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<title>Torch/src/factories/sm64/GeoLayoutFactory.cpp, branch main</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>Implemented UI Framework (#225)</title>
<updated>2026-07-03T02:42:38+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-03T02:42:38+00:00</published>
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<id>58527d7bf8778bc67179454a19ad8c84a74aff13</id>
<content type='text'>
* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</content>
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* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</pre>
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</content>
</entry>
<entry>
<title>Implemented clang-format</title>
<updated>2026-03-24T03:23:59+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-03-24T03:23:59+00:00</published>
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</entry>
<entry>
<title>Build using C++17 and replace sha1 library</title>
<updated>2026-01-24T06:15:07+00:00</updated>
<author>
<name>AloXado320</name>
<email>david.albujar.s.30@gmail.com</email>
</author>
<published>2026-01-24T05:46:11+00:00</published>
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</entry>
<entry>
<title>Some sm64 geo fixes</title>
<updated>2026-01-15T01:25:57+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-01-01T04:59:16+00:00</published>
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</entry>
<entry>
<title>Added a validation for geo layouts</title>
<updated>2025-02-09T02:59:18+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-02-09T02:59:18+00:00</published>
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</entry>
<entry>
<title>Fix Script Indenting and GeoLayout BranchAndLink to NULL (#139)</title>
<updated>2024-06-14T13:12:39+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-06-14T13:12:39+00:00</published>
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</entry>
<entry>
<title>Fixed GeoLayout LOD Extraction</title>
<updated>2024-06-09T07:31:05+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-06-09T07:31:05+00:00</published>
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<entry>
<title>Fixed GeoLayout Processing</title>
<updated>2024-06-09T06:50:45+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-06-09T06:50:45+00:00</published>
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</entry>
<entry>
<title>Fixed possible conflicts with LUS</title>
<updated>2024-05-25T22:31:32+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-25T22:31:32+00:00</published>
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</entry>
<entry>
<title>only check ptr not null</title>
<updated>2024-04-23T16:31:22+00:00</updated>
<author>
<name>inspectredc</name>
<email>inspectredc@gmail.com</email>
</author>
<published>2024-04-23T11:20:53+00:00</published>
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