| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-03-22 | Fixed assets that doesnt have offset | KiritoDv | |
| 2024-03-22 | Fixed failed to reset compressionType back to none | KiritoDv | |
| 2024-03-22 | branch list (#50) | inspectredc | |
| 2024-03-22 | Cleanup (#49) | Lywx | |
| * Auto debug info generation and some cleanup * Cleaned dry code from segments * Fixed gCurrentCompressionType bss bs | |||
| 2024-03-21 | Fix segfault issue with headers (#48) | petrie911 | |
| * segfault * fix segfault | |||
| 2024-03-21 | Added overlaps in the code as comments | KiritoDv | |
| 2024-03-20 | Added missing returns | KiritoDv | |
| 2024-03-20 | Added missing variant include | KiritoDv | |
| 2024-03-20 | Auto pad and overlap detection (#47) | Lywx | |
| * Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads | |||
| 2024-03-16 | Forgot to clean up the commented out code (#45) | petrie911 | |
| 2024-03-16 | Add Vec3f factory and AddAsset (#44) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix * stuff | |||
| 2024-03-15 | Fixed performance on modding factories | KiritoDv | |
| 2024-03-14 | ObjInit can now make header entries (#42) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix | |||
| 2024-03-14 | Fixes to SF64 factories (#41) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes | |||
| 2024-03-13 | SF64 Triangle factory, fixed a bug in ColPolys (#40) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles | |||
| 2024-03-13 | Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39) | petrie911 | |
| * 3D * and env * so much to fix | |||
| 2024-03-13 | Renamed some mk64 factories | KiritoDv | |
| 2024-03-13 | Renamed ENVSETTINGS to ENV_SETTINGS | KiritoDv | |
| 2024-03-13 | env (#38) | petrie911 | |
| 2024-03-12 | Added verbose size into script factory | KiritoDv | |
| 2024-03-12 | Changed from Dlist to Gfx | KiritoDv | |
| 2024-03-12 | Added log level config | KiritoDv | |
| 2024-03-12 | Fixed wrong output for rounded floats | KiritoDv | |
| 2024-03-12 | Added objinit sized because Sonic complains about it | KiritoDv | |
| 2024-03-12 | Implemented ObjectInit factory and added an enum system | KiritoDv | |
| 2024-03-12 | Added support for assets with vram offsets | KiritoDv | |
| 2024-03-12 | Update TextureFactory.cpptest | MegaMech | |
| 2024-03-12 | Update LightsFactory.cpp | MegaMech | |
| 2024-03-12 | Add byte_size node to yaml for texture | MegaMech | |
| 2024-03-12 | little boxes | petrie911 | |
| 2024-03-12 | script | petrie911 | |
| 2024-03-12 | Update DisplayListFactory.cpp | MegaMech | |
| 2024-03-12 | Update DisplayListFactory.cpp | MegaMech | |
| 2024-03-12 | Update DisplayListFactory.cpp | MegaMech | |
| 2024-03-12 | Update DisplayListFactory.cpp | MegaMech | |
| 2024-03-12 | Update DisplayListFactory.cpp | MegaMech | |
| 2024-03-12 | Update DisplayListFactory.cpp | MegaMech | |
| 2024-03-11 | fix dlists and some other things | petrie911 | |
| 2024-03-11 | spooky scary skeletons | petrie911 | |
| 2024-03-11 | Polished factories! | KiritoDv | |
| 2024-03-11 | Used hex for size | KiritoDv | |
| 2024-03-11 | Fully implemented tables and message factories | KiritoDv | |
| 2024-03-11 | Fixed message and lookup factories | KiritoDv | |
| 2024-03-11 | Registered msg factory | KiritoDv | |
| 2024-03-11 | Added msg | KiritoDv | |
| 2024-03-11 | Added message factory | KiritoDv | |
| 2024-03-10 | Removed throws on AnimData for now | Lywx | |
| 2024-03-10 | Fixed AnimFactory | KiritoDv | |
| 2024-03-10 | Fixed anim format | KiritoDv | |
| 2024-03-10 | Added info on some sf64 anim edge cases | KiritoDv | |
