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<title>Torch/src/factories/sf64/TriangleFactory.h, branch main</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/'/>
<entry>
<title>Implemented UI Framework (#225)</title>
<updated>2026-07-03T02:42:38+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-03T02:42:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=58527d7bf8778bc67179454a19ad8c84a74aff13'/>
<id>58527d7bf8778bc67179454a19ad8c84a74aff13</id>
<content type='text'>
* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</pre>
</div>
</content>
</entry>
<entry>
<title>Auto pad and overlap detection (#47)</title>
<updated>2024-03-21T03:17:11+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-21T03:17:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=f0c70f855a892ca7dc21cee4b4037dad983adb8f'/>
<id>f0c70f855a892ca7dc21cee4b4037dad983adb8f</id>
<content type='text'>
* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</pre>
</div>
</content>
</entry>
<entry>
<title>Forgot to clean up the commented out code (#45)</title>
<updated>2024-03-16T22:02:50+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T22:02:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=8465919ab7aba6cfde7d25ad1731673e5da01642'/>
<id>8465919ab7aba6cfde7d25ad1731673e5da01642</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add Vec3f factory and AddAsset  (#44)</title>
<updated>2024-03-16T20:37:37+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T20:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=3330d5bd39bd4e0da8c8530290aba59fda849c17'/>
<id>3330d5bd39bd4e0da8c8530290aba59fda849c17</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</pre>
</div>
</content>
</entry>
<entry>
<title>SF64 Triangle factory, fixed a bug in ColPolys (#40)</title>
<updated>2024-03-13T22:49:25+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-13T22:49:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=2dd431eedf38c8872d96bd635c7b0e19b84eae62'/>
<id>2dd431eedf38c8872d96bd635c7b0e19b84eae62</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles</pre>
</div>
</content>
</entry>
</feed>
