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<title>Torch/src/n64, branch main</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>oot support (#219)</title>
<updated>2026-07-24T22:09:55+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-24T22:09:55+00:00</published>
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<entry>
<title>Implemented clang-format</title>
<updated>2026-03-24T03:23:59+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-03-24T03:23:59+00:00</published>
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<entry>
<title>Added options to have a better lib implementation (#158)</title>
<updated>2025-01-16T01:29:27+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-01-16T01:29:27+00:00</published>
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<id>7da8ae8e25d6c1267792941bf9ac56c1acc384ae</id>
<content type='text'>
* Added options to have a better lib implementation

* Cleaned up possible conflicts

* Fixed compilation errors

* Fixed more compilation errors

* Compiled library on windows as MT

* Fixed MT

* Readded cmake deps

* Fixed stormlib and some ifdefs

* Added an option to ignore cache

* Added no auto link when working as an standalone

* Fixes for torchlib build/inclusion.

* Fix standalone building.
Fix extraction initialization in lib mode.

* Fix stack size declaration.

* Implemented comptool and preprocess system

* Fixed cmake

* Cleaned up a little bit

* Added support for disabling stormlib

* Fixed compilation errors and added support for disabling fzero and naudio

* Renamed from CreateFile to AddFile because windows is stupid

* Added STORMLIB_NO_AUTO_LINK

* Trying to fix windows again

* Fixed spdlog

* Fixed enum parsing

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: Malkierian &lt;malkierian@live.com&gt;</content>
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<pre>
* Added options to have a better lib implementation

* Cleaned up possible conflicts

* Fixed compilation errors

* Fixed more compilation errors

* Compiled library on windows as MT

* Fixed MT

* Readded cmake deps

* Fixed stormlib and some ifdefs

* Added an option to ignore cache

* Added no auto link when working as an standalone

* Fixes for torchlib build/inclusion.

* Fix standalone building.
Fix extraction initialization in lib mode.

* Fix stack size declaration.

* Implemented comptool and preprocess system

* Fixed cmake

* Cleaned up a little bit

* Added support for disabling stormlib

* Fixed compilation errors and added support for disabling fzero and naudio

* Renamed from CreateFile to AddFile because windows is stupid

* Added STORMLIB_NO_AUTO_LINK

* Trying to fix windows again

* Fixed spdlog

* Fixed enum parsing

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: Malkierian &lt;malkierian@live.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed null terminator on rom names</title>
<updated>2025-01-05T03:03:28+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-01-05T03:03:28+00:00</published>
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<entry>
<title>Add option to process DLs with indexes instead of offsets (#131)</title>
<updated>2024-06-11T04:03:09+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-06-11T04:03:09+00:00</published>
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<id>fe1ce26c02e615d6ecf2a761003ace76c6fdbd96</id>
<content type='text'>
* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update gbi-otr.h

* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update gbi-otr.h

* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update DisplayListFactory.cpp</content>
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* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update gbi-otr.h

* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update gbi-otr.h

* Update DisplayListFactory.cpp

* Update gbi-otr.h

* Update DisplayListFactory.cpp</pre>
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</entry>
<entry>
<title>Translated branch to dlist + end_dl</title>
<updated>2024-06-09T16:25:48+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-06-09T16:25:48+00:00</published>
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<entry>
<title>Fixed possible conflicts with LUS</title>
<updated>2024-05-25T22:31:32+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-25T22:31:32+00:00</published>
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</entry>
<entry>
<title>branch list (#50)</title>
<updated>2024-03-22T16:00:03+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-03-22T16:00:03+00:00</published>
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</entry>
<entry>
<title>Added asset mods support</title>
<updated>2024-02-22T02:38:05+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-02-21T18:51:47+00:00</published>
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</entry>
<entry>
<title>Removed GBI, added GeoLayout and Lights extraction</title>
<updated>2024-01-31T18:05:40+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-11-22T16:49:30+00:00</published>
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