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authorpetrie911 <petrie911@yahoo.com>2024-03-11 10:58:08 -0500
committerLywx <kiritodev01@gmail.com>2024-03-11 18:47:16 -0600
commit5576a7af964f2a7ec15ba7a3a9f56d8a1abfc3e4 (patch)
treeb64e432653f10ef2e7b46e47856b8dafc19e27ab
parent4de8d6b8dce7f6c1e5d14761f14af4e7cf87fc50 (diff)
spooky scary skeletons
-rw-r--r--src/Companion.cpp2
-rw-r--r--src/factories/sf64/SkeletonFactory.cpp129
-rw-r--r--src/factories/sf64/SkeletonFactory.h62
3 files changed, 193 insertions, 0 deletions
diff --git a/src/Companion.cpp b/src/Companion.cpp
index b63c67a..ea14184 100644
--- a/src/Companion.cpp
+++ b/src/Companion.cpp
@@ -2,6 +2,7 @@
#include "storm/SWrapper.h"
#include "utils/Decompressor.h"
+#include "factories/sf64/SkeletonFactory.h"
#include "factories/sf64/AnimFactory.h"
#include "factories/sm64/AnimationFactory.h"
#include "factories/sm64/DialogFactory.h"
@@ -68,6 +69,7 @@ void Companion::Init(const ExportType type) {
// SF64 specific
this->RegisterFactory("SF64:ANIM", std::make_shared<SF64::AnimFactory>());
+ this->RegisterFactory("SF64:SKELETON", std::make_shared<SF64::SkeletonFactory>());
this->RegisterFactory("SF64:MESSAGE", std::make_shared<SF64::MessageFactory>());
this->RegisterFactory("SF64:MSG_TABLE", std::make_shared<SF64::MessageLookupFactory>());
diff --git a/src/factories/sf64/SkeletonFactory.cpp b/src/factories/sf64/SkeletonFactory.cpp
new file mode 100644
index 0000000..61af167
--- /dev/null
+++ b/src/factories/sf64/SkeletonFactory.cpp
@@ -0,0 +1,129 @@
+#include "SkeletonFactory.h"
+#include "spdlog/spdlog.h"
+
+#include "Companion.h"
+#include "utils/Decompressor.h"
+
+#define NUM(x) std::dec << std::setfill(' ') << std::setw(7) << x
+#define NUM_JOINT(x) std::dec << std::setfill(' ') << std::setw(5) << x
+
+SF64::LimbData::LimbData(uint32_t addr, uint32_t dList, float tx, float ty, float tz, float rx, float ry, float rz, uint32_t sibling, uint32_t child, int index): mAddr(addr), mDList(dList), mTx(tx), mTy(ty), mTz(tz), mRx(rx), mRy(ry), mRz(rz), mSibling(sibling), mChild(child), mIndex(index) {
+
+}
+
+void SF64::SkeletonHeaderExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement) {
+ const auto symbol = GetSafeNode(node, "symbol", entryName);
+
+ if(Companion::Instance->IsOTRMode()){
+ write << "static const char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
+ return;
+ }
+
+ write << "extern Limb* " << symbol << "[];\n";
+}
+
+void SF64::SkeletonCodeExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
+ const auto symbol = GetSafeNode(node, "symbol", entryName);
+ const auto offset = GetSafeNode<uint32_t>(node, "offset");
+ auto skeleton = std::static_pointer_cast<SF64::SkeletonData>(raw);
+ auto limbs = skeleton->mSkeleton;
+ std::sort(limbs.begin(), limbs.end(), [](SF64::LimbData a, SF64::LimbData b) {return a.mAddr < b.mAddr;});
+ std::map<uint32_t, std::string> limbDict;
+
+ limbDict[0] = "NULL";
+ for(SF64::LimbData limb : limbs) {
+ std::ostringstream limbDefaultName;
+ auto limbOffset = limb.mAddr;
+ if(IS_SEGMENTED(limbOffset)){
+ limbOffset = SEGMENT_OFFSET(limbOffset);
+ }
+ limbDefaultName << symbol << "_limb_" << std::dec << limb.mIndex << "_" << std::hex << limbOffset;
+ limbDict[limb.mAddr] = limbDefaultName.str();
+ }
+
+ for(SF64::LimbData limb : limbs) {
+ write << "Limb " << limbDict[limb.mAddr] << " = {\n";
+
+ if(limb.mDList != 0) {
+ write << fourSpaceTab << "0x" << std::hex << limb.mDList << ", ";
+ } else {
+ write << fourSpaceTab << "NULL, ";
+ }
+ write << "{ " << limb.mTx << ", " << limb.mTy << ", " << limb.mTz << "}, ";
+ write << "{ " << std::dec << limb.mRx << ", " << limb.mRy << ", " << limb.mRz << "}, ";
+ write << ((limb.mSibling != 0) ? "&" : "") << limbDict[limb.mSibling] << ", ";
+ write << ((limb.mChild != 0) ? "&" : "") << limbDict[limb.mChild] << ",\n";
+ write << "};\n\n";
+ }
+
+ write << "Limb* " << symbol << "[] = {";
+ for(int i = 0; i <= skeleton->mSkeleton.size(); i++) {
+ if ((i % 6) == 0) {
+ write << "\n" << fourSpaceTab;
+ }
+ if (i == skeleton->mSkeleton.size()) {
+ write << "NULL, ";
+ } else {
+ write << "&" << limbDict[skeleton->mSkeleton[i].mAddr] << ", ";
+ }
+ }
+ write << "\n};\n\n";
+}
+
+void SF64::SkeletonBinaryExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
+ // auto anim = std::static_pointer_cast<AnimData>(raw);
+ // auto writer = LUS::BinaryWriter();
+
+ // WriteHeader(writer, LUS::ResourceType::AnimData, 0);
+ // writer.Write(anim->mFrameCount);
+ // writer.Write(anim->mLimbCount);
+ // writer.Write((uint32_t) anim->mFrameData.size());
+ // writer.Write((uint32_t) anim->mJointKeys.size());
+
+ // for(auto joint : anim->mJointKeys) {
+ // for (int i = 0; i < 6; i++) {
+ // writer.Write(joint.keys[i]);
+ // }
+ // }
+ // for(auto data : anim->mFrameData) {
+ // writer.Write(data);
+ // }
+ // writer.Finish(write);
+}
+
+std::optional<std::shared_ptr<IParsedData>> SF64::SkeletonFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
+ YAML::Node limbNode;
+ std::vector<SF64::LimbData> skeleton;
+ std::map<std::string, std::string> limbDict;
+ auto [root, segment] = Decompressor::AutoDecode(node, buffer, 0x1000);
+ LUS::BinaryReader reader(segment.data, segment.size);
+ reader.SetEndianness(LUS::Endianness::Big);
+ auto limbAddr = reader.ReadUInt32();
+ auto limbIndex = 0;
+
+
+ while(limbAddr != 0) {
+ limbNode["offset"] = limbAddr;
+ // std::cout << std::dec << limbIndex << ": 0x" << std::hex << limbAddr << "\n";
+ DecompressedData limbDataRaw = Decompressor::AutoDecode(limbNode, buffer, 0x20);
+ LUS::BinaryReader limbReader(limbDataRaw.segment.data, limbDataRaw.segment.size);
+ limbReader.SetEndianness(LUS::Endianness::Big);
+
+ auto dListAddr = limbReader.ReadUInt32();
+ auto tx = limbReader.ReadFloat();
+ auto ty = limbReader.ReadFloat();
+ auto tz = limbReader.ReadFloat();
+ auto rx = limbReader.ReadInt16();
+ auto ry = limbReader.ReadInt16();
+ auto rz = limbReader.ReadInt16();
+ auto rw = limbReader.ReadInt16();
+ auto siblingAddr = limbReader.ReadUInt32();
+ auto childAddr = limbReader.ReadUInt32();
+
+ skeleton.push_back(LimbData(limbAddr, dListAddr, tx, ty, tz, rx, ry, rz, siblingAddr, childAddr, limbIndex));
+ limbAddr = reader.ReadUInt32();
+ limbIndex++;
+ }
+
+ return std::make_shared<SF64::SkeletonData>(skeleton);
+}
diff --git a/src/factories/sf64/SkeletonFactory.h b/src/factories/sf64/SkeletonFactory.h
new file mode 100644
index 0000000..2d5da4e
--- /dev/null
+++ b/src/factories/sf64/SkeletonFactory.h
@@ -0,0 +1,62 @@
+#pragma once
+
+#include "../BaseFactory.h"
+
+namespace SF64 {
+
+class LimbData : public IParsedData {
+public:
+ uint32_t mAddr;
+ // std::string mSymbol;
+ // uint32_t mDList;
+ // float mTranslation[3];
+ // int16_t mRotation[3];
+ uint32_t mDList;
+ float mTx;
+ float mTy;
+ float mTz;
+ int16_t mRx;
+ int16_t mRy;
+ int16_t mRz;
+ uint32_t mSibling;
+ uint32_t mChild;
+ int mIndex;
+
+ LimbData(uint32_t addr, uint32_t dList, float tx, float ty, float tz, float rx, float ry, float rz, uint32_t sibling, uint32_t child, int index);
+};
+
+class SkeletonData : public IParsedData {
+public:
+ std::vector<LimbData> mSkeleton;
+
+ explicit SkeletonData(std::vector<LimbData> skeleton) : mSkeleton(skeleton) {}
+};
+
+class SkeletonHeaderExporter : public BaseExporter {
+ void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
+};
+
+class SkeletonBinaryExporter : public BaseExporter {
+ void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
+};
+
+class SkeletonCodeExporter : public BaseExporter {
+ void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
+};
+
+class SkeletonFactory : public BaseFactory {
+public:
+ std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
+ std::optional<std::shared_ptr<IParsedData>> parse_modding(std::vector<uint8_t>& buffer, YAML::Node& data) override {
+ return std::nullopt;
+ }
+ inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
+ return {
+ REGISTER(Code, SkeletonCodeExporter)
+ REGISTER(Header, SkeletonHeaderExporter)
+ REGISTER(Binary, SkeletonBinaryExporter)
+ };
+ }
+ bool SupportModdedAssets() override { return false; }
+};
+}