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<title>Torch/src/factories/sf64/TriangleFactory.h, branch lightstables</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/'/>
<entry>
<title>Auto pad and overlap detection (#47)</title>
<updated>2024-03-21T03:17:11+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-21T03:17:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=f0c70f855a892ca7dc21cee4b4037dad983adb8f'/>
<id>f0c70f855a892ca7dc21cee4b4037dad983adb8f</id>
<content type='text'>
* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</pre>
</div>
</content>
</entry>
<entry>
<title>Forgot to clean up the commented out code (#45)</title>
<updated>2024-03-16T22:02:50+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T22:02:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=8465919ab7aba6cfde7d25ad1731673e5da01642'/>
<id>8465919ab7aba6cfde7d25ad1731673e5da01642</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add Vec3f factory and AddAsset  (#44)</title>
<updated>2024-03-16T20:37:37+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T20:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=3330d5bd39bd4e0da8c8530290aba59fda849c17'/>
<id>3330d5bd39bd4e0da8c8530290aba59fda849c17</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</pre>
</div>
</content>
</entry>
<entry>
<title>SF64 Triangle factory, fixed a bug in ColPolys (#40)</title>
<updated>2024-03-13T22:49:25+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-13T22:49:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=2dd431eedf38c8872d96bd635c7b0e19b84eae62'/>
<id>2dd431eedf38c8872d96bd635c7b0e19b84eae62</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles</pre>
</div>
</content>
</entry>
</feed>
