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Torch
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This is the complete list of members for UI::BaseBackend, including all inherited members.
| AudioProgress() (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| DrawModel(const std::string &resourceName, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| DrawModelParts(const std::string &key, const std::vector< ModelPart > &parts, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| DrawPointCloud(uint64_t id, const std::vector< PreviewVertex > &points, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| DrawTriangles(const std::string &key, const std::vector< PreviewVertex > &tris, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| GetAudioSpeed() (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| GetAudioVolume() (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| PlaySamples(const int16_t *frames, size_t frameCount, int sampleRate, int channels) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| RegisterGameDList(const std::string &name, const GfxBundle &bundle, uint32_t entryOffset) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| RunViewer(const std::shared_ptr< ViewManager > &views)=0 (defined in UI::BaseBackend) | UI::BaseBackend | pure virtual |
| SeekAudio(float progress) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| SetAudioSpeed(float speed) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| SetAudioVolume(float volume) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| SetPreviewBackdrop(const std::string &key, const uint8_t *rgba, int width, int height) (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| StopAudio() (defined in UI::BaseBackend) | UI::BaseBackend | inlinevirtual |
| UploadRGBA8(const uint8_t *pixels, int width, int height)=0 (defined in UI::BaseBackend) | UI::BaseBackend | pure virtual |
| ~BaseBackend()=default (defined in UI::BaseBackend) | UI::BaseBackend | virtual |