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<title>Torch/src/factories/sf64/SkeletonFactory.cpp, branch cache</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>Cleanup (#49)</title>
<updated>2024-03-22T15:59:49+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-22T15:59:49+00:00</published>
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<id>aaa68d2ebcb732d7d18af1a41a292c50182e7fd5</id>
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* Auto debug info generation and some cleanup

* Cleaned dry code from segments

* Fixed gCurrentCompressionType bss bs</content>
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* Auto debug info generation and some cleanup

* Cleaned dry code from segments

* Fixed gCurrentCompressionType bss bs</pre>
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</content>
</entry>
<entry>
<title>Added missing returns</title>
<updated>2024-03-21T03:53:00+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-21T03:53:00+00:00</published>
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</entry>
<entry>
<title>Auto pad and overlap detection (#47)</title>
<updated>2024-03-21T03:17:11+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-21T03:17:11+00:00</published>
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<id>f0c70f855a892ca7dc21cee4b4037dad983adb8f</id>
<content type='text'>
* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</content>
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* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</pre>
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</content>
</entry>
<entry>
<title>Forgot to clean up the commented out code (#45)</title>
<updated>2024-03-16T22:02:50+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T22:02:50+00:00</published>
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</entry>
<entry>
<title>Add Vec3f factory and AddAsset  (#44)</title>
<updated>2024-03-16T20:37:37+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T20:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=3330d5bd39bd4e0da8c8530290aba59fda849c17'/>
<id>3330d5bd39bd4e0da8c8530290aba59fda849c17</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</content>
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* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</pre>
</div>
</content>
</entry>
<entry>
<title>Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39)</title>
<updated>2024-03-13T20:56:30+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-13T20:56:30+00:00</published>
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<id>92e7076647d2da64e8f90aa66974c4a3dba03a06</id>
<content type='text'>
* 3D

* and env

* so much to fix</content>
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* 3D

* and env

* so much to fix</pre>
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</content>
</entry>
<entry>
<title>fix dlists and some other things</title>
<updated>2024-03-12T00:47:16+00:00</updated>
<author>
<name>petrie911</name>
<email>petrie911@yahoo.com</email>
</author>
<published>2024-03-12T00:42:39+00:00</published>
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</pre>
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</entry>
<entry>
<title>spooky scary skeletons</title>
<updated>2024-03-12T00:47:16+00:00</updated>
<author>
<name>petrie911</name>
<email>petrie911@yahoo.com</email>
</author>
<published>2024-03-11T15:58:08+00:00</published>
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