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<title>Torch/src/factories/bk64/VadpcmEncode.cpp, branch main</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/'/>
<entry>
<title>Made drlibs static on Vadpcm encode</title>
<updated>2026-09-01T05:57:38+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-09-01T05:57:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=d234c680ba61d6e7618564731521c5fb973a9ffa'/>
<id>d234c680ba61d6e7618564731521c5fb973a9ffa</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Fully parse bk64 soundfont for modding (#256)</title>
<updated>2026-08-24T00:57:04+00:00</updated>
<author>
<name>Jeod</name>
<email>47716344+JeodC@users.noreply.github.com</email>
</author>
<published>2026-08-24T00:57:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=a93519e66eabb62005d278cce46b4d593bceed83'/>
<id>a93519e66eabb62005d278cce46b4d593bceed83</id>
<content type='text'>
* Fully parse bk64 soundfont for modding

* Match N64MidiTool loop name convention</content>
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<pre>
* Fully parse bk64 soundfont for modding

* Match N64MidiTool loop name convention</pre>
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