#ifndef N64GRAPHICS_H_ #define N64GRAPHICS_H_ #include // intermediate formats typedef struct _rgba { uint8_t red; uint8_t green; uint8_t blue; uint8_t alpha; } rgba; typedef struct _rgb { uint8_t red; uint8_t green; uint8_t blue; } rgb; typedef struct _ia { uint8_t intensity; uint8_t alpha; } ia; typedef struct _ci { uint8_t index; } ci; // CI palette typedef struct { uint16_t data[256]; int max; // max number of entries int used; // number of entries used } palette_t; //--------------------------------------------------------- // N64 RGBA/IA/I/CI -> intermediate RGBA/IA //--------------------------------------------------------- // N64 raw RGBA16/RGBA32 -> intermediate RGBA rgba *raw2rgba(const uint8_t *raw, int width, int height, int depth); // N64 raw IA1/IA4/IA8/IA16 -> intermediate IA ia *raw2ia(const uint8_t *raw, int width, int height, int depth); // N64 raw I4/I8 -> intermediate IA ia *raw2i(const uint8_t *raw, int width, int height, int depth); // N64 raw CI4/CI8 -> intermediate CI ci *raw2ci_torch(const uint8_t* raw, int width, int height, int depth); int convert_raw_to_ci8(unsigned char **png_output, int *size_output, uint8_t *texture, uint8_t *palette, int format, int width, int height, int depth, int pal_depth); int imgpal2rawci(uint8_t *rawci, const rgba *img, const rgba *pal, const uint8_t *wheel_mask, int raw_size, int ci_depth, int img_size, int pal_size); //--------------------------------------------------------- // intermediate RGBA/IA -> N64 RGBA/IA/I/CI // returns length written to 'raw' used or -1 on error //--------------------------------------------------------- // intermediate RGBA -> N64 raw RGBA16/RGBA32 int rgba2raw(uint8_t *raw, const rgba *img, int width, int height, int depth); // intermediate IA -> N64 raw IA1/IA4/IA8/IA16 int ia2raw(uint8_t *raw, const ia *img, int width, int height, int depth); // intermediate IA -> N64 raw I4/I8 int i2raw(uint8_t *raw, const ia *img, int width, int height, int depth); // intermediate CI -> N64 raw CI4/CI8 int ci2raw_torch(uint8_t* raw, const ci* img, int width, int height, int depth); //--------------------------------------------------------- // N64 CI <-> N64 RGBA16/IA16 //--------------------------------------------------------- // N64 CI raw data and palette to raw data (either RGBA16 or IA16) uint8_t *ci2raw(const uint8_t *rawci, const uint8_t *palette, int width, int height, int ci_depth); // convert from raw (RGBA16 or IA16) format to CI + palette int raw2ci(uint8_t *rawci, palette_t *pal, const uint8_t *raw, int raw_len, int ci_depth); //--------------------------------------------------------- // intermediate RGBA/IA -> PNG //--------------------------------------------------------- // intermediate RGBA write to PNG file int rgba2png(unsigned char** png_output, int* size_output, const rgba* img, int width, int height); // intermediate IA write to grayscale PNG file int ia2png(unsigned char** png_output, int* size_output, const ia* img, int width, int height); int ci2png(unsigned char** png_output, int* size_output, const ci* img, int width, int height); //--------------------------------------------------------- // PNG -> intermediate RGBA/IA //--------------------------------------------------------- // PNG file -> intermediate RGBA rgba *png2rgba(unsigned char* png_input, int size_input, int *width, int *height); // PNG file -> intermediate RGB rgb* png2rgb(unsigned char* png_input, int size_input, int* width, int* height); // PNG file -> intermediate IA ia *png2ia(unsigned char* png_input, int size_input, int *width, int *height); // PNG file -> intermediate CI ci* png2ci(unsigned char* png_input, int size_input, int* width, int* height); // Adds colours to palette data static int pal_add_color(palette_t* pal, uint16_t val); //--------------------------------------------------------- // version //--------------------------------------------------------- // get version of underlying graphics reading library const char *n64graphics_get_read_version(void); // get version of underlying graphics writing library const char *n64graphics_get_write_version(void); #endif // N64GRAPHICS_H_