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authorLywx <kiritodev01@gmail.com>2023-11-15 15:11:15 -0600
committerGitHub <noreply@github.com>2023-11-15 15:11:15 -0600
commiteaddecd0b402c12a780831e3139d7a35e78322e6 (patch)
tree0c961e1ba2339f52892b54f44b8ff0018b77c382 /README.md
parenta66b259d7c10c3367a04819c6b55d47fb9a99f5e (diff)
Torch v0.1 (#12)
* Splitted version yamls and implemented wip geo and dlist extraction * Fixed linux compilation * Added PoC WSL 2 detection * Add undefined behaviour * Added gfxdis as submodule * update * Removed gfxdis as a submodule * Code works * Replace ByteSwap with BSWAP * Cleanup vertice factory * readability * readability 2 * Cleanup gfxfactory * last one * Rename name to symbol * More implementation * Implemented first PoC of C file generation * Added output formatting on factories * changes * Moved generated dlists onto their respective folder * Migrated more factories onto the new extractor system * Fully ported all factories and added header generation * Some updates * Added Lights factory * fix * Fixed vtx extraction * Lights work now * delete old startup_logo yaml * Generate all sections in single file * Added support to generate header and code for textures * Added O3 for release builds * Added WIP dlist extraction and moved to use f3dold microcode * Added segment support, autogeneration and fixed C generation * Added symbol names on display list extraction * Removed warnings * Moved back to transform and replace * Removed unnecesary macros * Added extraction order and reversed vtx order * Implemented true backwards sort * [WIP] Implemented runtime gbi, more headers and a few config features * Fix CLI11 on WSL and variety of fixes * Fixes * Update DisplayListFactory.h * Update TextureFactory.cpp * wip lights * fix * Correct callback * Added waypoints * Update ceremony_data.yml * Changes * Update TextureFactory.cpp * Update commandline args * Update comment * Remove printf * Update couple commands * Renamed cubeos to torch * Removed unused stuff and added an example config file --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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-# CubeOS
+# Torch - [T]orch is [O]ur [R]esource [C]onversion [H]elper
A generic asset processor for N64 games
+## Usage
+`./torch otr baserom.z64`
+`./torch code baserom.z64`
+
# Windows
## Visual Studio