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authorMegaMech <MegaMech@users.noreply.github.com>2024-03-08 13:24:58 -0700
committerGitHub <noreply@github.com>2024-03-08 14:24:58 -0600
commitf06ed7388df76f09d8fbda765acea5d2923553d4 (patch)
treedfb2d060b88a3d6fd62178a669307c2aa9973b10 /src/utils/TorchUtils.cpp
parentcfd2ec35ce03a36c10b005b952f765f035c8b836 (diff)
Detect Compression Type and Improve Yaml Structure (#21)
* Auto detect mio0 * Altered decompressor * Fix bug * Bug fix * fix * debugging * fix debug * Remove logging * Fix spacing * node change * Cleanup * Track compression offset using global var * Implementation * Renames * Simplification * Fixes * Fix debugging output * yaml config segments uses array style * Fix to_hex zero fill * Bug fixes --------- Co-authored-by: = <=>
Diffstat (limited to 'src/utils/TorchUtils.cpp')
-rw-r--r--src/utils/TorchUtils.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/utils/TorchUtils.cpp b/src/utils/TorchUtils.cpp
index d63fa0b..5dc4621 100644
--- a/src/utils/TorchUtils.cpp
+++ b/src/utils/TorchUtils.cpp
@@ -7,7 +7,7 @@
uint32_t Torch::translate(const uint32_t offset) {
if(SEGMENT_NUMBER(offset) > 0x01) {
auto segment = SEGMENT_NUMBER(offset);
- const auto addr = Companion::Instance->GetSegmentedAddr(segment);
+ const auto addr = Companion::Instance->GetFileOffsetFromSegmentedAddr(segment);
if(!addr.has_value()) {
SPDLOG_ERROR("Segment data missing from game config\nPlease add an entry for segment {}", segment);
throw std::runtime_error("Failed to find offset");