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| author | Lywx <kiritodev01@gmail.com> | 2023-11-15 15:11:15 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-15 15:11:15 -0600 |
| commit | eaddecd0b402c12a780831e3139d7a35e78322e6 (patch) | |
| tree | 0c961e1ba2339f52892b54f44b8ff0018b77c382 /src/storm/SWrapper.cpp | |
| parent | a66b259d7c10c3367a04819c6b55d47fb9a99f5e (diff) | |
Torch v0.1 (#12)
* Splitted version yamls and implemented wip geo and dlist extraction
* Fixed linux compilation
* Added PoC WSL 2 detection
* Add undefined behaviour
* Added gfxdis as submodule
* update
* Removed gfxdis as a submodule
* Code works
* Replace ByteSwap with BSWAP
* Cleanup vertice factory
* readability
* readability 2
* Cleanup gfxfactory
* last one
* Rename name to symbol
* More implementation
* Implemented first PoC of C file generation
* Added output formatting on factories
* changes
* Moved generated dlists onto their respective folder
* Migrated more factories onto the new extractor system
* Fully ported all factories and added header generation
* Some updates
* Added Lights factory
* fix
* Fixed vtx extraction
* Lights work now
* delete old startup_logo yaml
* Generate all sections in single file
* Added support to generate header and code for textures
* Added O3 for release builds
* Added WIP dlist extraction and moved to use f3dold microcode
* Added segment support, autogeneration and fixed C generation
* Added symbol names on display list extraction
* Removed warnings
* Moved back to transform and replace
* Removed unnecesary macros
* Added extraction order and reversed vtx order
* Implemented true backwards sort
* [WIP] Implemented runtime gbi, more headers and a few config features
* Fix CLI11 on WSL and variety of fixes
* Fixes
* Update DisplayListFactory.h
* Update TextureFactory.cpp
* wip lights
* fix
* Correct callback
* Added waypoints
* Update ceremony_data.yml
* Changes
* Update TextureFactory.cpp
* Update commandline args
* Update comment
* Remove printf
* Update couple commands
* Renamed cubeos to torch
* Removed unused stuff and added an example config file
---------
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/storm/SWrapper.cpp')
| -rw-r--r-- | src/storm/SWrapper.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/storm/SWrapper.cpp b/src/storm/SWrapper.cpp index d17042f..fbb2329 100644 --- a/src/storm/SWrapper.cpp +++ b/src/storm/SWrapper.cpp @@ -1,8 +1,12 @@ #include "SWrapper.h" #include <filesystem> #include <iostream> +#include <fstream> + +#include "spdlog/spdlog.h" namespace fs = std::filesystem; +bool debugMode = true; SWrapper::SWrapper(const std::string& path) { if(fs::exists(path)) { @@ -17,6 +21,17 @@ SWrapper::SWrapper(const std::string& path) { } bool SWrapper::CreateFile(const std::string& path, std::vector<char> data) { + if(debugMode){ + SPDLOG_INFO("Creating debug file: debug/{}", path); + std::string dpath = "debug/" + path; + if(!fs::exists(fs::path(dpath).parent_path())){ + fs::create_directories(fs::path(dpath).parent_path()); + } + std::ofstream stream(dpath, std::ios::binary); + stream.write((char*)data.data(), data.size()); + stream.close(); + } + HANDLE hFile; #ifdef _WIN32 SYSTEMTIME sysTime; @@ -32,6 +47,11 @@ bool SWrapper::CreateFile(const std::string& path, std::vector<char> data) { char* raw = (char*) data.data(); size_t size = data.size(); + if(size == 0){ + std::cout << "File empty: " << path << std::endl; + return false; + } + if(size >> 32){ std::cout << "File too large: " << path << std::endl; return false; |
