#pragma once #include #include "DisplayListFactory.h" namespace GFXDOverride { void Quadrangle(const Gfx* gfx); void Triangle2(const Gfx* gfx); int Vtx(uint32_t vtx, int32_t num); int Texture(uint32_t timg, int32_t fmt, int32_t siz, int32_t width, int32_t height, int32_t pal); int Light(uint32_t lightsn, int32_t count); int DisplayList(uint32_t dl); };