index
:
Torch
MegaMech-patch-1
MegaMech-patch-2
MegaMech-patch-3
async
blob_modding
bswapped
cache
development
feature/sm64-collision
fixcolpoly
gh-pages
lightstables
main
sm64/anims
test
vtxtables
Generic asset processor for games (resource conversion helper)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
Companion.cpp
Age
Commit message (
Expand
)
Author
2024-03-29
Added WIP Cache System
KiritoDv
2024-03-27
Fixed overlap detection
KiritoDv
2024-03-26
Add Vec3s factory, fix colpoly, add some support for palettes (#54)
petrie911
2024-03-26
Fixed geo layout factory bugs and some sm64 related stuff
KiritoDv
2024-03-24
Add Include Factory (#51)
MegaMech
2024-03-23
Add Mtx, float, and mk64 Factories (#43)
MegaMech
2024-03-22
Fixed typo
KiritoDv
2024-03-22
Fixed assets that doesnt have offset
KiritoDv
2024-03-22
Fixed failed to reset compressionType back to none
KiritoDv
2024-03-22
Cleanup (#49)
Lywx
2024-03-21
Fix segfault issue with headers (#48)
petrie911
2024-03-21
Added overlaps in the code as comments
KiritoDv
2024-03-20
Auto pad and overlap detection (#47)
Lywx
2024-03-16
Forgot to clean up the commented out code (#45)
petrie911
2024-03-16
Add Vec3f factory and AddAsset (#44)
petrie911
2024-03-15
Fixed performance on modding factories
KiritoDv
2024-03-13
SF64 Triangle factory, fixed a bug in ColPolys (#40)
petrie911
2024-03-13
Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39)
petrie911
2024-03-13
Renamed some mk64 factories
KiritoDv
2024-03-13
Renamed ENVSETTINGS to ENV_SETTINGS
KiritoDv
2024-03-13
env (#38)
petrie911
2024-03-12
Added log level config
KiritoDv
2024-03-12
Added objinit sized because Sonic complains about it
KiritoDv
2024-03-12
Implemented ObjectInit factory and added an enum system
KiritoDv
2024-03-12
Added support for assets with vram offsets
KiritoDv
2024-03-12
little boxes
petrie911
2024-03-12
script
petrie911
2024-03-11
spooky scary skeletons
petrie911
2024-03-11
Fully implemented tables and message factories
KiritoDv
2024-03-11
Fixed message and lookup factories
KiritoDv
2024-03-11
Registered msg factory
KiritoDv
2024-03-10
namespace
petrie911
2024-03-10
how animated
petrie911
2024-03-10
Skipped autogenerated assets
KiritoDv
2024-03-10
Refactored vtx overlap function
KiritoDv
2024-03-09
Update IsDebug (#25)
MegaMech
2024-03-09
Add mk64 factories
=
2024-03-08
Detect Compression Type and Improve Yaml Structure (#21)
MegaMech
2024-03-05
Fixed pad using hex generation sometimes
KiritoDv
2024-03-05
Included filename into pad generation
KiritoDv
2024-02-21
Fixed windows compilation
KiritoDv
2024-02-21
Added asset mods support
KiritoDv
2024-02-20
Fixed format
KiritoDv
2024-02-20
Added pad generation for all assets
KiritoDv
2024-02-18
Vtx now uses decimals and inc files add a new line at the end
KiritoDv
2024-02-18
Enhanced header definition
KiritoDv
2024-02-16
Added ctype for texture and header into file config
KiritoDv
2024-02-01
Removed last table data from audio
KiritoDv
2024-01-31
Added auto texture size calculation
KiritoDv
2024-01-31
Added ZAPD like format support
KiritoDv
[prev]
[next]