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<title>Torch/src/factories, branch blob_modding</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/'/>
<entry>
<title>Added blob modding</title>
<updated>2024-10-12T16:36:10+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-10-12T16:36:10+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Test</title>
<updated>2024-03-20T19:38:28+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-20T19:38:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=bca2ea5769bf7438912676e29f236f7d3648381c'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Added full shindou support but crashes on sf64</title>
<updated>2024-03-18T00:27:18+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-18T00:27:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=c967f85c7cc08649b937835bb0cd95d02768c072'/>
<id>c967f85c7cc08649b937835bb0cd95d02768c072</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Forgot to clean up the commented out code (#45)</title>
<updated>2024-03-16T22:02:50+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T22:02:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=8465919ab7aba6cfde7d25ad1731673e5da01642'/>
<id>8465919ab7aba6cfde7d25ad1731673e5da01642</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Add Vec3f factory and AddAsset  (#44)</title>
<updated>2024-03-16T20:37:37+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-16T20:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=3330d5bd39bd4e0da8c8530290aba59fda849c17'/>
<id>3330d5bd39bd4e0da8c8530290aba59fda849c17</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix

* stuff</pre>
</div>
</content>
</entry>
<entry>
<title>ObjInit can now make header entries (#42)</title>
<updated>2024-03-14T20:50:01+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-14T20:50:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=a6face7240aaa2a95656143069c6c1de96a1ea98'/>
<id>a6face7240aaa2a95656143069c6c1de96a1ea98</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes

* initfix</pre>
</div>
</content>
</entry>
<entry>
<title>Fixes to SF64 factories (#41)</title>
<updated>2024-03-14T15:12:28+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-14T15:12:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=70568034c212d432a1c3aaed013977a69e9ec998'/>
<id>70568034c212d432a1c3aaed013977a69e9ec998</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>SF64 Triangle factory, fixed a bug in ColPolys (#40)</title>
<updated>2024-03-13T22:49:25+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-13T22:49:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=2dd431eedf38c8872d96bd635c7b0e19b84eae62'/>
<id>2dd431eedf38c8872d96bd635c7b0e19b84eae62</id>
<content type='text'>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix

* Everything can be solved with triangles</pre>
</div>
</content>
</entry>
<entry>
<title>Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39)</title>
<updated>2024-03-13T20:56:30+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-13T20:56:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=92e7076647d2da64e8f90aa66974c4a3dba03a06'/>
<id>92e7076647d2da64e8f90aa66974c4a3dba03a06</id>
<content type='text'>
* 3D

* and env

* so much to fix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 3D

* and env

* so much to fix</pre>
</div>
</content>
</entry>
<entry>
<title>env (#38)</title>
<updated>2024-03-13T15:09:54+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-13T15:09:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=6edd8c3468e1d23c9aa7bd4ce208a376093d62b1'/>
<id>6edd8c3468e1d23c9aa7bd4ce208a376093d62b1</id>
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<pre>
</pre>
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