| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-02 | Removed unnecesary bswapbswapped | KiritoDv | |
| 2024-04-01 | Bswapped textures and dlists | KiritoDv | |
| 2024-04-01 | script | petrie911 | |
| 2024-04-01 | script | petrie911 | |
| 2024-04-01 | Fixed error with texture factories | KiritoDv | |
| 2024-04-01 | float formatting and fix general formatting | inspectredc | |
| 2024-04-01 | Update LightsFactory.cpp | MegaMech | |
| 2024-04-01 | Implement tables for LightsFactory | MegaMech | |
| 2024-04-01 | Update VtxFactory.cpp | MegaMech | |
| 2024-04-01 | temp exporter format improvement and parser improvements | inspectredc | |
| 2024-04-01 | Update TextureFactory.cpp | MegaMech | |
| 2024-04-01 | format node case-insensitive | MegaMech | |
| 2024-03-31 | better formatting for structs | inspectredc | |
| 2024-03-31 | move maps | inspectredc | |
| 2024-03-31 | node tag change | inspectredc | |
| 2024-03-31 | actually add factory | inspectredc | |
| 2024-03-31 | generic array bad implementation | inspectredc | |
| 2024-03-29 | Fixed wrong calculation | KiritoDv | |
| 2024-03-29 | Fixed file detection on modding export factory | KiritoDv | |
| 2024-03-29 | Fixed detection on multiple export formats | KiritoDv | |
| 2024-03-29 | Implemented full file change detection | KiritoDv | |
| 2024-03-29 | Added dep loading | KiritoDv | |
| 2024-03-29 | Fixed parse from cache | KiritoDv | |
| 2024-03-29 | Fixed overlap detection and random crash | KiritoDv | |
| 2024-03-29 | Added WIP Cache System | KiritoDv | |
| 2024-03-27 | Fix to the fix (#57) | petrie911 | |
| * float fix * oops | |||
| 2024-03-27 | Hitbox export fix (#56) | petrie911 | |
| 2024-03-27 | norm (#55) | petrie911 | |
| 2024-03-27 | Fixed wrong return type | KiritoDv | |
| 2024-03-27 | Fixed overlap detection | KiritoDv | |
| 2024-03-26 | Add Vec3s factory, fix colpoly, add some support for palettes (#54) | petrie911 | |
| * tlut? * tlut | |||
| 2024-03-26 | Removed size | KiritoDv | |
| 2024-03-26 | Fixed geo layout factory bugs and some sm64 related stuff | KiritoDv | |
| 2024-03-25 | Fix wrong read on dist (CollisionPolyFactory) (#53) | petrie911 | |
| * fix * fix again | |||
| 2024-03-25 | fix (#52) | petrie911 | |
| 2024-03-24 | Add Include Factory (#51) | MegaMech | |
| * Add Include Factory * Fix * Fixes * Update --------- Co-authored-by: = <=> | |||
| 2024-03-23 | Add Mtx, float, and mk64 Factories (#43) | MegaMech | |
| * Create MtxFactory.cpp * Add mtx factory * Implement mtx output * Changed implementation * Update comment * Finish Mtx factory * Add float factory * Add runtime error for untested code * Add DrivingBehaviour factory & fix bug * Remove limit * Add mk64 graphics * Changes * fix * Update * Improve error checking | |||
| 2024-03-22 | Fixed typo | KiritoDv | |
| 2024-03-22 | Fixed assets that doesnt have offset | KiritoDv | |
| 2024-03-22 | Fixed failed to reset compressionType back to none | KiritoDv | |
| 2024-03-22 | branch list (#50) | inspectredc | |
| 2024-03-22 | Cleanup (#49) | Lywx | |
| * Auto debug info generation and some cleanup * Cleaned dry code from segments * Fixed gCurrentCompressionType bss bs | |||
| 2024-03-21 | Fix segfault issue with headers (#48) | petrie911 | |
| * segfault * fix segfault | |||
| 2024-03-21 | Added overlaps in the code as comments | KiritoDv | |
| 2024-03-20 | Added missing returns | KiritoDv | |
| 2024-03-20 | Added missing variant include | KiritoDv | |
| 2024-03-20 | Auto pad and overlap detection (#47) | Lywx | |
| * Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads | |||
| 2024-03-16 | Forgot to clean up the commented out code (#45) | petrie911 | |
| 2024-03-16 | Add Vec3f factory and AddAsset (#44) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix * stuff | |||
| 2024-03-15 | Fixed performance on modding factories | KiritoDv | |
