pre>
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