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2024-04-02Fixed decompressor headersm64/animsKiritoDv
2024-04-02Fixed indentationKiritoDv
2024-04-02Removed header, values and indices with just offsetKiritoDv
2024-04-02add col endfixcolpolyinspectredc
2024-04-02sm64 collision factoryinspectredc
2024-04-01scriptpetrie911
2024-04-01scriptpetrie911
2024-04-01Fixed error with texture factoriesKiritoDv
2024-04-01float formatting and fix general formattinginspectredc
2024-04-01Update LightsFactory.cppMegaMech
2024-04-01Implement tables for LightsFactoryMegaMech
2024-04-01Update VtxFactory.cppMegaMech
2024-04-01temp exporter format improvement and parser improvementsinspectredc
2024-04-01Update TextureFactory.cppMegaMech
2024-04-01format node case-insensitiveMegaMech
2024-03-31better formatting for structsinspectredc
2024-03-31move mapsinspectredc
2024-03-31node tag changeinspectredc
2024-03-31actually add factoryinspectredc
2024-03-31generic array bad implementationinspectredc
2024-03-29Fixed wrong calculationKiritoDv
2024-03-29Fixed file detection on modding export factoryKiritoDv
2024-03-29Fixed detection on multiple export formatsKiritoDv
2024-03-29Implemented full file change detectionKiritoDv
2024-03-29Added dep loadingKiritoDv
2024-03-29Fixed parse from cacheKiritoDv
2024-03-29Fixed overlap detection and random crashKiritoDv
2024-03-29Added WIP Cache SystemKiritoDv
2024-03-27Fix to the fix (#57)petrie911
* float fix * oops
2024-03-27Hitbox export fix (#56)petrie911
2024-03-27norm (#55)petrie911
2024-03-27Fixed wrong return typeKiritoDv
2024-03-27Fixed overlap detectionKiritoDv
2024-03-26Add Vec3s factory, fix colpoly, add some support for palettes (#54)petrie911
* tlut? * tlut
2024-03-26Removed sizeKiritoDv
2024-03-26Fixed geo layout factory bugs and some sm64 related stuffKiritoDv
2024-03-25Fix wrong read on dist (CollisionPolyFactory) (#53)petrie911
* fix * fix again
2024-03-25fix (#52)petrie911
2024-03-24Add Include Factory (#51)MegaMech
* Add Include Factory * Fix * Fixes * Update --------- Co-authored-by: = <=>
2024-03-23Add Mtx, float, and mk64 Factories (#43)MegaMech
* Create MtxFactory.cpp * Add mtx factory * Implement mtx output * Changed implementation * Update comment * Finish Mtx factory * Add float factory * Add runtime error for untested code * Add DrivingBehaviour factory & fix bug * Remove limit * Add mk64 graphics * Changes * fix * Update * Improve error checking
2024-03-22Fixed typoKiritoDv
2024-03-22Fixed assets that doesnt have offsetKiritoDv
2024-03-22Fixed failed to reset compressionType back to noneKiritoDv
2024-03-22branch list (#50)inspectredc
2024-03-22Cleanup (#49)Lywx
* Auto debug info generation and some cleanup * Cleaned dry code from segments * Fixed gCurrentCompressionType bss bs
2024-03-21Fix segfault issue with headers (#48)petrie911
* segfault * fix segfault
2024-03-21Added overlaps in the code as commentsKiritoDv
2024-03-20Added missing returnsKiritoDv
2024-03-20Added missing variant includeKiritoDv
2024-03-20Auto pad and overlap detection (#47)Lywx
* Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads