From fc7bf4c6ec1a637bb9eb240220533af856dc5a66 Mon Sep 17 00:00:00 2001 From: KiritoDv Date: Fri, 15 Sep 2023 20:46:06 -0600 Subject: Added full bank extraction --- assets.json | 39 +++ banks_table.h | 129 ++++++++ lib/hj/pyutils.h | 8 + samples_table.h | 717 ++++++++++++++++++++++++++++++++++++++++ src/Companion.cpp | 2 + src/audio/AudioManager.cpp | 387 ++++++++++++---------- src/audio/AudioManager.h | 80 +++-- src/audio/samples_table.h | 722 +++++++++++++++++++++++++++++++++++++++++ src/factories/AudioFactory.cpp | 156 ++++++++- src/factories/RawFactory.h | 2 + src/factories/ResourceType.h | 2 + tools/gen_banks.js | 37 +++ tools/gen_samples.js | 37 +++ 13 files changed, 2107 insertions(+), 211 deletions(-) create mode 100644 banks_table.h create mode 100644 samples_table.h create mode 100644 src/audio/samples_table.h create mode 100644 tools/gen_banks.js create mode 100644 tools/gen_samples.js diff --git a/assets.json b/assets.json index 81bcd62..43208d4 100644 --- a/assets.json +++ b/assets.json @@ -1121,6 +1121,7 @@ "sound/sequences/us/20_cutscene_ending.m64": [1882,{"us":[8174192]}], "sound/sequences/us/21_menu_file_select.m64": [781,{"us":[8176080]}], "sound/sequences/us/22_cutscene_lakitu.m64": [313,{"us":[8176864]}], +"sound/bank_sets.bset": [159, { "us": [8177185] }], "@sound_data": { "us": { "bank_sets": [8177184, 160], @@ -1128,6 +1129,44 @@ "sound_tbl": [5846368, 2216704] } }, +"sound/banks/us/00_bank.bnk": {"us": [0]}, +"sound/banks/us/01_bank.bnk": {"us": [1]}, +"sound/banks/us/02_bank.bnk": {"us": [2]}, +"sound/banks/us/03_bank.bnk": {"us": [3]}, +"sound/banks/us/04_bank.bnk": {"us": [4]}, +"sound/banks/us/05_bank.bnk": {"us": [5]}, +"sound/banks/us/06_bank.bnk": {"us": [6]}, +"sound/banks/us/07_bank.bnk": {"us": [7]}, +"sound/banks/us/08_bank.bnk": {"us": [8]}, +"sound/banks/us/09_bank.bnk": {"us": [9]}, +"sound/banks/us/0A_bank.bnk": {"us": [10]}, +"sound/banks/us/0B_bank.bnk": {"us": [11]}, +"sound/banks/us/0C_bank.bnk": {"us": [12]}, +"sound/banks/us/0D_bank.bnk": {"us": [13]}, +"sound/banks/us/0E_bank.bnk": {"us": [14]}, +"sound/banks/us/0F_bank.bnk": {"us": [15]}, +"sound/banks/us/10_bank.bnk": {"us": [16]}, +"sound/banks/us/11_bank.bnk": {"us": [17]}, +"sound/banks/us/12_bank.bnk": {"us": [18]}, +"sound/banks/us/13_bank.bnk": {"us": [19]}, +"sound/banks/us/14_bank.bnk": {"us": [20]}, +"sound/banks/us/15_bank.bnk": {"us": [21]}, +"sound/banks/us/16_bank.bnk": {"us": [22]}, +"sound/banks/us/17_bank.bnk": {"us": [23]}, +"sound/banks/us/18_bank.bnk": {"us": [24]}, +"sound/banks/us/19_bank.bnk": {"us": [25]}, +"sound/banks/us/1A_bank.bnk": {"us": [26]}, +"sound/banks/us/1B_bank.bnk": {"us": [27]}, +"sound/banks/us/1C_bank.bnk": {"us": [28]}, +"sound/banks/us/1D_bank.bnk": {"us": [29]}, +"sound/banks/us/1E_bank.bnk": {"us": [30]}, +"sound/banks/us/1F_bank.bnk": {"us": [31]}, +"sound/banks/us/20_bank.bnk": {"us": [32]}, +"sound/banks/us/21_bank.bnk": {"us": [33]}, +"sound/banks/us/22_bank.bnk": {"us": [34]}, +"sound/banks/us/23_bank.bnk": {"us": [35]}, +"sound/banks/us/24_bank.bnk": {"us": [36]}, +"sound/banks/us/25_bank.bnk": {"us": [37]}, "textures/cave/hmc_textures.00000.rgba16.png": [32,64,4096,{"jp":[3432432,0],"us":[3439184,0],"eu":[3312784,0],"sh":[3287152,0]}], "textures/cave/hmc_textures.01000.rgba16.png": [32,32,2048,{"jp":[3432432,4096],"us":[3439184,4096],"eu":[3312784,4096],"sh":[3287152,4096]}], "textures/cave/hmc_textures.01800.rgba16.png": [32,64,4096,{"jp":[3432432,6144],"us":[3439184,6144],"eu":[3312784,6144],"sh":[3287152,6144]}], diff --git a/banks_table.h b/banks_table.h new file mode 100644 index 0000000..1c05cb1 --- /dev/null +++ b/banks_table.h @@ -0,0 +1,129 @@ +#pragma once +#include "align_asset_macro.h" + +#define dgBank00 "__OTR__sound/banks/us/00_bank" +static const ALIGN_ASSET(2) char gBank00[] = dgBank00; + +#define dgBank01 "__OTR__sound/banks/us/01_bank" +static const ALIGN_ASSET(2) char gBank01[] = dgBank01; + +#define dgBank02 "__OTR__sound/banks/us/02_bank" +static const ALIGN_ASSET(2) char gBank02[] = dgBank02; + +#define dgBank03 "__OTR__sound/banks/us/03_bank" +static const ALIGN_ASSET(2) char gBank03[] = dgBank03; + +#define dgBank04 "__OTR__sound/banks/us/04_bank" +static const ALIGN_ASSET(2) char gBank04[] = dgBank04; + +#define dgBank05 "__OTR__sound/banks/us/05_bank" +static const ALIGN_ASSET(2) char gBank05[] = dgBank05; + +#define dgBank06 "__OTR__sound/banks/us/06_bank" +static const ALIGN_ASSET(2) char gBank06[] = dgBank06; + +#define dgBank07 "__OTR__sound/banks/us/07_bank" +static const ALIGN_ASSET(2) char gBank07[] = dgBank07; + +#define dgBank08 "__OTR__sound/banks/us/08_bank" +static const ALIGN_ASSET(2) char gBank08[] = dgBank08; + +#define dgBank09 "__OTR__sound/banks/us/09_bank" +static const ALIGN_ASSET(2) char gBank09[] = dgBank09; + +#define dgBank0A "__OTR__sound/banks/us/0A_bank" +static const ALIGN_ASSET(2) char gBank0A[] = dgBank0A; + +#define dgBank0B "__OTR__sound/banks/us/0B_bank" +static const ALIGN_ASSET(2) char gBank0B[] = dgBank0B; + +#define dgBank0C "__OTR__sound/banks/us/0C_bank" +static const ALIGN_ASSET(2) char gBank0C[] = dgBank0C; + +#define dgBank0D "__OTR__sound/banks/us/0D_bank" +static const ALIGN_ASSET(2) char gBank0D[] = dgBank0D; + +#define dgBank0E "__OTR__sound/banks/us/0E_bank" +static const ALIGN_ASSET(2) char gBank0E[] = dgBank0E; + +#define dgBank0F "__OTR__sound/banks/us/0F_bank" +static const ALIGN_ASSET(2) char gBank0F[] = dgBank0F; + +#define dgBank10 "__OTR__sound/banks/us/10_bank" +static const ALIGN_ASSET(2) char gBank10[] = dgBank10; + +#define dgBank11 "__OTR__sound/banks/us/11_bank" +static const ALIGN_ASSET(2) char gBank11[] = dgBank11; + +#define dgBank12 "__OTR__sound/banks/us/12_bank" +static const ALIGN_ASSET(2) char gBank12[] = dgBank12; + +#define dgBank13 "__OTR__sound/banks/us/13_bank" +static const ALIGN_ASSET(2) char gBank13[] = dgBank13; + +#define dgBank14 "__OTR__sound/banks/us/14_bank" +static const ALIGN_ASSET(2) char gBank14[] = dgBank14; + +#define dgBank15 "__OTR__sound/banks/us/15_bank" +static const ALIGN_ASSET(2) char gBank15[] = dgBank15; + +#define dgBank16 "__OTR__sound/banks/us/16_bank" +static const ALIGN_ASSET(2) char gBank16[] = dgBank16; + +#define dgBank17 "__OTR__sound/banks/us/17_bank" +static const ALIGN_ASSET(2) char gBank17[] = dgBank17; + +#define dgBank18 "__OTR__sound/banks/us/18_bank" +static const ALIGN_ASSET(2) char gBank18[] = dgBank18; + +#define dgBank19 "__OTR__sound/banks/us/19_bank" +static const ALIGN_ASSET(2) char gBank19[] = dgBank19; + +#define dgBank1A "__OTR__sound/banks/us/1A_bank" +static const ALIGN_ASSET(2) char gBank1A[] = dgBank1A; + +#define dgBank1B "__OTR__sound/banks/us/1B_bank" +static const ALIGN_ASSET(2) char gBank1B[] = dgBank1B; + +#define dgBank1C "__OTR__sound/banks/us/1C_bank" +static const ALIGN_ASSET(2) char gBank1C[] = dgBank1C; + +#define dgBank1D "__OTR__sound/banks/us/1D_bank" +static const ALIGN_ASSET(2) char gBank1D[] = dgBank1D; + +#define dgBank1E "__OTR__sound/banks/us/1E_bank" +static const ALIGN_ASSET(2) char gBank1E[] = dgBank1E; + +#define dgBank1F "__OTR__sound/banks/us/1F_bank" +static const ALIGN_ASSET(2) char gBank1F[] = dgBank1F; + +#define dgBank20 "__OTR__sound/banks/us/20_bank" +static const ALIGN_ASSET(2) char gBank20[] = dgBank20; + +#define dgBank21 "__OTR__sound/banks/us/21_bank" +static const ALIGN_ASSET(2) char gBank21[] = dgBank21; + +#define dgBank22 "__OTR__sound/banks/us/22_bank" +static const ALIGN_ASSET(2) char gBank22[] = dgBank22; + +#define dgBank23 "__OTR__sound/banks/us/23_bank" +static const ALIGN_ASSET(2) char gBank23[] = dgBank23; + +#define dgBank24 "__OTR__sound/banks/us/24_bank" +static const ALIGN_ASSET(2) char gBank24[] = dgBank24; + +#define dgBank25 "__OTR__sound/banks/us/25_bank" +static const ALIGN_ASSET(2) char gBank25[] = dgBank25; + +static const char* gBankTable[] = { + gBank00, gBank01, gBank02, gBank03, + gBank04, gBank05, gBank06, gBank07, + gBank08, gBank09, gBank0A, gBank0B, + gBank0C, gBank0D, gBank0E, gBank0F, + gBank10, gBank11, gBank12, gBank13, + gBank14, gBank15, gBank16, gBank17, + gBank18, gBank19, gBank1A, gBank1B, + gBank1C, gBank1D, gBank1E, gBank1F, + gBank20, gBank21, gBank22, gBank23, + gBank24, gBank25, +}; diff --git a/lib/hj/pyutils.h b/lib/hj/pyutils.h index f7dafbf..f34c1d8 100644 --- a/lib/hj/pyutils.h +++ b/lib/hj/pyutils.h @@ -44,6 +44,14 @@ std::vector keys(std::unordered_map const &map) { } return result; } +template +std::vector keys(std::map const &map) { + std::vector result; + for (auto const &pair: map) { + result.push_back(pair.first); + } + return result; +} } template diff --git a/samples_table.h b/samples_table.h new file mode 100644 index 0000000..5f1a3ae --- /dev/null +++ b/samples_table.h @@ -0,0 +1,717 @@ +#pragma once +#include "align_asset_macro.h" + +#define dgSample00 "__OTR__sound/samples/sfx_1/00_twirl" +static const ALIGN_ASSET(2) char gSample00[] = dgSample00; + +#define dgSample01 "__OTR__sound/samples/sfx_1/01_brushing" +static const ALIGN_ASSET(2) char gSample01[] = dgSample01; + +#define dgSample02 "__OTR__sound/samples/sfx_1/02_hand_touch" +static const ALIGN_ASSET(2) char gSample02[] = dgSample02; + +#define dgSample03 "__OTR__sound/samples/sfx_1/03_yoshi" +static const ALIGN_ASSET(2) char gSample03[] = dgSample03; + +#define dgSample04 "__OTR__sound/samples/sfx_1/04_plop" +static const ALIGN_ASSET(2) char gSample04[] = dgSample04; + +#define dgSample05 "__OTR__sound/samples/sfx_1/05_heavy_landing" +static const ALIGN_ASSET(2) char gSample05[] = dgSample05; + +#define dgSample06 "__OTR__sound/samples/sfx_terrain/00_step_default" +static const ALIGN_ASSET(2) char gSample06[] = dgSample06; + +#define dgSample07 "__OTR__sound/samples/sfx_terrain/01_step_grass" +static const ALIGN_ASSET(2) char gSample07[] = dgSample07; + +#define dgSample08 "__OTR__sound/samples/sfx_terrain/02_step_stone" +static const ALIGN_ASSET(2) char gSample08[] = dgSample08; + +#define dgSample09 "__OTR__sound/samples/sfx_terrain/03_step_spooky" +static const ALIGN_ASSET(2) char gSample09[] = dgSample09; + +#define dgSample0A "__OTR__sound/samples/sfx_terrain/04_step_snow" +static const ALIGN_ASSET(2) char gSample0A[] = dgSample0A; + +#define dgSample0B "__OTR__sound/samples/sfx_terrain/05_step_ice" +static const ALIGN_ASSET(2) char gSample0B[] = dgSample0B; + +#define dgSample0C "__OTR__sound/samples/sfx_terrain/06_step_metal" +static const ALIGN_ASSET(2) char gSample0C[] = dgSample0C; + +#define dgSample0D "__OTR__sound/samples/sfx_terrain/07_step_sand" +static const ALIGN_ASSET(2) char gSample0D[] = dgSample0D; + +#define dgSample0E "__OTR__sound/samples/sfx_water/00_plunge" +static const ALIGN_ASSET(2) char gSample0E[] = dgSample0E; + +#define dgSample0F "__OTR__sound/samples/sfx_water/01_splash" +static const ALIGN_ASSET(2) char gSample0F[] = dgSample0F; + +#define dgSample10 "__OTR__sound/samples/sfx_water/02_swim" +static const ALIGN_ASSET(2) char gSample10[] = dgSample10; + +#define dgSample11 "__OTR__sound/samples/sfx_4/00" +static const ALIGN_ASSET(2) char gSample11[] = dgSample11; + +#define dgSample12 "__OTR__sound/samples/sfx_4/01" +static const ALIGN_ASSET(2) char gSample12[] = dgSample12; + +#define dgSample13 "__OTR__sound/samples/sfx_4/02" +static const ALIGN_ASSET(2) char gSample13[] = dgSample13; + +#define dgSample14 "__OTR__sound/samples/sfx_4/03" +static const ALIGN_ASSET(2) char gSample14[] = dgSample14; + +#define dgSample15 "__OTR__sound/samples/sfx_4/04" +static const ALIGN_ASSET(2) char gSample15[] = dgSample15; + +#define dgSample16 "__OTR__sound/samples/sfx_4/05" +static const ALIGN_ASSET(2) char gSample16[] = dgSample16; + +#define dgSample17 "__OTR__sound/samples/sfx_4/06" +static const ALIGN_ASSET(2) char gSample17[] = dgSample17; + +#define dgSample18 "__OTR__sound/samples/sfx_4/07" +static const ALIGN_ASSET(2) char gSample18[] = dgSample18; + +#define dgSample19 "__OTR__sound/samples/sfx_4/08" +static const ALIGN_ASSET(2) char gSample19[] = dgSample19; + +#define dgSample1A "__OTR__sound/samples/sfx_4/09" +static const ALIGN_ASSET(2) char gSample1A[] = dgSample1A; + +#define dgSample1B "__OTR__sound/samples/sfx_5/00" +static const ALIGN_ASSET(2) char gSample1B[] = dgSample1B; + +#define dgSample1C "__OTR__sound/samples/sfx_5/01" +static const ALIGN_ASSET(2) char gSample1C[] = dgSample1C; + +#define dgSample1D "__OTR__sound/samples/sfx_5/02" +static const ALIGN_ASSET(2) char gSample1D[] = dgSample1D; + +#define dgSample1E "__OTR__sound/samples/sfx_5/03" +static const ALIGN_ASSET(2) char gSample1E[] = dgSample1E; + +#define dgSample1F "__OTR__sound/samples/sfx_5/04" +static const ALIGN_ASSET(2) char gSample1F[] = dgSample1F; + +#define dgSample20 "__OTR__sound/samples/sfx_5/05" +static const ALIGN_ASSET(2) char gSample20[] = dgSample20; + +#define dgSample21 "__OTR__sound/samples/sfx_5/06" +static const ALIGN_ASSET(2) char gSample21[] = dgSample21; + +#define dgSample22 "__OTR__sound/samples/sfx_5/07" +static const ALIGN_ASSET(2) char gSample22[] = dgSample22; + +#define dgSample23 "__OTR__sound/samples/sfx_5/08" +static const ALIGN_ASSET(2) char gSample23[] = dgSample23; + +#define dgSample24 "__OTR__sound/samples/sfx_5/09" +static const ALIGN_ASSET(2) char gSample24[] = dgSample24; + +#define dgSample25 "__OTR__sound/samples/sfx_5/0A" +static const ALIGN_ASSET(2) char gSample25[] = dgSample25; + +#define dgSample26 "__OTR__sound/samples/sfx_5/0B" +static const ALIGN_ASSET(2) char gSample26[] = dgSample26; + +#define dgSample27 "__OTR__sound/samples/sfx_5/0C" +static const ALIGN_ASSET(2) char gSample27[] = dgSample27; + +#define dgSample28 "__OTR__sound/samples/sfx_5/0D" +static const ALIGN_ASSET(2) char gSample28[] = dgSample28; + +#define dgSample29 "__OTR__sound/samples/sfx_5/0E" +static const ALIGN_ASSET(2) char gSample29[] = dgSample29; + +#define dgSample2A "__OTR__sound/samples/sfx_5/0F" +static const ALIGN_ASSET(2) char gSample2A[] = dgSample2A; + +#define dgSample2B "__OTR__sound/samples/sfx_5/10" +static const ALIGN_ASSET(2) char gSample2B[] = dgSample2B; + +#define dgSample2C "__OTR__sound/samples/sfx_5/11" +static const ALIGN_ASSET(2) char gSample2C[] = dgSample2C; + +#define dgSample2D "__OTR__sound/samples/sfx_5/12" +static const ALIGN_ASSET(2) char gSample2D[] = dgSample2D; + +#define dgSample2E "__OTR__sound/samples/sfx_5/13" +static const ALIGN_ASSET(2) char gSample2E[] = dgSample2E; + +#define dgSample2F "__OTR__sound/samples/sfx_5/14" +static const ALIGN_ASSET(2) char gSample2F[] = dgSample2F; + +#define dgSample30 "__OTR__sound/samples/sfx_5/15" +static const ALIGN_ASSET(2) char gSample30[] = dgSample30; + +#define dgSample31 "__OTR__sound/samples/sfx_5/16" +static const ALIGN_ASSET(2) char gSample31[] = dgSample31; + +#define dgSample32 "__OTR__sound/samples/sfx_5/17" +static const ALIGN_ASSET(2) char gSample32[] = dgSample32; + +#define dgSample33 "__OTR__sound/samples/sfx_5/18" +static const ALIGN_ASSET(2) char gSample33[] = dgSample33; + +#define dgSample34 "__OTR__sound/samples/sfx_5/19" +static const ALIGN_ASSET(2) char gSample34[] = dgSample34; + +#define dgSample35 "__OTR__sound/samples/sfx_5/1A" +static const ALIGN_ASSET(2) char gSample35[] = dgSample35; + +#define dgSample36 "__OTR__sound/samples/sfx_5/1B" +static const ALIGN_ASSET(2) char gSample36[] = dgSample36; + +#define dgSample37 "__OTR__sound/samples/sfx_5/1C" +static const ALIGN_ASSET(2) char gSample37[] = dgSample37; + +#define dgSample38 "__OTR__sound/samples/sfx_6/00" +static const ALIGN_ASSET(2) char gSample38[] = dgSample38; + +#define dgSample39 "__OTR__sound/samples/sfx_6/01" +static const ALIGN_ASSET(2) char gSample39[] = dgSample39; + +#define dgSample3A "__OTR__sound/samples/sfx_6/02" +static const ALIGN_ASSET(2) char gSample3A[] = dgSample3A; + +#define dgSample3B "__OTR__sound/samples/sfx_6/03" +static const ALIGN_ASSET(2) char gSample3B[] = dgSample3B; + +#define dgSample3C "__OTR__sound/samples/sfx_6/04" +static const ALIGN_ASSET(2) char gSample3C[] = dgSample3C; + +#define dgSample3D "__OTR__sound/samples/sfx_6/05" +static const ALIGN_ASSET(2) char gSample3D[] = dgSample3D; + +#define dgSample3E "__OTR__sound/samples/sfx_6/06" +static const ALIGN_ASSET(2) char gSample3E[] = dgSample3E; + +#define dgSample3F "__OTR__sound/samples/sfx_6/07" +static const ALIGN_ASSET(2) char gSample3F[] = dgSample3F; + +#define dgSample40 "__OTR__sound/samples/sfx_6/08" +static const ALIGN_ASSET(2) char gSample40[] = dgSample40; + +#define dgSample41 "__OTR__sound/samples/sfx_6/09" +static const ALIGN_ASSET(2) char gSample41[] = dgSample41; + +#define dgSample42 "__OTR__sound/samples/sfx_6/0A" +static const ALIGN_ASSET(2) char gSample42[] = dgSample42; + +#define dgSample43 "__OTR__sound/samples/sfx_6/0B" +static const ALIGN_ASSET(2) char gSample43[] = dgSample43; + +#define dgSample44 "__OTR__sound/samples/sfx_6/0C" +static const ALIGN_ASSET(2) char gSample44[] = dgSample44; + +#define dgSample45 "__OTR__sound/samples/sfx_6/0D" +static const ALIGN_ASSET(2) char gSample45[] = dgSample45; + +#define dgSample46 "__OTR__sound/samples/sfx_7/00" +static const ALIGN_ASSET(2) char gSample46[] = dgSample46; + +#define dgSample47 "__OTR__sound/samples/sfx_7/01" +static const ALIGN_ASSET(2) char gSample47[] = dgSample47; + +#define dgSample48 "__OTR__sound/samples/sfx_7/02" +static const ALIGN_ASSET(2) char gSample48[] = dgSample48; + +#define dgSample49 "__OTR__sound/samples/sfx_7/03" +static const ALIGN_ASSET(2) char gSample49[] = dgSample49; + +#define dgSample4A "__OTR__sound/samples/sfx_7/04" +static const ALIGN_ASSET(2) char gSample4A[] = dgSample4A; + +#define dgSample4B "__OTR__sound/samples/sfx_7/05" +static const ALIGN_ASSET(2) char gSample4B[] = dgSample4B; + +#define dgSample4C "__OTR__sound/samples/sfx_7/06" +static const ALIGN_ASSET(2) char gSample4C[] = dgSample4C; + +#define dgSample4D "__OTR__sound/samples/sfx_7/07" +static const ALIGN_ASSET(2) char gSample4D[] = dgSample4D; + +#define dgSample4E "__OTR__sound/samples/sfx_7/08" +static const ALIGN_ASSET(2) char gSample4E[] = dgSample4E; + +#define dgSample4F "__OTR__sound/samples/sfx_7/09" +static const ALIGN_ASSET(2) char gSample4F[] = dgSample4F; + +#define dgSample50 "__OTR__sound/samples/sfx_7/0A" +static const ALIGN_ASSET(2) char gSample50[] = dgSample50; + +#define dgSample51 "__OTR__sound/samples/sfx_7/0B" +static const ALIGN_ASSET(2) char gSample51[] = dgSample51; + +#define dgSample52 "__OTR__sound/samples/sfx_7/0C" +static const ALIGN_ASSET(2) char gSample52[] = dgSample52; + +#define dgSample53 "__OTR__sound/samples/sfx_7/0D_chain_chomp_bark" +static const ALIGN_ASSET(2) char gSample53[] = dgSample53; + +#define dgSample54 "__OTR__sound/samples/sfx_mario/00_mario_jump_hoo" +static const ALIGN_ASSET(2) char gSample54[] = dgSample54; + +#define dgSample55 "__OTR__sound/samples/sfx_mario/01_mario_jump_wah" +static const ALIGN_ASSET(2) char gSample55[] = dgSample55; + +#define dgSample56 "__OTR__sound/samples/sfx_mario/02_mario_yah" +static const ALIGN_ASSET(2) char gSample56[] = dgSample56; + +#define dgSample57 "__OTR__sound/samples/sfx_mario/03_mario_haha" +static const ALIGN_ASSET(2) char gSample57[] = dgSample57; + +#define dgSample58 "__OTR__sound/samples/sfx_mario/04_mario_yahoo" +static const ALIGN_ASSET(2) char gSample58[] = dgSample58; + +#define dgSample59 "__OTR__sound/samples/sfx_mario/05_mario_uh" +static const ALIGN_ASSET(2) char gSample59[] = dgSample59; + +#define dgSample5A "__OTR__sound/samples/sfx_mario/06_mario_hrmm" +static const ALIGN_ASSET(2) char gSample5A[] = dgSample5A; + +#define dgSample5B "__OTR__sound/samples/sfx_mario/07_mario_wah2" +static const ALIGN_ASSET(2) char gSample5B[] = dgSample5B; + +#define dgSample5C "__OTR__sound/samples/sfx_mario/08_mario_whoa" +static const ALIGN_ASSET(2) char gSample5C[] = dgSample5C; + +#define dgSample5D "__OTR__sound/samples/sfx_mario/09_mario_eeuh" +static const ALIGN_ASSET(2) char gSample5D[] = dgSample5D; + +#define dgSample5E "__OTR__sound/samples/sfx_mario/0A_mario_attacked" +static const ALIGN_ASSET(2) char gSample5E[] = dgSample5E; + +#define dgSample5F "__OTR__sound/samples/sfx_mario/0B_mario_ooof" +static const ALIGN_ASSET(2) char gSample5F[] = dgSample5F; + +#define dgSample60 "__OTR__sound/samples/sfx_mario/0C_mario_here_we_go" +static const ALIGN_ASSET(2) char gSample60[] = dgSample60; + +#define dgSample61 "__OTR__sound/samples/sfx_mario/0D_mario_yawning" +static const ALIGN_ASSET(2) char gSample61[] = dgSample61; + +#define dgSample62 "__OTR__sound/samples/sfx_mario/0E_mario_snoring1" +static const ALIGN_ASSET(2) char gSample62[] = dgSample62; + +#define dgSample63 "__OTR__sound/samples/sfx_mario/0F_mario_snoring2" +static const ALIGN_ASSET(2) char gSample63[] = dgSample63; + +#define dgSample64 "__OTR__sound/samples/sfx_mario/10_mario_doh" +static const ALIGN_ASSET(2) char gSample64[] = dgSample64; + +#define dgSample65 "__OTR__sound/samples/sfx_mario/11_mario_game_over" +static const ALIGN_ASSET(2) char gSample65[] = dgSample65; + +#define dgSample66 "__OTR__sound/samples/sfx_mario/12_mario_hello" +static const ALIGN_ASSET(2) char gSample66[] = dgSample66; + +#define dgSample67 "__OTR__sound/samples/sfx_mario/13_mario_press_start_to_play" +static const ALIGN_ASSET(2) char gSample67[] = dgSample67; + +#define dgSample68 "__OTR__sound/samples/sfx_mario/14_mario_twirl_bounce" +static const ALIGN_ASSET(2) char gSample68[] = dgSample68; + +#define dgSample69 "__OTR__sound/samples/sfx_mario/15_mario_snoring3" +static const ALIGN_ASSET(2) char gSample69[] = dgSample69; + +#define dgSample6A "__OTR__sound/samples/sfx_mario/16_mario_so_longa_bowser" +static const ALIGN_ASSET(2) char gSample6A[] = dgSample6A; + +#define dgSample6B "__OTR__sound/samples/sfx_mario/17_mario_ima_tired" +static const ALIGN_ASSET(2) char gSample6B[] = dgSample6B; + +#define dgSample6C "__OTR__sound/samples/sfx_mario/18_mario_waha" +static const ALIGN_ASSET(2) char gSample6C[] = dgSample6C; + +#define dgSample6D "__OTR__sound/samples/sfx_mario/19_mario_yippee" +static const ALIGN_ASSET(2) char gSample6D[] = dgSample6D; + +#define dgSample6E "__OTR__sound/samples/sfx_mario/1A_mario_lets_a_go" +static const ALIGN_ASSET(2) char gSample6E[] = dgSample6E; + +#define dgSample6F "__OTR__sound/samples/sfx_9/00" +static const ALIGN_ASSET(2) char gSample6F[] = dgSample6F; + +#define dgSample70 "__OTR__sound/samples/sfx_9/01" +static const ALIGN_ASSET(2) char gSample70[] = dgSample70; + +#define dgSample71 "__OTR__sound/samples/sfx_9/02" +static const ALIGN_ASSET(2) char gSample71[] = dgSample71; + +#define dgSample72 "__OTR__sound/samples/sfx_9/03" +static const ALIGN_ASSET(2) char gSample72[] = dgSample72; + +#define dgSample73 "__OTR__sound/samples/sfx_9/04_camera_buzz" +static const ALIGN_ASSET(2) char gSample73[] = dgSample73; + +#define dgSample74 "__OTR__sound/samples/sfx_9/05_camera_shutter" +static const ALIGN_ASSET(2) char gSample74[] = dgSample74; + +#define dgSample75 "__OTR__sound/samples/sfx_9/06" +static const ALIGN_ASSET(2) char gSample75[] = dgSample75; + +#define dgSample76 "__OTR__sound/samples/sfx_mario_peach/00_mario_waaaooow" +static const ALIGN_ASSET(2) char gSample76[] = dgSample76; + +#define dgSample77 "__OTR__sound/samples/sfx_mario_peach/01_mario_hoohoo" +static const ALIGN_ASSET(2) char gSample77[] = dgSample77; + +#define dgSample78 "__OTR__sound/samples/sfx_mario_peach/02_mario_panting" +static const ALIGN_ASSET(2) char gSample78[] = dgSample78; + +#define dgSample79 "__OTR__sound/samples/sfx_mario_peach/03_mario_dying" +static const ALIGN_ASSET(2) char gSample79[] = dgSample79; + +#define dgSample7A "__OTR__sound/samples/sfx_mario_peach/04_mario_on_fire" +static const ALIGN_ASSET(2) char gSample7A[] = dgSample7A; + +#define dgSample7B "__OTR__sound/samples/sfx_mario_peach/05_mario_uh2" +static const ALIGN_ASSET(2) char gSample7B[] = dgSample7B; + +#define dgSample7C "__OTR__sound/samples/sfx_mario_peach/06_mario_coughing" +static const ALIGN_ASSET(2) char gSample7C[] = dgSample7C; + +#define dgSample7D "__OTR__sound/samples/sfx_mario_peach/07_mario_its_a_me_mario" +static const ALIGN_ASSET(2) char gSample7D[] = dgSample7D; + +#define dgSample7E "__OTR__sound/samples/sfx_mario_peach/08_mario_punch_yah" +static const ALIGN_ASSET(2) char gSample7E[] = dgSample7E; + +#define dgSample7F "__OTR__sound/samples/sfx_mario_peach/09_mario_punch_hoo" +static const ALIGN_ASSET(2) char gSample7F[] = dgSample7F; + +#define dgSample80 "__OTR__sound/samples/sfx_mario_peach/0A_mario_mama_mia" +static const ALIGN_ASSET(2) char gSample80[] = dgSample80; + +#define dgSample81 "__OTR__sound/samples/sfx_mario_peach/0B_mario_okey_dokey" +static const ALIGN_ASSET(2) char gSample81[] = dgSample81; + +#define dgSample82 "__OTR__sound/samples/sfx_mario_peach/0C_mario_drowning" +static const ALIGN_ASSET(2) char gSample82[] = dgSample82; + +#define dgSample83 "__OTR__sound/samples/sfx_mario_peach/0D_mario_thank_you_playing_my_game" +static const ALIGN_ASSET(2) char gSample83[] = dgSample83; + +#define dgSample84 "__OTR__sound/samples/sfx_mario_peach/0E_peach_dear_mario" +static const ALIGN_ASSET(2) char gSample84[] = dgSample84; + +#define dgSample85 "__OTR__sound/samples/sfx_mario_peach/0F_peach_mario" +static const ALIGN_ASSET(2) char gSample85[] = dgSample85; + +#define dgSample86 "__OTR__sound/samples/sfx_mario_peach/10_peach_power_of_the_stars" +static const ALIGN_ASSET(2) char gSample86[] = dgSample86; + +#define dgSample87 "__OTR__sound/samples/sfx_mario_peach/11_peach_thanks_to_you" +static const ALIGN_ASSET(2) char gSample87[] = dgSample87; + +#define dgSample88 "__OTR__sound/samples/sfx_mario_peach/12_peach_thank_you_mario" +static const ALIGN_ASSET(2) char gSample88[] = dgSample88; + +#define dgSample89 "__OTR__sound/samples/sfx_mario_peach/13_peach_something_special" +static const ALIGN_ASSET(2) char gSample89[] = dgSample89; + +#define dgSample8A "__OTR__sound/samples/sfx_mario_peach/14_peach_bake_a_cake" +static const ALIGN_ASSET(2) char gSample8A[] = dgSample8A; + +#define dgSample8B "__OTR__sound/samples/sfx_mario_peach/15_peach_for_mario" +static const ALIGN_ASSET(2) char gSample8B[] = dgSample8B; + +#define dgSample8C "__OTR__sound/samples/sfx_mario_peach/16_peach_mario2" +static const ALIGN_ASSET(2) char gSample8C[] = dgSample8C; + +#define dgSample8D "__OTR__sound/samples/instruments/00" +static const ALIGN_ASSET(2) char gSample8D[] = dgSample8D; + +#define dgSample8E "__OTR__sound/samples/instruments/01_banjo_1" +static const ALIGN_ASSET(2) char gSample8E[] = dgSample8E; + +#define dgSample8F "__OTR__sound/samples/instruments/02" +static const ALIGN_ASSET(2) char gSample8F[] = dgSample8F; + +#define dgSample90 "__OTR__sound/samples/instruments/03_human_whistle" +static const ALIGN_ASSET(2) char gSample90[] = dgSample90; + +#define dgSample91 "__OTR__sound/samples/instruments/04_bright_piano" +static const ALIGN_ASSET(2) char gSample91[] = dgSample91; + +#define dgSample92 "__OTR__sound/samples/instruments/05_acoustic_bass" +static const ALIGN_ASSET(2) char gSample92[] = dgSample92; + +#define dgSample93 "__OTR__sound/samples/instruments/06_kick_drum_1" +static const ALIGN_ASSET(2) char gSample93[] = dgSample93; + +#define dgSample94 "__OTR__sound/samples/instruments/07_rimshot" +static const ALIGN_ASSET(2) char gSample94[] = dgSample94; + +#define dgSample95 "__OTR__sound/samples/instruments/08" +static const ALIGN_ASSET(2) char gSample95[] = dgSample95; + +#define dgSample96 "__OTR__sound/samples/instruments/09" +static const ALIGN_ASSET(2) char gSample96[] = dgSample96; + +#define dgSample97 "__OTR__sound/samples/instruments/0A_tambourine" +static const ALIGN_ASSET(2) char gSample97[] = dgSample97; + +#define dgSample98 "__OTR__sound/samples/instruments/0B" +static const ALIGN_ASSET(2) char gSample98[] = dgSample98; + +#define dgSample99 "__OTR__sound/samples/instruments/0C_conga_stick" +static const ALIGN_ASSET(2) char gSample99[] = dgSample99; + +#define dgSample9A "__OTR__sound/samples/instruments/0D_clave" +static const ALIGN_ASSET(2) char gSample9A[] = dgSample9A; + +#define dgSample9B "__OTR__sound/samples/instruments/0E_hihat_closed" +static const ALIGN_ASSET(2) char gSample9B[] = dgSample9B; + +#define dgSample9C "__OTR__sound/samples/instruments/0F_hihat_open" +static const ALIGN_ASSET(2) char gSample9C[] = dgSample9C; + +#define dgSample9D "__OTR__sound/samples/instruments/10_cymbal_bell" +static const ALIGN_ASSET(2) char gSample9D[] = dgSample9D; + +#define dgSample9E "__OTR__sound/samples/instruments/11_splash_cymbal" +static const ALIGN_ASSET(2) char gSample9E[] = dgSample9E; + +#define dgSample9F "__OTR__sound/samples/instruments/12_snare_drum_1" +static const ALIGN_ASSET(2) char gSample9F[] = dgSample9F; + +#define dgSampleA0 "__OTR__sound/samples/instruments/13_snare_drum_2" +static const ALIGN_ASSET(2) char gSampleA0[] = dgSampleA0; + +#define dgSampleA1 "__OTR__sound/samples/instruments/14_strings_5" +static const ALIGN_ASSET(2) char gSampleA1[] = dgSampleA1; + +#define dgSampleA2 "__OTR__sound/samples/instruments/15_strings_4" +static const ALIGN_ASSET(2) char gSampleA2[] = dgSampleA2; + +#define dgSampleA3 "__OTR__sound/samples/instruments/16_french_horns" +static const ALIGN_ASSET(2) char gSampleA3[] = dgSampleA3; + +#define dgSampleA4 "__OTR__sound/samples/instruments/17_trumpet" +static const ALIGN_ASSET(2) char gSampleA4[] = dgSampleA4; + +#define dgSampleA5 "__OTR__sound/samples/instruments/18_timpani" +static const ALIGN_ASSET(2) char gSampleA5[] = dgSampleA5; + +#define dgSampleA6 "__OTR__sound/samples/instruments/19_brass" +static const ALIGN_ASSET(2) char gSampleA6[] = dgSampleA6; + +#define dgSampleA7 "__OTR__sound/samples/instruments/1A_slap_bass" +static const ALIGN_ASSET(2) char gSampleA7[] = dgSampleA7; + +#define dgSampleA8 "__OTR__sound/samples/instruments/1B_organ_2" +static const ALIGN_ASSET(2) char gSampleA8[] = dgSampleA8; + +#define dgSampleA9 "__OTR__sound/samples/instruments/1C" +static const ALIGN_ASSET(2) char gSampleA9[] = dgSampleA9; + +#define dgSampleAA "__OTR__sound/samples/instruments/1D" +static const ALIGN_ASSET(2) char gSampleAA[] = dgSampleAA; + +#define dgSampleAB "__OTR__sound/samples/instruments/1E_closed_triangle" +static const ALIGN_ASSET(2) char gSampleAB[] = dgSampleAB; + +#define dgSampleAC "__OTR__sound/samples/instruments/1F_open_triangle" +static const ALIGN_ASSET(2) char gSampleAC[] = dgSampleAC; + +#define dgSampleAD "__OTR__sound/samples/instruments/20_cabasa" +static const ALIGN_ASSET(2) char gSampleAD[] = dgSampleAD; + +#define dgSampleAE "__OTR__sound/samples/instruments/21_sine_bass" +static const ALIGN_ASSET(2) char gSampleAE[] = dgSampleAE; + +#define dgSampleAF "__OTR__sound/samples/instruments/22_boys_choir" +static const ALIGN_ASSET(2) char gSampleAF[] = dgSampleAF; + +#define dgSampleB0 "__OTR__sound/samples/instruments/23_strings_1" +static const ALIGN_ASSET(2) char gSampleB0[] = dgSampleB0; + +#define dgSampleB1 "__OTR__sound/samples/instruments/24_strings_2" +static const ALIGN_ASSET(2) char gSampleB1[] = dgSampleB1; + +#define dgSampleB2 "__OTR__sound/samples/instruments/25_strings_3" +static const ALIGN_ASSET(2) char gSampleB2[] = dgSampleB2; + +#define dgSampleB3 "__OTR__sound/samples/instruments/26_crystal_rhodes" +static const ALIGN_ASSET(2) char gSampleB3[] = dgSampleB3; + +#define dgSampleB4 "__OTR__sound/samples/instruments/27_harpsichord" +static const ALIGN_ASSET(2) char gSampleB4[] = dgSampleB4; + +#define dgSampleB5 "__OTR__sound/samples/instruments/28_sitar_1" +static const ALIGN_ASSET(2) char gSampleB5[] = dgSampleB5; + +#define dgSampleB6 "__OTR__sound/samples/instruments/29_orchestra_hit" +static const ALIGN_ASSET(2) char gSampleB6[] = dgSampleB6; + +#define dgSampleB7 "__OTR__sound/samples/instruments/2A" +static const ALIGN_ASSET(2) char gSampleB7[] = dgSampleB7; + +#define dgSampleB8 "__OTR__sound/samples/instruments/2B" +static const ALIGN_ASSET(2) char gSampleB8[] = dgSampleB8; + +#define dgSampleB9 "__OTR__sound/samples/instruments/2C" +static const ALIGN_ASSET(2) char gSampleB9[] = dgSampleB9; + +#define dgSampleBA "__OTR__sound/samples/instruments/2D_trombone" +static const ALIGN_ASSET(2) char gSampleBA[] = dgSampleBA; + +#define dgSampleBB "__OTR__sound/samples/instruments/2E_accordion" +static const ALIGN_ASSET(2) char gSampleBB[] = dgSampleBB; + +#define dgSampleBC "__OTR__sound/samples/instruments/2F_sleigh_bells" +static const ALIGN_ASSET(2) char gSampleBC[] = dgSampleBC; + +#define dgSampleBD "__OTR__sound/samples/instruments/30_rarefaction-lahna" +static const ALIGN_ASSET(2) char gSampleBD[] = dgSampleBD; + +#define dgSampleBE "__OTR__sound/samples/instruments/31_rarefaction-convolution" +static const ALIGN_ASSET(2) char gSampleBE[] = dgSampleBE; + +#define dgSampleBF "__OTR__sound/samples/instruments/32_metal_rimshot" +static const ALIGN_ASSET(2) char gSampleBF[] = dgSampleBF; + +#define dgSampleC0 "__OTR__sound/samples/instruments/33_kick_drum_2" +static const ALIGN_ASSET(2) char gSampleC0[] = dgSampleC0; + +#define dgSampleC1 "__OTR__sound/samples/instruments/34_alto_flute" +static const ALIGN_ASSET(2) char gSampleC1[] = dgSampleC1; + +#define dgSampleC2 "__OTR__sound/samples/instruments/35_gospel_organ" +static const ALIGN_ASSET(2) char gSampleC2[] = dgSampleC2; + +#define dgSampleC3 "__OTR__sound/samples/instruments/36_sawtooth_synth" +static const ALIGN_ASSET(2) char gSampleC3[] = dgSampleC3; + +#define dgSampleC4 "__OTR__sound/samples/instruments/37_square_synth" +static const ALIGN_ASSET(2) char gSampleC4[] = dgSampleC4; + +#define dgSampleC5 "__OTR__sound/samples/instruments/38_electric_kick_drum" +static const ALIGN_ASSET(2) char gSampleC5[] = dgSampleC5; + +#define dgSampleC6 "__OTR__sound/samples/instruments/39_sitar_2" +static const ALIGN_ASSET(2) char gSampleC6[] = dgSampleC6; + +#define dgSampleC7 "__OTR__sound/samples/instruments/3A_music_box" +static const ALIGN_ASSET(2) char gSampleC7[] = dgSampleC7; + +#define dgSampleC8 "__OTR__sound/samples/instruments/3B_banjo_2" +static const ALIGN_ASSET(2) char gSampleC8[] = dgSampleC8; + +#define dgSampleC9 "__OTR__sound/samples/instruments/3C_acoustic_guitar" +static const ALIGN_ASSET(2) char gSampleC9[] = dgSampleC9; + +#define dgSampleCA "__OTR__sound/samples/instruments/3D" +static const ALIGN_ASSET(2) char gSampleCA[] = dgSampleCA; + +#define dgSampleCB "__OTR__sound/samples/instruments/3E_monk_choir" +static const ALIGN_ASSET(2) char gSampleCB[] = dgSampleCB; + +#define dgSampleCC "__OTR__sound/samples/instruments/3F" +static const ALIGN_ASSET(2) char gSampleCC[] = dgSampleCC; + +#define dgSampleCD "__OTR__sound/samples/instruments/40_bell" +static const ALIGN_ASSET(2) char gSampleCD[] = dgSampleCD; + +#define dgSampleCE "__OTR__sound/samples/instruments/41_pan_flute" +static const ALIGN_ASSET(2) char gSampleCE[] = dgSampleCE; + +#define dgSampleCF "__OTR__sound/samples/instruments/42_vibraphone" +static const ALIGN_ASSET(2) char gSampleCF[] = dgSampleCF; + +#define dgSampleD0 "__OTR__sound/samples/instruments/43_harmonica" +static const ALIGN_ASSET(2) char gSampleD0[] = dgSampleD0; + +#define dgSampleD1 "__OTR__sound/samples/instruments/44_grand_piano" +static const ALIGN_ASSET(2) char gSampleD1[] = dgSampleD1; + +#define dgSampleD2 "__OTR__sound/samples/instruments/45_french_horns_lq" +static const ALIGN_ASSET(2) char gSampleD2[] = dgSampleD2; + +#define dgSampleD3 "__OTR__sound/samples/instruments/46_pizzicato_strings_1" +static const ALIGN_ASSET(2) char gSampleD3[] = dgSampleD3; + +#define dgSampleD4 "__OTR__sound/samples/instruments/47_pizzicato_strings_2" +static const ALIGN_ASSET(2) char gSampleD4[] = dgSampleD4; + +#define dgSampleD5 "__OTR__sound/samples/instruments/48_steel_drum" +static const ALIGN_ASSET(2) char gSampleD5[] = dgSampleD5; + +#define dgSampleD6 "__OTR__sound/samples/piranha_music_box/00_music_box" +static const ALIGN_ASSET(2) char gSampleD6[] = dgSampleD6; + +#define dgSampleD7 "__OTR__sound/samples/course_start/00_la" +static const ALIGN_ASSET(2) char gSampleD7[] = dgSampleD7; + +#define dgSampleD8 "__OTR__sound/samples/bowser_organ/00_organ_1" +static const ALIGN_ASSET(2) char gSampleD8[] = dgSampleD8; + +#define dgSampleD9 "__OTR__sound/samples/bowser_organ/01_organ_1_lq" +static const ALIGN_ASSET(2) char gSampleD9[] = dgSampleD9; + +#define dgSampleDA "__OTR__sound/samples/bowser_organ/02_boys_choir" +static const ALIGN_ASSET(2) char gSampleDA[] = dgSampleDA; + +static const char* gSampleTable[] = { + gSample00, gSample01, gSample02, gSample03, + gSample04, gSample05, gSample06, gSample07, + gSample08, gSample09, gSample0A, gSample0B, + gSample0C, gSample0D, gSample0E, gSample0F, + gSample10, gSample11, gSample12, gSample13, + gSample14, gSample15, gSample16, gSample17, + gSample18, gSample19, gSample1A, gSample1B, + gSample1C, gSample1D, gSample1E, gSample1F, + gSample20, gSample21, gSample22, gSample23, + gSample24, gSample25, gSample26, gSample27, + gSample28, gSample29, gSample2A, gSample2B, + gSample2C, gSample2D, gSample2E, gSample2F, + gSample30, gSample31, gSample32, gSample33, + gSample34, gSample35, gSample36, gSample37, + gSample38, gSample39, gSample3A, gSample3B, + gSample3C, gSample3D, gSample3E, gSample3F, + gSample40, gSample41, gSample42, gSample43, + gSample44, gSample45, gSample46, gSample47, + gSample48, gSample49, gSample4A, gSample4B, + gSample4C, gSample4D, gSample4E, gSample4F, + gSample50, gSample51, gSample52, gSample53, + gSample54, gSample55, gSample56, gSample57, + gSample58, gSample59, gSample5A, gSample5B, + gSample5C, gSample5D, gSample5E, gSample5F, + gSample60, gSample61, gSample62, gSample63, + gSample64, gSample65, gSample66, gSample67, + gSample68, gSample69, gSample6A, gSample6B, + gSample6C, gSample6D, gSample6E, gSample6F, + gSample70, gSample71, gSample72, gSample73, + gSample74, gSample75, gSample76, gSample77, + gSample78, gSample79, gSample7A, gSample7B, + gSample7C, gSample7D, gSample7E, gSample7F, + gSample80, gSample81, gSample82, gSample83, + gSample84, gSample85, gSample86, gSample87, + gSample88, gSample89, gSample8A, gSample8B, + gSample8C, gSample8D, gSample8E, gSample8F, + gSample90, gSample91, gSample92, gSample93, + gSample94, gSample95, gSample96, gSample97, + gSample98, gSample99, gSample9A, gSample9B, + gSample9C, gSample9D, gSample9E, gSample9F, + gSampleA0, gSampleA1, gSampleA2, gSampleA3, + gSampleA4, gSampleA5, gSampleA6, gSampleA7, + gSampleA8, gSampleA9, gSampleAA, gSampleAB, + gSampleAC, gSampleAD, gSampleAE, gSampleAF, + gSampleB0, gSampleB1, gSampleB2, gSampleB3, + gSampleB4, gSampleB5, gSampleB6, gSampleB7, + gSampleB8, gSampleB9, gSampleBA, gSampleBB, + gSampleBC, gSampleBD, gSampleBE, gSampleBF, + gSampleC0, gSampleC1, gSampleC2, gSampleC3, + gSampleC4, gSampleC5, gSampleC6, gSampleC7, + gSampleC8, gSampleC9, gSampleCA, gSampleCB, + gSampleCC, gSampleCD, gSampleCE, gSampleCF, + gSampleD0, gSampleD1, gSampleD2, gSampleD3, + gSampleD4, gSampleD5, gSampleD6, gSampleD7, + gSampleD8, gSampleD9, gSampleDA, +}; diff --git a/src/Companion.cpp b/src/Companion.cpp index 1d2f371..05a100c 100644 --- a/src/Companion.cpp +++ b/src/Companion.cpp @@ -21,6 +21,8 @@ static const std::unordered_map gFactories = { { ".png", new TextureFactory() }, { ".anim", new AnimFactory() }, { ".aiff", new AudioFactory() }, + { ".bnk", new AudioFactory() }, + { ".bset", new AudioFactory() }, { ".bin", new BlobFactory(LUS::ResourceType::Blob) }, { ".m64", new BlobFactory(LUS::ResourceType::Blob) }, { ".sbox", new BlobFactory(LUS::ResourceType::Blob, true) }, diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 4549658..d72bda6 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -28,14 +28,14 @@ std::string gen_name(const std::string& prefix){ return prefix + std::to_string(name_table[prefix]++); } -AifcEntry* SampleBank::AddSample(uint32_t addr, size_t sampleSize, const Book& book, const Loop& loop){ +AudioBankSample* SampleBank::AddSample(uint32_t addr, size_t sampleSize, const AdpcmBook& book, const AdpcmLoop& loop){ assert(sampleSize % 2 == 0); if(sampleSize % 9 != 0){ assert(sampleSize % 9 == 1); sampleSize -= 1; } - AifcEntry* entry; + AudioBankSample* entry; if(this->entries.contains(addr)){ entry = this->entries[addr]; @@ -43,7 +43,7 @@ AifcEntry* SampleBank::AddSample(uint32_t addr, size_t sampleSize, const Book& b assert(entry->loop == loop); assert(entry->data.size() == sampleSize); } else { - entry = new AifcEntry{ gen_name("aifc"), PyUtils::slice(this->data, addr, addr + sampleSize), book, loop }; + entry = new AudioBankSample{ gen_name("aifc"), PyUtils::slice(this->data, addr, addr + sampleSize), book, loop }; this->entries[addr] = entry; } @@ -68,8 +68,8 @@ std::vector AudioManager::parse_seq_file(std::vector& buffer, ui reader.SetEndianness(LUS::Endianness::Big); reader.Seek(offset, LUS::SeekOffsetType::Start); - unsigned short magic = reader.ReadUInt16(); - unsigned short num_entries = reader.ReadUInt16(); + uint16_t magic = reader.ReadUInt16(); + uint16_t num_entries = reader.ReadUInt16(); uint32_t prev = ALIGN(4 + num_entries * 8, 16); assert(magic == (isCTL ? 1 : 2)); @@ -103,149 +103,6 @@ CTLHeader AudioManager::parse_ctl_header(std::vector& data){ return header; } -std::optional AudioManager::parse_sound(std::vector data) { - LUS::BinaryReader reader((char*) data.data(), data.size()); - reader.SetEndianness(LUS::Endianness::Big); - - uint32_t addr = reader.ReadUInt32(); - float tuning = reader.ReadFloat(); - - if(addr == 0){ - assert(tuning == 0.0f); - return std::nullopt; - } - - Sound sound = { addr, tuning }; - - reader.Close(); - return sound; -} - -Drum AudioManager::parse_drum(std::vector& data, uint32_t addr) { - LUS::BinaryReader reader((char*) data.data(), data.size()); - reader.SetEndianness(LUS::Endianness::Big); - std::string name = gen_name("drum"); - - uint8_t releaseRate = reader.ReadInt8(); - uint8_t pan = reader.ReadInt8(); - - reader.Seek(12, LUS::SeekOffsetType::Start); - Sound sound = parse_sound(PyUtils::slice(data, 4, 12)).value(); - uint32_t envOffset = reader.ReadInt32(); - assert(envOffset != 0); - - Drum drum = { name, addr, releaseRate, pan, envOffset, sound }; - - return drum; -} - -Inst AudioManager::parse_inst(std::vector& data, uint32_t addr) { - std::string name = gen_name("inst"); - uint8_t normalRangeLo = data[1]; - uint8_t normalRangeHi = data[2]; - uint8_t releaseRate = data[3]; - - uint32_t envAddr; - memcpy(&envAddr, (char*) data.data() + 4, 4); - envAddr = BSWAP32(envAddr); - - assert(envAddr != 0); - - auto soundLo = parse_sound(PyUtils::slice(data, 8, 16)); - auto soundMed = parse_sound(PyUtils::slice(data, 16, 24)); - auto soundHi = parse_sound(PyUtils::slice(data, 24)); - - if (soundLo == std::nullopt) { - assert(normalRangeLo == 0); - } - if (soundHi == std::nullopt) { - assert(normalRangeHi == 127); - } - - Inst inst = { name, addr, releaseRate, normalRangeLo, normalRangeHi, envAddr, soundLo, soundMed, soundHi }; - return inst; -} - -Loop AudioManager::parse_loop(uint32_t addr, std::vector& bankData){ - LUS::BinaryReader reader((char*) bankData.data(), bankData.size()); - reader.SetEndianness(LUS::Endianness::Big); - reader.Seek(addr, LUS::SeekOffsetType::Start); - - std::optional> state = std::nullopt; - uint32_t start = reader.ReadUInt32(); - uint32_t end = reader.ReadUInt32(); - int32_t count = reader.ReadInt32(); - uint32_t pad = reader.ReadUInt32(); - if(count != 0){ - state = std::vector(); - for (size_t i = 0; i < 16; ++i) { - state.value().push_back(reader.ReadShort()); - } - } - Loop loop = { start, end, count, pad, state }; - return loop; -} - -Book AudioManager::parse_book(uint32_t addr, std::vector& bankData){ - LUS::BinaryReader reader((char*) bankData.data(), bankData.size()); - reader.SetEndianness(LUS::Endianness::Big); - reader.Seek(addr, LUS::SeekOffsetType::Start); - - uint32_t order = reader.ReadInt32(); - uint32_t npredictors = reader.ReadInt32(); - std::vector table; - std::vector tableData = PyUtils::slice(bankData, addr + 8, addr + 8 + 16 * order * npredictors); - for (size_t i = 0; i < ( 16 * order * npredictors ); i += 2) { - short dtable; - memcpy(&dtable, tableData.data() + i, 2); - table.push_back(BSWAP16(dtable)); - } - - Book book = { order, npredictors, table }; - return book; -} - -AifcEntry* AudioManager::parse_sample(std::vector& data, std::vector& bankData, SampleBank* sampleBank){ - LUS::BinaryReader reader((char*) data.data(), data.size()); - reader.SetEndianness(LUS::Endianness::Big); - - uint32_t zero = reader.ReadUInt32(); - uint32_t addr = reader.ReadUInt32(); - uint32_t loop = reader.ReadUInt32(); - uint32_t book = reader.ReadUInt32(); - uint32_t sampleSize = reader.ReadUInt32(); - assert(zero == 0); - assert(loop != 0); - assert(book != 0); - - Loop loopData = parse_loop(loop, bankData); - Book bookData = parse_book(book, bankData); - - reader.Close(); - return sampleBank->AddSample(addr, sampleSize, bookData, loopData); -} - - -std::vector AudioManager::parse_envelope(uint32_t addr, std::vector& dataBank){ - std::vector entries; - LUS::BinaryReader reader((char*) dataBank.data(), dataBank.size()); - reader.SetEndianness(LUS::Endianness::Big); - - while(true){ - reader.Seek(addr, LUS::SeekOffsetType::Start); - unsigned short delay = reader.ReadUShort(); - unsigned short arg = reader.ReadUShort(); - entries.emplace_back(delay, arg); - addr += 4; - if (1 <= (-delay) % ((uint32_t) pow(2, 16)) <= 3.0){ - break; - } - } - - reader.Close(); - return entries; -} - Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, SampleBank* bank, uint32_t index) { name_table.clear(); std::ostringstream ss; @@ -262,11 +119,16 @@ Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, Sample std::vector drumOffsets; if(numDrums != 0){ + assert(drumBaseAddr != 0); for (size_t i = 0; i < numDrums; ++i) { uint32_t drumOffset; - memcpy(&drumOffset, rawData + drumBaseAddr + (i * 4), 4); - drumOffsets.push_back(BSWAP32(drumOffset)); + memcpy(&drumOffset, rawData + drumBaseAddr + i * 4, 4); + drumOffset = BSWAP32(drumOffset); + assert(drumOffset != 0); + drumOffsets.push_back(drumOffset); } + } else { + assert(drumBaseAddr == 0); } uint32_t instrumentBaseAddr = 4; @@ -275,22 +137,28 @@ Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, Sample for (size_t i = 0; i < numInstruments; ++i) { uint32_t instOffset; - memcpy(&instOffset, rawData + (instrumentBaseAddr + (i * 4)), 4); + memcpy(&instOffset, rawData + (instrumentBaseAddr + i * 4), 4); instOffset = BSWAP32(instOffset); if(instOffset == 0){ instrumentList.push_back(NONE); + instrumentOffsets.push_back(NONE); } else { instrumentOffsets.push_back(instOffset); instrumentList.push_back(instOffset); } } - std::sort(instrumentOffsets.begin(), instrumentOffsets.end()); +// std::sort(instrumentOffsets.begin(), instrumentOffsets.end()); - std::vector insts; + std::vector insts; for(auto &offset : instrumentOffsets){ + if(offset == NONE){ + Instrument invalid = { .valid = false }; + insts.push_back(invalid); + continue; + } auto rInst = PyUtils::slice(data, offset, offset + 32); - Inst inst = parse_inst(rInst, offset); + Instrument inst = parse_inst(rInst, offset); insts.push_back(inst); } @@ -322,12 +190,12 @@ Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, Sample // Put drums somewhere in the middle of the instruments to make sample // addresses come in increasing order. (This logic isn't totally right, // but it works for our purposes.) - std::vector>> allInsts; + std::vector>> allInsts; bool needDrums = !drums.empty(); for(auto &inst : insts){ - std::vector> sounds = {inst.soundLo, inst.soundMed, inst.soundHi}; + std::vector> sounds = {inst.soundLo, inst.soundMed, inst.soundHi}; - if(needDrums && std::any_of(sounds.cbegin(), sounds.cend(), [&drums](std::optional sound){ return sound.has_value() && sound.value().offset > drums[0].sound.offset; })){ + if(needDrums && std::any_of(sounds.cbegin(), sounds.cend(), [&drums](std::optional sound){ return sound.has_value() && sound.value().offset > drums[0].sound.offset; })){ allInsts.emplace_back(drums); needDrums = false; } @@ -340,18 +208,18 @@ Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, Sample allInsts.emplace_back(drums); } - std::unordered_map samples; + std::map samples; std::sort(sampleOffsets.begin(), sampleOffsets.end()); for(auto &offset : sampleOffsets){ auto rSample = PyUtils::slice(data, offset, offset + 20); - AifcEntry* sample = parse_sample(rSample, data, bank); + AudioBankSample* sample = parse_sample(rSample, data, bank); for(auto &tuning : tunings){ sample->tunings.push_back(tuning.second); } samples[offset] = sample; } - std::unordered_map> envData; + std::unordered_map> envData; std::vector usedEnvOffsets; std::sort(envOffsets.begin(), envOffsets.end()); for(auto &offset : envOffsets){ @@ -383,7 +251,7 @@ Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, Sample } } - std::unordered_map envelopes; + std::map envelopes; for(auto &entry : envData){ Envelope env = { gen_name("envelope"), entry.second }; envelopes[entry.first] = env; @@ -393,6 +261,156 @@ Bank AudioManager::parse_ctl(CTLHeader header, std::vector data, Sample return bankData; } +std::optional AudioManager::parse_sound(std::vector data) { + LUS::BinaryReader reader((char*) data.data(), data.size()); + reader.SetEndianness(LUS::Endianness::Big); + + uint32_t addr = reader.ReadUInt32(); + float tuning = reader.ReadFloat(); + + if(addr == 0){ + assert(tuning == 0.0f); + return std::nullopt; + } + + AudioBankSound sound = { addr, tuning }; + + reader.Close(); + return sound; +} + +Drum AudioManager::parse_drum(std::vector& data, uint32_t addr) { + LUS::BinaryReader reader((char*) data.data(), data.size()); + reader.SetEndianness(LUS::Endianness::Big); + std::string name = gen_name("drum"); + + uint8_t releaseRate = reader.ReadInt8(); + uint8_t pan = reader.ReadInt8(); + + reader.Seek(12, LUS::SeekOffsetType::Start); + AudioBankSound sound = parse_sound(PyUtils::slice(data, 4, 12)).value(); + uint32_t envOffset = reader.ReadInt32(); + assert(envOffset != 0); + + Drum drum = { name, addr, releaseRate, pan, envOffset, sound }; + + return drum; +} + +Instrument AudioManager::parse_inst(std::vector& data, uint32_t addr) { + std::string name = gen_name("inst"); + uint8_t normalRangeLo = data[1]; + uint8_t normalRangeHi = data[2]; + uint8_t releaseRate = data[3]; + + uint32_t envAddr; + memcpy(&envAddr, (char*) data.data() + 4, 4); + envAddr = BSWAP32(envAddr); + + assert(envAddr != 0); + + auto soundLo = parse_sound(PyUtils::slice(data, 8, 16)); + auto soundMed = parse_sound(PyUtils::slice(data, 16, 24)); + auto soundHi = parse_sound(PyUtils::slice(data, 24)); + + if (soundLo == std::nullopt) { + assert(normalRangeLo == 0); + } + if (soundHi == std::nullopt) { + assert(normalRangeHi == 127); + } + + Instrument inst = { true, name, addr, releaseRate, normalRangeLo, normalRangeHi, envAddr, soundLo, soundMed, soundHi }; + return inst; +} + +AdpcmLoop AudioManager::parse_loop(uint32_t addr, std::vector& bankData){ + LUS::BinaryReader reader((char*) bankData.data(), bankData.size()); + reader.SetEndianness(LUS::Endianness::Big); + reader.Seek(addr, LUS::SeekOffsetType::Start); + + std::optional> state = std::nullopt; + uint32_t start = reader.ReadUInt32(); + uint32_t end = reader.ReadUInt32(); + int32_t count = reader.ReadInt32(); + uint32_t pad = reader.ReadUInt32(); + + std::cout << "Loop End: " << end << '\n'; + if(count != 0){ + state = std::vector(); + for (size_t i = 0; i < 16; ++i) { + state.value().push_back(reader.ReadInt16()); + } + } + AdpcmLoop loop = { start, end, count, pad, state }; + return loop; +} + +AdpcmBook AudioManager::parse_book(uint32_t addr, std::vector& bankData){ + LUS::BinaryReader reader((char*) bankData.data(), bankData.size()); + reader.SetEndianness(LUS::Endianness::Big); + reader.Seek(addr, LUS::SeekOffsetType::Start); + + int32_t order = reader.ReadInt32(); + int32_t npredictors = reader.ReadInt32(); + + assert(order == 2); + assert(npredictors == 2); + + std::vector table; + std::vector tableData = PyUtils::slice(bankData, addr + 8, addr + 8 + 16 * order * npredictors); + for (size_t i = 0; i < ( 16 * order * npredictors ); i += 2) { + int16_t dtable; + memcpy(&dtable, tableData.data() + i, 2); + table.push_back(BSWAP16(dtable)); + } + + AdpcmBook book = { order, npredictors, table }; + return book; +} + +AudioBankSample* AudioManager::parse_sample(std::vector& data, std::vector& bankData, SampleBank* sampleBank){ + LUS::BinaryReader reader((char*) data.data(), data.size()); + reader.SetEndianness(LUS::Endianness::Big); + + uint32_t zero = reader.ReadUInt32(); + uint32_t addr = reader.ReadUInt32(); + uint32_t loop = reader.ReadUInt32(); + uint32_t book = reader.ReadUInt32(); + uint32_t sampleSize = reader.ReadUInt32(); + assert(zero == 0); + assert(loop != 0); + assert(book != 0); + + AdpcmLoop loopData = parse_loop(loop, bankData); + AdpcmBook bookData = parse_book(book, bankData); + + reader.Close(); + return sampleBank->AddSample(addr, sampleSize, bookData, loopData); +} + + +std::vector AudioManager::parse_envelope(uint32_t addr, std::vector& dataBank){ + std::vector entries; + LUS::BinaryReader reader((char*) dataBank.data(), dataBank.size()); + reader.SetEndianness(LUS::Endianness::Big); + + while(true){ + reader.Seek(addr, LUS::SeekOffsetType::Start); + int16_t delay = reader.ReadInt16(); + int16_t arg = reader.ReadInt16(); + AdsrEnvelope entry = { delay, arg }; + entries.push_back(entry); + addr += 4; + if (1 <= (-delay) % (1 << 16) && (-delay) % (1 << 16) <= 3){ + break; + } + } + + reader.Close(); + return entries; +} + TBLFile AudioManager::parse_tbl(std::vector& data, std::vector& entries) { TBLFile tbl; std::unordered_map cache; @@ -441,14 +459,22 @@ void AudioManager::initialize(std::vector& buffer) { auto headerRaw = PyUtils::slice(entry, 0, 16); auto header = parse_ctl_header(headerRaw); auto bank = parse_ctl(header, PyUtils::slice(entry, 16), sample_bank, index); - banks.push_back(bank); + banks[index] = bank; } + int32_t idx = -1; + for(auto &sample_bank : this->loaded_tbl.banks){ + auto offsets = PyUtils::keys(sample_bank->entries); + std::sort(offsets.begin(), offsets.end()); + for(auto &offset : offsets){ + this->sampleMap[sample_bank->entries[offset]] = ++idx; + } + } } void serialize_f80(double num, LUS::BinaryWriter &writer) { - // Convert the input double to a uint64_t + // Convert the input double to an uint64_t std::uint64_t f64; std::memcpy(&f64, &num, sizeof(double)); @@ -505,7 +531,7 @@ void serialize_f80(double num, LUS::BinaryWriter &writer) { } \ } \ -void AudioManager::write_aifc(AifcEntry* entry, LUS::BinaryWriter &out) { +void AudioManager::write_aifc(AudioBankSample* entry, LUS::BinaryWriter &out) { int16_t num_channels = 1; auto data = entry->data; size_t len = 0; @@ -549,7 +575,7 @@ void AudioManager::write_aifc(AifcEntry* entry, LUS::BinaryWriter &out) { tmp.Write((uint16_t) sample_size); serialize_f80(sample_rate, tmp); tmp.Write(AIFC::MagicValues::VAPC); - tmp.Write("\u000BVADPCM ~4-1", false); + tmp.Write("\x0bVADPCM ~4-1", false); END_SECTION(); @@ -557,7 +583,7 @@ void AudioManager::write_aifc(AifcEntry* entry, LUS::BinaryWriter &out) { tmp.Write(std::string(20, '\0'), false); END_SECTION(); - START_CUSTOM_SECTION("\u000BVADPCMCODES") + START_CUSTOM_SECTION("\x0bVADPCMCODES") tmp.Write((uint16_t) 1); tmp.Write((uint16_t) entry->book.order); tmp.Write((uint16_t) entry->book.npredictors); @@ -575,7 +601,7 @@ void AudioManager::write_aifc(AifcEntry* entry, LUS::BinaryWriter &out) { END_SECTION(); if(entry->loop.count != 0){ - START_CUSTOM_SECTION("\u000BVADPCMLOOPS") + START_CUSTOM_SECTION("\x0bVADPCMLOOPS") uint16_t one = BSWAP16(1); tmp.Write((char*) &one, 2); tmp.Write((char*) &one, 2); @@ -609,3 +635,30 @@ void AudioManager::create_aifc(int32_t index, LUS::BinaryWriter &out) { } } } + +AudioBankSample AudioManager::get_aifc(int32_t index) { + int32_t idx = -1; + for(auto &sample_bank : this->loaded_tbl.banks){ + auto offsets = PyUtils::keys(sample_bank->entries); + std::sort(offsets.begin(), offsets.end()); + + for(auto &offset : offsets){ + if(++idx == index){ + return *sample_bank->entries[offset]; + } + } + } + + throw std::runtime_error("Invalid index"); +} + +uint32_t AudioManager::get_index(AudioBankSample* entry) { + if(!this->sampleMap.contains(entry)){ + return -1; + } + return this->sampleMap[entry]; +} + +std::map AudioManager::get_banks() { + return this->banks; +} diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 4c3265c..4b5d9ce 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -1,9 +1,9 @@ #pragma once +#include #include #include #include -#include #include "binarytools/BinaryWriter.h" #define NONE 0xFFFF @@ -27,31 +27,32 @@ struct Entry { uint32_t length; }; -struct Sound { +struct AudioBankSound { uint32_t offset; float tuning; - bool operator==(const Sound& other) const { + bool operator==(const AudioBankSound& other) const { return offset == other.offset && tuning == other.tuning; } }; -struct Inst { +struct Instrument { + bool valid; std::string name; uint32_t offset; uint8_t releaseRate; uint8_t normalRangeLo; uint8_t normalRangeHi; uint32_t envelope; - std::optional soundLo; - std::optional soundMed; - std::optional soundHi; + std::optional soundLo; + std::optional soundMed; + std::optional soundHi; }; -struct Book { - uint32_t order{}; - uint32_t npredictors{}; - std::vector table; - bool operator==(const Book& other) const { +struct AdpcmBook { + int32_t order{}; + int32_t npredictors{}; + std::vector table; + bool operator==(const AdpcmBook& other) const { return order == other.order && npredictors == other.npredictors && table == other.table; } }; @@ -62,28 +63,28 @@ struct Drum { uint8_t releaseRate; uint8_t pan; uint32_t envelope; - Sound sound; + AudioBankSound sound; bool operator==(const Drum& other) const { return name == other.name && offset == other.offset && releaseRate == other.releaseRate && pan == other.pan && envelope == other.envelope && sound == other.sound; } }; -struct Loop { +struct AdpcmLoop { uint32_t start{}; uint32_t end{}; int32_t count{}; uint32_t pad{}; - std::optional> state; - bool operator==(const Loop& other) const { + std::optional> state; + bool operator==(const AdpcmLoop& other) const { return start == other.start && end == other.end && count == other.count && pad == other.pad && state == other.state; } }; -struct AifcEntry { +struct AudioBankSample { std::string name; std::vector data; - Book book; - Loop loop; + AdpcmBook book; + AdpcmLoop loop; std::vector tunings; }; @@ -91,15 +92,15 @@ struct SampleBank { std::string name; uint32_t offset; std::vector data; - std::unordered_map entries; + std::map entries; - AifcEntry* AddSample(uint32_t addr, size_t sampleSize, const Book& book, const Loop& loop); + AudioBankSample* AddSample(uint32_t addr, size_t sampleSize, const AdpcmBook& book, const AdpcmLoop& loop); }; struct TBLFile { std::vector banks; std::vector tbls; - std::unordered_map map; + std::map map; }; struct CTLHeader { @@ -108,22 +109,25 @@ struct CTLHeader { uint32_t shared; }; -typedef std::pair EnvelopeData; +struct AdsrEnvelope { + int16_t delay; + int16_t arg; +}; struct Envelope { std::string name; - std::vector entries; + std::vector entries; }; struct Bank { std::string name; SampleBank* sampleBank; - std::vector insts; + std::vector insts; std::vector drums; - std::vector>> allInsts; + std::vector>> allInsts; std::vector instOffsets; - std::unordered_map envelopes; - std::unordered_map samples; + std::map envelopes; + std::map samples; void print() const; }; @@ -132,22 +136,26 @@ public: static AudioManager* Instance; void initialize(std::vector& buffer); void create_aifc(int32_t index, LUS::BinaryWriter& writer); + AudioBankSample get_aifc(int32_t index); + std::map get_banks(); + uint32_t get_index(AudioBankSample* bank); private: - std::vector banks; + std::map banks; + std::map sampleMap; TBLFile loaded_tbl; static std::vector parse_seq_file(std::vector& buffer, uint32_t offset, bool isCTL); static CTLHeader parse_ctl_header(std::vector& data); - static std::optional parse_sound(std::vector data); + static std::optional parse_sound(std::vector data); static Drum parse_drum(std::vector& data, uint32_t addr); - static Inst parse_inst(std::vector& data, uint32_t addr); - static Loop parse_loop(uint32_t addr, std::vector& bankData); - static Book parse_book(uint32_t addr, std::vector& bankData); - static AifcEntry* parse_sample(std::vector& data, std::vector& bankData, SampleBank* sampleBank); - static std::vector parse_envelope(uint32_t addr, std::vector& dataBank); + static Instrument parse_inst(std::vector& data, uint32_t addr); + static AdpcmLoop parse_loop(uint32_t addr, std::vector& bankData); + static AdpcmBook parse_book(uint32_t addr, std::vector& bankData); + static AudioBankSample* parse_sample(std::vector& data, std::vector& bankData, SampleBank* sampleBank); + static std::vector parse_envelope(uint32_t addr, std::vector& dataBank); static Bank parse_ctl(CTLHeader header, std::vector data, SampleBank* bank, uint32_t index); static TBLFile parse_tbl(std::vector& data, std::vector& entries); - static void write_aifc(AifcEntry* entry, LUS::BinaryWriter& writer); + static void write_aifc(AudioBankSample* entry, LUS::BinaryWriter& writer); }; \ No newline at end of file diff --git a/src/audio/samples_table.h b/src/audio/samples_table.h new file mode 100644 index 0000000..2946d05 --- /dev/null +++ b/src/audio/samples_table.h @@ -0,0 +1,722 @@ +#pragma once + +#if defined(_WIN32) +#define ALIGN_ASSET(x) __declspec(align(x)) +#else +#define ALIGN_ASSET(x) __attribute__((aligned (x))) +#endif + +#define dgSample00 "__OTR__sound/samples/sfx_1/00_twirl" +static const ALIGN_ASSET(2) char gSample00[] = dgSample00; + +#define dgSample01 "__OTR__sound/samples/sfx_1/01_brushing" +static const ALIGN_ASSET(2) char gSample01[] = dgSample01; + +#define dgSample02 "__OTR__sound/samples/sfx_1/02_hand_touch" +static const ALIGN_ASSET(2) char gSample02[] = dgSample02; + +#define dgSample03 "__OTR__sound/samples/sfx_1/03_yoshi" +static const ALIGN_ASSET(2) char gSample03[] = dgSample03; + +#define dgSample04 "__OTR__sound/samples/sfx_1/04_plop" +static const ALIGN_ASSET(2) char gSample04[] = dgSample04; + +#define dgSample05 "__OTR__sound/samples/sfx_1/05_heavy_landing" +static const ALIGN_ASSET(2) char gSample05[] = dgSample05; + +#define dgSample06 "__OTR__sound/samples/sfx_terrain/00_step_default" +static const ALIGN_ASSET(2) char gSample06[] = dgSample06; + +#define dgSample07 "__OTR__sound/samples/sfx_terrain/01_step_grass" +static const ALIGN_ASSET(2) char gSample07[] = dgSample07; + +#define dgSample08 "__OTR__sound/samples/sfx_terrain/02_step_stone" +static const ALIGN_ASSET(2) char gSample08[] = dgSample08; + +#define dgSample09 "__OTR__sound/samples/sfx_terrain/03_step_spooky" +static const ALIGN_ASSET(2) char gSample09[] = dgSample09; + +#define dgSample0A "__OTR__sound/samples/sfx_terrain/04_step_snow" +static const ALIGN_ASSET(2) char gSample0A[] = dgSample0A; + +#define dgSample0B "__OTR__sound/samples/sfx_terrain/05_step_ice" +static const ALIGN_ASSET(2) char gSample0B[] = dgSample0B; + +#define dgSample0C "__OTR__sound/samples/sfx_terrain/06_step_metal" +static const ALIGN_ASSET(2) char gSample0C[] = dgSample0C; + +#define dgSample0D "__OTR__sound/samples/sfx_terrain/07_step_sand" +static const ALIGN_ASSET(2) char gSample0D[] = dgSample0D; + +#define dgSample0E "__OTR__sound/samples/sfx_water/00_plunge" +static const ALIGN_ASSET(2) char gSample0E[] = dgSample0E; + +#define dgSample0F "__OTR__sound/samples/sfx_water/01_splash" +static const ALIGN_ASSET(2) char gSample0F[] = dgSample0F; + +#define dgSample10 "__OTR__sound/samples/sfx_water/02_swim" +static const ALIGN_ASSET(2) char gSample10[] = dgSample10; + +#define dgSample11 "__OTR__sound/samples/sfx_4/00" +static const ALIGN_ASSET(2) char gSample11[] = dgSample11; + +#define dgSample12 "__OTR__sound/samples/sfx_4/01" +static const ALIGN_ASSET(2) char gSample12[] = dgSample12; + +#define dgSample13 "__OTR__sound/samples/sfx_4/02" +static const ALIGN_ASSET(2) char gSample13[] = dgSample13; + +#define dgSample14 "__OTR__sound/samples/sfx_4/03" +static const ALIGN_ASSET(2) char gSample14[] = dgSample14; + +#define dgSample15 "__OTR__sound/samples/sfx_4/04" +static const ALIGN_ASSET(2) char gSample15[] = dgSample15; + +#define dgSample16 "__OTR__sound/samples/sfx_4/05" +static const ALIGN_ASSET(2) char gSample16[] = dgSample16; + +#define dgSample17 "__OTR__sound/samples/sfx_4/06" +static const ALIGN_ASSET(2) char gSample17[] = dgSample17; + +#define dgSample18 "__OTR__sound/samples/sfx_4/07" +static const ALIGN_ASSET(2) char gSample18[] = dgSample18; + +#define dgSample19 "__OTR__sound/samples/sfx_4/08" +static const ALIGN_ASSET(2) char gSample19[] = dgSample19; + +#define dgSample1A "__OTR__sound/samples/sfx_4/09" +static const ALIGN_ASSET(2) char gSample1A[] = dgSample1A; + +#define dgSample1B "__OTR__sound/samples/sfx_5/00" +static const ALIGN_ASSET(2) char gSample1B[] = dgSample1B; + +#define dgSample1C "__OTR__sound/samples/sfx_5/01" +static const ALIGN_ASSET(2) char gSample1C[] = dgSample1C; + +#define dgSample1D "__OTR__sound/samples/sfx_5/02" +static const ALIGN_ASSET(2) char gSample1D[] = dgSample1D; + +#define dgSample1E "__OTR__sound/samples/sfx_5/03" +static const ALIGN_ASSET(2) char gSample1E[] = dgSample1E; + +#define dgSample1F "__OTR__sound/samples/sfx_5/04" +static const ALIGN_ASSET(2) char gSample1F[] = dgSample1F; + +#define dgSample20 "__OTR__sound/samples/sfx_5/05" +static const ALIGN_ASSET(2) char gSample20[] = dgSample20; + +#define dgSample21 "__OTR__sound/samples/sfx_5/06" +static const ALIGN_ASSET(2) char gSample21[] = dgSample21; + +#define dgSample22 "__OTR__sound/samples/sfx_5/07" +static const ALIGN_ASSET(2) char gSample22[] = dgSample22; + +#define dgSample23 "__OTR__sound/samples/sfx_5/08" +static const ALIGN_ASSET(2) char gSample23[] = dgSample23; + +#define dgSample24 "__OTR__sound/samples/sfx_5/09" +static const ALIGN_ASSET(2) char gSample24[] = dgSample24; + +#define dgSample25 "__OTR__sound/samples/sfx_5/0A" +static const ALIGN_ASSET(2) char gSample25[] = dgSample25; + +#define dgSample26 "__OTR__sound/samples/sfx_5/0B" +static const ALIGN_ASSET(2) char gSample26[] = dgSample26; + +#define dgSample27 "__OTR__sound/samples/sfx_5/0C" +static const ALIGN_ASSET(2) char gSample27[] = dgSample27; + +#define dgSample28 "__OTR__sound/samples/sfx_5/0D" +static const ALIGN_ASSET(2) char gSample28[] = dgSample28; + +#define dgSample29 "__OTR__sound/samples/sfx_5/0E" +static const ALIGN_ASSET(2) char gSample29[] = dgSample29; + +#define dgSample2A "__OTR__sound/samples/sfx_5/0F" +static const ALIGN_ASSET(2) char gSample2A[] = dgSample2A; + +#define dgSample2B "__OTR__sound/samples/sfx_5/10" +static const ALIGN_ASSET(2) char gSample2B[] = dgSample2B; + +#define dgSample2C "__OTR__sound/samples/sfx_5/11" +static const ALIGN_ASSET(2) char gSample2C[] = dgSample2C; + +#define dgSample2D "__OTR__sound/samples/sfx_5/12" +static const ALIGN_ASSET(2) char gSample2D[] = dgSample2D; + +#define dgSample2E "__OTR__sound/samples/sfx_5/13" +static const ALIGN_ASSET(2) char gSample2E[] = dgSample2E; + +#define dgSample2F "__OTR__sound/samples/sfx_5/14" +static const ALIGN_ASSET(2) char gSample2F[] = dgSample2F; + +#define dgSample30 "__OTR__sound/samples/sfx_5/15" +static const ALIGN_ASSET(2) char gSample30[] = dgSample30; + +#define dgSample31 "__OTR__sound/samples/sfx_5/16" +static const ALIGN_ASSET(2) char gSample31[] = dgSample31; + +#define dgSample32 "__OTR__sound/samples/sfx_5/17" +static const ALIGN_ASSET(2) char gSample32[] = dgSample32; + +#define dgSample33 "__OTR__sound/samples/sfx_5/18" +static const ALIGN_ASSET(2) char gSample33[] = dgSample33; + +#define dgSample34 "__OTR__sound/samples/sfx_5/19" +static const ALIGN_ASSET(2) char gSample34[] = dgSample34; + +#define dgSample35 "__OTR__sound/samples/sfx_5/1A" +static const ALIGN_ASSET(2) char gSample35[] = dgSample35; + +#define dgSample36 "__OTR__sound/samples/sfx_5/1B" +static const ALIGN_ASSET(2) char gSample36[] = dgSample36; + +#define dgSample37 "__OTR__sound/samples/sfx_5/1C" +static const ALIGN_ASSET(2) char gSample37[] = dgSample37; + +#define dgSample38 "__OTR__sound/samples/sfx_6/00" +static const ALIGN_ASSET(2) char gSample38[] = dgSample38; + +#define dgSample39 "__OTR__sound/samples/sfx_6/01" +static const ALIGN_ASSET(2) char gSample39[] = dgSample39; + +#define dgSample3A "__OTR__sound/samples/sfx_6/02" +static const ALIGN_ASSET(2) char gSample3A[] = dgSample3A; + +#define dgSample3B "__OTR__sound/samples/sfx_6/03" +static const ALIGN_ASSET(2) char gSample3B[] = dgSample3B; + +#define dgSample3C "__OTR__sound/samples/sfx_6/04" +static const ALIGN_ASSET(2) char gSample3C[] = dgSample3C; + +#define dgSample3D "__OTR__sound/samples/sfx_6/05" +static const ALIGN_ASSET(2) char gSample3D[] = dgSample3D; + +#define dgSample3E "__OTR__sound/samples/sfx_6/06" +static const ALIGN_ASSET(2) char gSample3E[] = dgSample3E; + +#define dgSample3F "__OTR__sound/samples/sfx_6/07" +static const ALIGN_ASSET(2) char gSample3F[] = dgSample3F; + +#define dgSample40 "__OTR__sound/samples/sfx_6/08" +static const ALIGN_ASSET(2) char gSample40[] = dgSample40; + +#define dgSample41 "__OTR__sound/samples/sfx_6/09" +static const ALIGN_ASSET(2) char gSample41[] = dgSample41; + +#define dgSample42 "__OTR__sound/samples/sfx_6/0A" +static const ALIGN_ASSET(2) char gSample42[] = dgSample42; + +#define dgSample43 "__OTR__sound/samples/sfx_6/0B" +static const ALIGN_ASSET(2) char gSample43[] = dgSample43; + +#define dgSample44 "__OTR__sound/samples/sfx_6/0C" +static const ALIGN_ASSET(2) char gSample44[] = dgSample44; + +#define dgSample45 "__OTR__sound/samples/sfx_6/0D" +static const ALIGN_ASSET(2) char gSample45[] = dgSample45; + +#define dgSample46 "__OTR__sound/samples/sfx_7/00" +static const ALIGN_ASSET(2) char gSample46[] = dgSample46; + +#define dgSample47 "__OTR__sound/samples/sfx_7/01" +static const ALIGN_ASSET(2) char gSample47[] = dgSample47; + +#define dgSample48 "__OTR__sound/samples/sfx_7/02" +static const ALIGN_ASSET(2) char gSample48[] = dgSample48; + +#define dgSample49 "__OTR__sound/samples/sfx_7/03" +static const ALIGN_ASSET(2) char gSample49[] = dgSample49; + +#define dgSample4A "__OTR__sound/samples/sfx_7/04" +static const ALIGN_ASSET(2) char gSample4A[] = dgSample4A; + +#define dgSample4B "__OTR__sound/samples/sfx_7/05" +static const ALIGN_ASSET(2) char gSample4B[] = dgSample4B; + +#define dgSample4C "__OTR__sound/samples/sfx_7/06" +static const ALIGN_ASSET(2) char gSample4C[] = dgSample4C; + +#define dgSample4D "__OTR__sound/samples/sfx_7/07" +static const ALIGN_ASSET(2) char gSample4D[] = dgSample4D; + +#define dgSample4E "__OTR__sound/samples/sfx_7/08" +static const ALIGN_ASSET(2) char gSample4E[] = dgSample4E; + +#define dgSample4F "__OTR__sound/samples/sfx_7/09" +static const ALIGN_ASSET(2) char gSample4F[] = dgSample4F; + +#define dgSample50 "__OTR__sound/samples/sfx_7/0A" +static const ALIGN_ASSET(2) char gSample50[] = dgSample50; + +#define dgSample51 "__OTR__sound/samples/sfx_7/0B" +static const ALIGN_ASSET(2) char gSample51[] = dgSample51; + +#define dgSample52 "__OTR__sound/samples/sfx_7/0C" +static const ALIGN_ASSET(2) char gSample52[] = dgSample52; + +#define dgSample53 "__OTR__sound/samples/sfx_7/0D_chain_chomp_bark" +static const ALIGN_ASSET(2) char gSample53[] = dgSample53; + +#define dgSample54 "__OTR__sound/samples/sfx_mario/00_mario_jump_hoo" +static const ALIGN_ASSET(2) char gSample54[] = dgSample54; + +#define dgSample55 "__OTR__sound/samples/sfx_mario/01_mario_jump_wah" +static const ALIGN_ASSET(2) char gSample55[] = dgSample55; + +#define dgSample56 "__OTR__sound/samples/sfx_mario/02_mario_yah" +static const ALIGN_ASSET(2) char gSample56[] = dgSample56; + +#define dgSample57 "__OTR__sound/samples/sfx_mario/03_mario_haha" +static const ALIGN_ASSET(2) char gSample57[] = dgSample57; + +#define dgSample58 "__OTR__sound/samples/sfx_mario/04_mario_yahoo" +static const ALIGN_ASSET(2) char gSample58[] = dgSample58; + +#define dgSample59 "__OTR__sound/samples/sfx_mario/05_mario_uh" +static const ALIGN_ASSET(2) char gSample59[] = dgSample59; + +#define dgSample5A "__OTR__sound/samples/sfx_mario/06_mario_hrmm" +static const ALIGN_ASSET(2) char gSample5A[] = dgSample5A; + +#define dgSample5B "__OTR__sound/samples/sfx_mario/07_mario_wah2" +static const ALIGN_ASSET(2) char gSample5B[] = dgSample5B; + +#define dgSample5C "__OTR__sound/samples/sfx_mario/08_mario_whoa" +static const ALIGN_ASSET(2) char gSample5C[] = dgSample5C; + +#define dgSample5D "__OTR__sound/samples/sfx_mario/09_mario_eeuh" +static const ALIGN_ASSET(2) char gSample5D[] = dgSample5D; + +#define dgSample5E "__OTR__sound/samples/sfx_mario/0A_mario_attacked" +static const ALIGN_ASSET(2) char gSample5E[] = dgSample5E; + +#define dgSample5F "__OTR__sound/samples/sfx_mario/0B_mario_ooof" +static const ALIGN_ASSET(2) char gSample5F[] = dgSample5F; + +#define dgSample60 "__OTR__sound/samples/sfx_mario/0C_mario_here_we_go" +static const ALIGN_ASSET(2) char gSample60[] = dgSample60; + +#define dgSample61 "__OTR__sound/samples/sfx_mario/0D_mario_yawning" +static const ALIGN_ASSET(2) char gSample61[] = dgSample61; + +#define dgSample62 "__OTR__sound/samples/sfx_mario/0E_mario_snoring1" +static const ALIGN_ASSET(2) char gSample62[] = dgSample62; + +#define dgSample63 "__OTR__sound/samples/sfx_mario/0F_mario_snoring2" +static const ALIGN_ASSET(2) char gSample63[] = dgSample63; + +#define dgSample64 "__OTR__sound/samples/sfx_mario/10_mario_doh" +static const ALIGN_ASSET(2) char gSample64[] = dgSample64; + +#define dgSample65 "__OTR__sound/samples/sfx_mario/11_mario_game_over" +static const ALIGN_ASSET(2) char gSample65[] = dgSample65; + +#define dgSample66 "__OTR__sound/samples/sfx_mario/12_mario_hello" +static const ALIGN_ASSET(2) char gSample66[] = dgSample66; + +#define dgSample67 "__OTR__sound/samples/sfx_mario/13_mario_press_start_to_play" +static const ALIGN_ASSET(2) char gSample67[] = dgSample67; + +#define dgSample68 "__OTR__sound/samples/sfx_mario/14_mario_twirl_bounce" +static const ALIGN_ASSET(2) char gSample68[] = dgSample68; + +#define dgSample69 "__OTR__sound/samples/sfx_mario/15_mario_snoring3" +static const ALIGN_ASSET(2) char gSample69[] = dgSample69; + +#define dgSample6A "__OTR__sound/samples/sfx_mario/16_mario_so_longa_bowser" +static const ALIGN_ASSET(2) char gSample6A[] = dgSample6A; + +#define dgSample6B "__OTR__sound/samples/sfx_mario/17_mario_ima_tired" +static const ALIGN_ASSET(2) char gSample6B[] = dgSample6B; + +#define dgSample6C "__OTR__sound/samples/sfx_mario/18_mario_waha" +static const ALIGN_ASSET(2) char gSample6C[] = dgSample6C; + +#define dgSample6D "__OTR__sound/samples/sfx_mario/19_mario_yippee" +static const ALIGN_ASSET(2) char gSample6D[] = dgSample6D; + +#define dgSample6E "__OTR__sound/samples/sfx_mario/1A_mario_lets_a_go" +static const ALIGN_ASSET(2) char gSample6E[] = dgSample6E; + +#define dgSample6F "__OTR__sound/samples/sfx_9/00" +static const ALIGN_ASSET(2) char gSample6F[] = dgSample6F; + +#define dgSample70 "__OTR__sound/samples/sfx_9/01" +static const ALIGN_ASSET(2) char gSample70[] = dgSample70; + +#define dgSample71 "__OTR__sound/samples/sfx_9/02" +static const ALIGN_ASSET(2) char gSample71[] = dgSample71; + +#define dgSample72 "__OTR__sound/samples/sfx_9/03" +static const ALIGN_ASSET(2) char gSample72[] = dgSample72; + +#define dgSample73 "__OTR__sound/samples/sfx_9/04_camera_buzz" +static const ALIGN_ASSET(2) char gSample73[] = dgSample73; + +#define dgSample74 "__OTR__sound/samples/sfx_9/05_camera_shutter" +static const ALIGN_ASSET(2) char gSample74[] = dgSample74; + +#define dgSample75 "__OTR__sound/samples/sfx_9/06" +static const ALIGN_ASSET(2) char gSample75[] = dgSample75; + +#define dgSample76 "__OTR__sound/samples/sfx_mario_peach/00_mario_waaaooow" +static const ALIGN_ASSET(2) char gSample76[] = dgSample76; + +#define dgSample77 "__OTR__sound/samples/sfx_mario_peach/01_mario_hoohoo" +static const ALIGN_ASSET(2) char gSample77[] = dgSample77; + +#define dgSample78 "__OTR__sound/samples/sfx_mario_peach/02_mario_panting" +static const ALIGN_ASSET(2) char gSample78[] = dgSample78; + +#define dgSample79 "__OTR__sound/samples/sfx_mario_peach/03_mario_dying" +static const ALIGN_ASSET(2) char gSample79[] = dgSample79; + +#define dgSample7A "__OTR__sound/samples/sfx_mario_peach/04_mario_on_fire" +static const ALIGN_ASSET(2) char gSample7A[] = dgSample7A; + +#define dgSample7B "__OTR__sound/samples/sfx_mario_peach/05_mario_uh2" +static const ALIGN_ASSET(2) char gSample7B[] = dgSample7B; + +#define dgSample7C "__OTR__sound/samples/sfx_mario_peach/06_mario_coughing" +static const ALIGN_ASSET(2) char gSample7C[] = dgSample7C; + +#define dgSample7D "__OTR__sound/samples/sfx_mario_peach/07_mario_its_a_me_mario" +static const ALIGN_ASSET(2) char gSample7D[] = dgSample7D; + +#define dgSample7E "__OTR__sound/samples/sfx_mario_peach/08_mario_punch_yah" +static const ALIGN_ASSET(2) char gSample7E[] = dgSample7E; + +#define dgSample7F "__OTR__sound/samples/sfx_mario_peach/09_mario_punch_hoo" +static const ALIGN_ASSET(2) char gSample7F[] = dgSample7F; + +#define dgSample80 "__OTR__sound/samples/sfx_mario_peach/0A_mario_mama_mia" +static const ALIGN_ASSET(2) char gSample80[] = dgSample80; + +#define dgSample81 "__OTR__sound/samples/sfx_mario_peach/0B_mario_okey_dokey" +static const ALIGN_ASSET(2) char gSample81[] = dgSample81; + +#define dgSample82 "__OTR__sound/samples/sfx_mario_peach/0C_mario_drowning" +static const ALIGN_ASSET(2) char gSample82[] = dgSample82; + +#define dgSample83 "__OTR__sound/samples/sfx_mario_peach/0D_mario_thank_you_playing_my_game" +static const ALIGN_ASSET(2) char gSample83[] = dgSample83; + +#define dgSample84 "__OTR__sound/samples/sfx_mario_peach/0E_peach_dear_mario" +static const ALIGN_ASSET(2) char gSample84[] = dgSample84; + +#define dgSample85 "__OTR__sound/samples/sfx_mario_peach/0F_peach_mario" +static const ALIGN_ASSET(2) char gSample85[] = dgSample85; + +#define dgSample86 "__OTR__sound/samples/sfx_mario_peach/10_peach_power_of_the_stars" +static const ALIGN_ASSET(2) char gSample86[] = dgSample86; + +#define dgSample87 "__OTR__sound/samples/sfx_mario_peach/11_peach_thanks_to_you" +static const ALIGN_ASSET(2) char gSample87[] = dgSample87; + +#define dgSample88 "__OTR__sound/samples/sfx_mario_peach/12_peach_thank_you_mario" +static const ALIGN_ASSET(2) char gSample88[] = dgSample88; + +#define dgSample89 "__OTR__sound/samples/sfx_mario_peach/13_peach_something_special" +static const ALIGN_ASSET(2) char gSample89[] = dgSample89; + +#define dgSample8A "__OTR__sound/samples/sfx_mario_peach/14_peach_bake_a_cake" +static const ALIGN_ASSET(2) char gSample8A[] = dgSample8A; + +#define dgSample8B "__OTR__sound/samples/sfx_mario_peach/15_peach_for_mario" +static const ALIGN_ASSET(2) char gSample8B[] = dgSample8B; + +#define dgSample8C "__OTR__sound/samples/sfx_mario_peach/16_peach_mario2" +static const ALIGN_ASSET(2) char gSample8C[] = dgSample8C; + +#define dgSample8D "__OTR__sound/samples/instruments/00" +static const ALIGN_ASSET(2) char gSample8D[] = dgSample8D; + +#define dgSample8E "__OTR__sound/samples/instruments/01_banjo_1" +static const ALIGN_ASSET(2) char gSample8E[] = dgSample8E; + +#define dgSample8F "__OTR__sound/samples/instruments/02" +static const ALIGN_ASSET(2) char gSample8F[] = dgSample8F; + +#define dgSample90 "__OTR__sound/samples/instruments/03_human_whistle" +static const ALIGN_ASSET(2) char gSample90[] = dgSample90; + +#define dgSample91 "__OTR__sound/samples/instruments/04_bright_piano" +static const ALIGN_ASSET(2) char gSample91[] = dgSample91; + +#define dgSample92 "__OTR__sound/samples/instruments/05_acoustic_bass" +static const ALIGN_ASSET(2) char gSample92[] = dgSample92; + +#define dgSample93 "__OTR__sound/samples/instruments/06_kick_drum_1" +static const ALIGN_ASSET(2) char gSample93[] = dgSample93; + +#define dgSample94 "__OTR__sound/samples/instruments/07_rimshot" +static const ALIGN_ASSET(2) char gSample94[] = dgSample94; + +#define dgSample95 "__OTR__sound/samples/instruments/08" +static const ALIGN_ASSET(2) char gSample95[] = dgSample95; + +#define dgSample96 "__OTR__sound/samples/instruments/09" +static const ALIGN_ASSET(2) char gSample96[] = dgSample96; + +#define dgSample97 "__OTR__sound/samples/instruments/0A_tambourine" +static const ALIGN_ASSET(2) char gSample97[] = dgSample97; + +#define dgSample98 "__OTR__sound/samples/instruments/0B" +static const ALIGN_ASSET(2) char gSample98[] = dgSample98; + +#define dgSample99 "__OTR__sound/samples/instruments/0C_conga_stick" +static const ALIGN_ASSET(2) char gSample99[] = dgSample99; + +#define dgSample9A "__OTR__sound/samples/instruments/0D_clave" +static const ALIGN_ASSET(2) char gSample9A[] = dgSample9A; + +#define dgSample9B "__OTR__sound/samples/instruments/0E_hihat_closed" +static const ALIGN_ASSET(2) char gSample9B[] = dgSample9B; + +#define dgSample9C "__OTR__sound/samples/instruments/0F_hihat_open" +static const ALIGN_ASSET(2) char gSample9C[] = dgSample9C; + +#define dgSample9D "__OTR__sound/samples/instruments/10_cymbal_bell" +static const ALIGN_ASSET(2) char gSample9D[] = dgSample9D; + +#define dgSample9E "__OTR__sound/samples/instruments/11_splash_cymbal" +static const ALIGN_ASSET(2) char gSample9E[] = dgSample9E; + +#define dgSample9F "__OTR__sound/samples/instruments/12_snare_drum_1" +static const ALIGN_ASSET(2) char gSample9F[] = dgSample9F; + +#define dgSampleA0 "__OTR__sound/samples/instruments/13_snare_drum_2" +static const ALIGN_ASSET(2) char gSampleA0[] = dgSampleA0; + +#define dgSampleA1 "__OTR__sound/samples/instruments/14_strings_5" +static const ALIGN_ASSET(2) char gSampleA1[] = dgSampleA1; + +#define dgSampleA2 "__OTR__sound/samples/instruments/15_strings_4" +static const ALIGN_ASSET(2) char gSampleA2[] = dgSampleA2; + +#define dgSampleA3 "__OTR__sound/samples/instruments/16_french_horns" +static const ALIGN_ASSET(2) char gSampleA3[] = dgSampleA3; + +#define dgSampleA4 "__OTR__sound/samples/instruments/17_trumpet" +static const ALIGN_ASSET(2) char gSampleA4[] = dgSampleA4; + +#define dgSampleA5 "__OTR__sound/samples/instruments/18_timpani" +static const ALIGN_ASSET(2) char gSampleA5[] = dgSampleA5; + +#define dgSampleA6 "__OTR__sound/samples/instruments/19_brass" +static const ALIGN_ASSET(2) char gSampleA6[] = dgSampleA6; + +#define dgSampleA7 "__OTR__sound/samples/instruments/1A_slap_bass" +static const ALIGN_ASSET(2) char gSampleA7[] = dgSampleA7; + +#define dgSampleA8 "__OTR__sound/samples/instruments/1B_organ_2" +static const ALIGN_ASSET(2) char gSampleA8[] = dgSampleA8; + +#define dgSampleA9 "__OTR__sound/samples/instruments/1C" +static const ALIGN_ASSET(2) char gSampleA9[] = dgSampleA9; + +#define dgSampleAA "__OTR__sound/samples/instruments/1D" +static const ALIGN_ASSET(2) char gSampleAA[] = dgSampleAA; + +#define dgSampleAB "__OTR__sound/samples/instruments/1E_closed_triangle" +static const ALIGN_ASSET(2) char gSampleAB[] = dgSampleAB; + +#define dgSampleAC "__OTR__sound/samples/instruments/1F_open_triangle" +static const ALIGN_ASSET(2) char gSampleAC[] = dgSampleAC; + +#define dgSampleAD "__OTR__sound/samples/instruments/20_cabasa" +static const ALIGN_ASSET(2) char gSampleAD[] = dgSampleAD; + +#define dgSampleAE "__OTR__sound/samples/instruments/21_sine_bass" +static const ALIGN_ASSET(2) char gSampleAE[] = dgSampleAE; + +#define dgSampleAF "__OTR__sound/samples/instruments/22_boys_choir" +static const ALIGN_ASSET(2) char gSampleAF[] = dgSampleAF; + +#define dgSampleB0 "__OTR__sound/samples/instruments/23_strings_1" +static const ALIGN_ASSET(2) char gSampleB0[] = dgSampleB0; + +#define dgSampleB1 "__OTR__sound/samples/instruments/24_strings_2" +static const ALIGN_ASSET(2) char gSampleB1[] = dgSampleB1; + +#define dgSampleB2 "__OTR__sound/samples/instruments/25_strings_3" +static const ALIGN_ASSET(2) char gSampleB2[] = dgSampleB2; + +#define dgSampleB3 "__OTR__sound/samples/instruments/26_crystal_rhodes" +static const ALIGN_ASSET(2) char gSampleB3[] = dgSampleB3; + +#define dgSampleB4 "__OTR__sound/samples/instruments/27_harpsichord" +static const ALIGN_ASSET(2) char gSampleB4[] = dgSampleB4; + +#define dgSampleB5 "__OTR__sound/samples/instruments/28_sitar_1" +static const ALIGN_ASSET(2) char gSampleB5[] = dgSampleB5; + +#define dgSampleB6 "__OTR__sound/samples/instruments/29_orchestra_hit" +static const ALIGN_ASSET(2) char gSampleB6[] = dgSampleB6; + +#define dgSampleB7 "__OTR__sound/samples/instruments/2A" +static const ALIGN_ASSET(2) char gSampleB7[] = dgSampleB7; + +#define dgSampleB8 "__OTR__sound/samples/instruments/2B" +static const ALIGN_ASSET(2) char gSampleB8[] = dgSampleB8; + +#define dgSampleB9 "__OTR__sound/samples/instruments/2C" +static const ALIGN_ASSET(2) char gSampleB9[] = dgSampleB9; + +#define dgSampleBA "__OTR__sound/samples/instruments/2D_trombone" +static const ALIGN_ASSET(2) char gSampleBA[] = dgSampleBA; + +#define dgSampleBB "__OTR__sound/samples/instruments/2E_accordion" +static const ALIGN_ASSET(2) char gSampleBB[] = dgSampleBB; + +#define dgSampleBC "__OTR__sound/samples/instruments/2F_sleigh_bells" +static const ALIGN_ASSET(2) char gSampleBC[] = dgSampleBC; + +#define dgSampleBD "__OTR__sound/samples/instruments/30_rarefaction-lahna" +static const ALIGN_ASSET(2) char gSampleBD[] = dgSampleBD; + +#define dgSampleBE "__OTR__sound/samples/instruments/31_rarefaction-convolution" +static const ALIGN_ASSET(2) char gSampleBE[] = dgSampleBE; + +#define dgSampleBF "__OTR__sound/samples/instruments/32_metal_rimshot" +static const ALIGN_ASSET(2) char gSampleBF[] = dgSampleBF; + +#define dgSampleC0 "__OTR__sound/samples/instruments/33_kick_drum_2" +static const ALIGN_ASSET(2) char gSampleC0[] = dgSampleC0; + +#define dgSampleC1 "__OTR__sound/samples/instruments/34_alto_flute" +static const ALIGN_ASSET(2) char gSampleC1[] = dgSampleC1; + +#define dgSampleC2 "__OTR__sound/samples/instruments/35_gospel_organ" +static const ALIGN_ASSET(2) char gSampleC2[] = dgSampleC2; + +#define dgSampleC3 "__OTR__sound/samples/instruments/36_sawtooth_synth" +static const ALIGN_ASSET(2) char gSampleC3[] = dgSampleC3; + +#define dgSampleC4 "__OTR__sound/samples/instruments/37_square_synth" +static const ALIGN_ASSET(2) char gSampleC4[] = dgSampleC4; + +#define dgSampleC5 "__OTR__sound/samples/instruments/38_electric_kick_drum" +static const ALIGN_ASSET(2) char gSampleC5[] = dgSampleC5; + +#define dgSampleC6 "__OTR__sound/samples/instruments/39_sitar_2" +static const ALIGN_ASSET(2) char gSampleC6[] = dgSampleC6; + +#define dgSampleC7 "__OTR__sound/samples/instruments/3A_music_box" +static const ALIGN_ASSET(2) char gSampleC7[] = dgSampleC7; + +#define dgSampleC8 "__OTR__sound/samples/instruments/3B_banjo_2" +static const ALIGN_ASSET(2) char gSampleC8[] = dgSampleC8; + +#define dgSampleC9 "__OTR__sound/samples/instruments/3C_acoustic_guitar" +static const ALIGN_ASSET(2) char gSampleC9[] = dgSampleC9; + +#define dgSampleCA "__OTR__sound/samples/instruments/3D" +static const ALIGN_ASSET(2) char gSampleCA[] = dgSampleCA; + +#define dgSampleCB "__OTR__sound/samples/instruments/3E_monk_choir" +static const ALIGN_ASSET(2) char gSampleCB[] = dgSampleCB; + +#define dgSampleCC "__OTR__sound/samples/instruments/3F" +static const ALIGN_ASSET(2) char gSampleCC[] = dgSampleCC; + +#define dgSampleCD "__OTR__sound/samples/instruments/40_bell" +static const ALIGN_ASSET(2) char gSampleCD[] = dgSampleCD; + +#define dgSampleCE "__OTR__sound/samples/instruments/41_pan_flute" +static const ALIGN_ASSET(2) char gSampleCE[] = dgSampleCE; + +#define dgSampleCF "__OTR__sound/samples/instruments/42_vibraphone" +static const ALIGN_ASSET(2) char gSampleCF[] = dgSampleCF; + +#define dgSampleD0 "__OTR__sound/samples/instruments/43_harmonica" +static const ALIGN_ASSET(2) char gSampleD0[] = dgSampleD0; + +#define dgSampleD1 "__OTR__sound/samples/instruments/44_grand_piano" +static const ALIGN_ASSET(2) char gSampleD1[] = dgSampleD1; + +#define dgSampleD2 "__OTR__sound/samples/instruments/45_french_horns_lq" +static const ALIGN_ASSET(2) char gSampleD2[] = dgSampleD2; + +#define dgSampleD3 "__OTR__sound/samples/instruments/46_pizzicato_strings_1" +static const ALIGN_ASSET(2) char gSampleD3[] = dgSampleD3; + +#define dgSampleD4 "__OTR__sound/samples/instruments/47_pizzicato_strings_2" +static const ALIGN_ASSET(2) char gSampleD4[] = dgSampleD4; + +#define dgSampleD5 "__OTR__sound/samples/instruments/48_steel_drum" +static const ALIGN_ASSET(2) char gSampleD5[] = dgSampleD5; + +#define dgSampleD6 "__OTR__sound/samples/piranha_music_box/00_music_box" +static const ALIGN_ASSET(2) char gSampleD6[] = dgSampleD6; + +#define dgSampleD7 "__OTR__sound/samples/course_start/00_la" +static const ALIGN_ASSET(2) char gSampleD7[] = dgSampleD7; + +#define dgSampleD8 "__OTR__sound/samples/bowser_organ/00_organ_1" +static const ALIGN_ASSET(2) char gSampleD8[] = dgSampleD8; + +#define dgSampleD9 "__OTR__sound/samples/bowser_organ/01_organ_1_lq" +static const ALIGN_ASSET(2) char gSampleD9[] = dgSampleD9; + +#define dgSampleDA "__OTR__sound/samples/bowser_organ/02_boys_choir" +static const ALIGN_ASSET(2) char gSampleDA[] = dgSampleDA; + +static const char* gSampleTable[] = { + gSample00, gSample01, gSample02, gSample03, + gSample04, gSample05, gSample06, gSample07, + gSample08, gSample09, gSample0A, gSample0B, + gSample0C, gSample0D, gSample0E, gSample0F, + gSample10, gSample11, gSample12, gSample13, + gSample14, gSample15, gSample16, gSample17, + gSample18, gSample19, gSample1A, gSample1B, + gSample1C, gSample1D, gSample1E, gSample1F, + gSample20, gSample21, gSample22, gSample23, + gSample24, gSample25, gSample26, gSample27, + gSample28, gSample29, gSample2A, gSample2B, + gSample2C, gSample2D, gSample2E, gSample2F, + gSample30, gSample31, gSample32, gSample33, + gSample34, gSample35, gSample36, gSample37, + gSample38, gSample39, gSample3A, gSample3B, + gSample3C, gSample3D, gSample3E, gSample3F, + gSample40, gSample41, gSample42, gSample43, + gSample44, gSample45, gSample46, gSample47, + gSample48, gSample49, gSample4A, gSample4B, + gSample4C, gSample4D, gSample4E, gSample4F, + gSample50, gSample51, gSample52, gSample53, + gSample54, gSample55, gSample56, gSample57, + gSample58, gSample59, gSample5A, gSample5B, + gSample5C, gSample5D, gSample5E, gSample5F, + gSample60, gSample61, gSample62, gSample63, + gSample64, gSample65, gSample66, gSample67, + gSample68, gSample69, gSample6A, gSample6B, + gSample6C, gSample6D, gSample6E, gSample6F, + gSample70, gSample71, gSample72, gSample73, + gSample74, gSample75, gSample76, gSample77, + gSample78, gSample79, gSample7A, gSample7B, + gSample7C, gSample7D, gSample7E, gSample7F, + gSample80, gSample81, gSample82, gSample83, + gSample84, gSample85, gSample86, gSample87, + gSample88, gSample89, gSample8A, gSample8B, + gSample8C, gSample8D, gSample8E, gSample8F, + gSample90, gSample91, gSample92, gSample93, + gSample94, gSample95, gSample96, gSample97, + gSample98, gSample99, gSample9A, gSample9B, + gSample9C, gSample9D, gSample9E, gSample9F, + gSampleA0, gSampleA1, gSampleA2, gSampleA3, + gSampleA4, gSampleA5, gSampleA6, gSampleA7, + gSampleA8, gSampleA9, gSampleAA, gSampleAB, + gSampleAC, gSampleAD, gSampleAE, gSampleAF, + gSampleB0, gSampleB1, gSampleB2, gSampleB3, + gSampleB4, gSampleB5, gSampleB6, gSampleB7, + gSampleB8, gSampleB9, gSampleBA, gSampleBB, + gSampleBC, gSampleBD, gSampleBE, gSampleBF, + gSampleC0, gSampleC1, gSampleC2, gSampleC3, + gSampleC4, gSampleC5, gSampleC6, gSampleC7, + gSampleC8, gSampleC9, gSampleCA, gSampleCB, + gSampleCC, gSampleCD, gSampleCE, gSampleCF, + gSampleD0, gSampleD1, gSampleD2, gSampleD3, + gSampleD4, gSampleD5, gSampleD6, gSampleD7, + gSampleD8, gSampleD9, gSampleDA, +}; diff --git a/src/factories/AudioFactory.cpp b/src/factories/AudioFactory.cpp index d1d2111..a6c5364 100644 --- a/src/factories/AudioFactory.cpp +++ b/src/factories/AudioFactory.cpp @@ -2,7 +2,7 @@ #include #include "audio/AudioManager.h" -#include "audio/AIFCDecode.h" +#include "audio/samples_table.h" #include "binarytools/BinaryReader.h" bool AudioFactory::process(LUS::BinaryWriter* writer, nlohmann::json& data, std::vector& buffer) { @@ -22,16 +22,156 @@ bool AudioFactory::process(LUS::BinaryWriter* writer, nlohmann::json& data, std: return true; } - if(!metadata[1].contains("us")){ + if(path.find("sound/banks") != std::string::npos){ + auto banks = AudioManager::Instance->get_banks(); + auto bankId = metadata["us"][0]; + auto bank = banks[bankId]; + + if(bankId == 10){ + int bp = 1; + } + + WRITE_HEADER(LUS::ResourceType::Bank, 0); + + if(path.find("sound/banks/us/20_bank") != std::string::npos){ + int bp = 0; + } + + WRITE_U32(bank.insts.size()); + for(auto &instrument : bank.insts){ + WRITE_U8(instrument.valid); + if(!instrument.valid){ + continue; + } + WRITE_U8(instrument.releaseRate); + WRITE_U8(instrument.normalRangeLo); + WRITE_U8(instrument.normalRangeHi); + + auto envelope = bank.envelopes[instrument.envelope]; + if(!envelope.entries.empty()){ + WRITE_U32(envelope.entries.size()); + for(auto &entry : envelope.entries){ + writer->Write(entry.delay); + writer->Write(entry.arg); + } + } else { + WRITE_U32(0); + } + + uint32_t soundFlags = 0; + bool hasLo = instrument.soundLo.has_value(); + bool hasMed = instrument.soundMed.has_value(); + bool hasHi = instrument.soundHi.has_value(); + if(hasLo){ + soundFlags |= (1 << 0); + } + if(hasMed){ + soundFlags |= (1 << 1); + } + if(hasHi){ + soundFlags |= (1 << 2); + } + + WRITE_U32(soundFlags); + if(hasLo){ + auto value = instrument.soundLo.value(); + uint32_t idx = AudioManager::Instance->get_index(bank.samples[value.offset]); + writer->Write(std::string(gSampleTable[idx])); + writer->Write(value.tuning); + } + if(hasMed){ + auto value = instrument.soundMed.value(); + uint32_t idx = AudioManager::Instance->get_index(bank.samples[value.offset]); + writer->Write(std::string(gSampleTable[idx])); + writer->Write(value.tuning); + } + if(hasHi){ + auto value = instrument.soundHi.value(); + uint32_t idx = AudioManager::Instance->get_index(bank.samples[value.offset]); + writer->Write(std::string(gSampleTable[idx])); + writer->Write(value.tuning); + } + + } + + WRITE_U32(bank.drums.size()); + for(auto &drum : bank.drums){ + WRITE_U8(drum.releaseRate); + WRITE_U8(drum.pan); + auto envelope = bank.envelopes[drum.envelope]; + if(!envelope.entries.empty()){ + std::cout << "Envelope entries: " << envelope.entries.size() << std::endl; + WRITE_U32(envelope.entries.size()); + for(auto &entry : envelope.entries){ + writer->Write(entry.delay); + writer->Write(entry.arg); + } + } else { + WRITE_U32(0); + } + + uint32_t idx = AudioManager::Instance->get_index(bank.samples[drum.sound.offset]); + std::string out = std::string(gSampleTable[idx]); + writer->Write(out); + writer->Write(drum.sound.tuning); + } + + return true; + } + + if(metadata.size() < 2 || !metadata[1].contains("us")){ return false; } - LUS::BinaryWriter aifcWriter; - AudioManager::Instance->create_aifc(metadata[1]["us"][1], aifcWriter); - std::vector aifcData = aifcWriter.ToVector(); - aifcWriter.Close(); + /* + * HINT: Uncomment this to write the aiff to a file + LUS::BinaryWriter aifcWriter; + AudioManager::Instance->create_aifc(metadata[1]["us"][1], aifcWriter); + std::vector aifcData = aifcWriter.ToVector(); + aifcWriter.Close(); + write_aiff(aifcData, *writer); + */ + + WRITE_HEADER(LUS::ResourceType::Audio, 0); + + AudioBankSample entry = AudioManager::Instance->get_aifc(metadata[1]["us"][1]); + + if(path.find("00_mario_waaaooow") != std::string::npos){ + int bp = 0; + } + + // Write AdpcmLoop + WRITE_U32(entry.loop.start); + WRITE_U32(entry.loop.end); + WRITE_I32(entry.loop.count); + WRITE_U32(entry.loop.pad); + + if(entry.loop.state.has_value()){ + std::vector state = entry.loop.state.value(); + WRITE_U32(state.size()); + for(auto &value : state){ + writer->Write(value); + } + } else { + WRITE_U32(0); + } + + // Write AdpcmBook + WRITE_I32(entry.book.order); + WRITE_I32(entry.book.npredictors); + + WRITE_U32(entry.book.table.size()); + for(auto &value : entry.book.table){ + writer->Write(value); + } + + // Write sample + WRITE_I32(entry.data.size()); + for(auto &value : entry.data){ + WRITE_U8(value); + } - write_aiff(aifcData, *writer); + writer->Write(entry.name); return true; -} +} \ No newline at end of file diff --git a/src/factories/RawFactory.h b/src/factories/RawFactory.h index fe6ec98..8918b8b 100644 --- a/src/factories/RawFactory.h +++ b/src/factories/RawFactory.h @@ -8,11 +8,13 @@ #define WRITE_HEADER(type, version) this->WriteHeader(writer, type, version) #define WRITE_BHEADER(type, version) this->WriteHeader(writer, type, version, true) +#define WRITE_U8(value) writer->Write((uint8_t) value) #define WRITE_U16(value) writer->Write((uint16_t) value) #define WRITE_U32(value) writer->Write((uint32_t) value) #define WRITE_U64(value) writer->Write((uint64_t) value) #define WRITE_I8(value) writer->Write((int8_t) value) #define WRITE_I16(value) writer->Write((int16_t) value) +#define WRITE_I32(value) writer->Write((int32_t) value) #define WRITE_DATA(vec) writer->Write((char*) vec.data(), data.size()) #define WRITE_ARRAY(data, size) writer->Write((char*) data, size) diff --git a/src/factories/ResourceType.h b/src/factories/ResourceType.h index 3d4013b..ee8a9f6 100644 --- a/src/factories/ResourceType.h +++ b/src/factories/ResourceType.h @@ -19,5 +19,7 @@ enum class ResourceType { Demo = 0x44454D4F, // DEMO Skybox = 0x534B5942, // SKYB Anim = 0x414E494D, // ANIM + Bank = 0x42414E4B, // BANK + Audio = 0x41554643, // AIFC }; } // namespace LUS diff --git a/tools/gen_banks.js b/tools/gen_banks.js new file mode 100644 index 0000000..6e1da48 --- /dev/null +++ b/tools/gen_banks.js @@ -0,0 +1,37 @@ +const fs = require('fs'); +const data = require('../assets.json'); + +const header = [ + '#pragma once', + '#include "align_asset_macro.h"', + '', +] +const banks = [] + +async function main(){ + const files = Object.keys(data).filter(f => f.endsWith(".bnk") && data[f]['us'] != undefined).map(m => { + return { + file: m, + offset: data[m]['us'][0] + } + }) + + files.sort((a, b) => a.offset - b.offset); + + for(const entry of files){ + const sampleId = entry.offset.toString(16).padStart(2, '0').toUpperCase(); + banks.push(`gBank${sampleId}`); + header.push(`#define dgBank${sampleId} "__OTR__${entry.file.replace('.bnk', '')}"`); + header.push(`static const ALIGN_ASSET(2) char gBank${sampleId}[] = dgBank${sampleId};\n`); + } + + header.push('static const char* gBankTable[] = {'); + for (const bank of banks) { + header.push(` ${bank},`); + } + header.push('};\n'); + + fs.writeFileSync('./banks_table.h', header.join('\n')); +} + +main(); \ No newline at end of file diff --git a/tools/gen_samples.js b/tools/gen_samples.js new file mode 100644 index 0000000..56cead5 --- /dev/null +++ b/tools/gen_samples.js @@ -0,0 +1,37 @@ +const fs = require('fs'); +const data = require('../assets.json'); + +const header = [ + '#pragma once', + '#include "align_asset_macro.h"', + '', +] +const samples = [] + +async function main(){ + const files = Object.keys(data).filter(f => f.endsWith(".aiff") && data[f][1]['us'] != undefined).map(m => { + return { + file: m, + offset: data[m][1]['us'][1] + } + }) + + files.sort((a, b) => a.offset - b.offset); + + for(const entry of files){ + const sampleId = entry.offset.toString(16).padStart(2, '0').toUpperCase(); + samples.push(`gSample${sampleId}`); + header.push(`#define dgSample${sampleId} "__OTR__${entry.file.replace('.aiff', '')}"`); + header.push(`static const ALIGN_ASSET(2) char gSample${sampleId}[] = dgSample${sampleId};\n`); + } + + header.push('static const char* gSampleTable[] = {'); + for (const sample of samples) { + header.push(` ${sample},`); + } + header.push('};\n'); + + fs.writeFileSync('./samples_table.h', header.join('\n')); +} + +main(); \ No newline at end of file -- cgit v1.2.3