#include "LightsFactory.h" #include "utils/Decompressor.h" #include "spdlog/spdlog.h" #include "Companion.h" ExportResult LightsHeaderExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { const auto symbol = GetSafeNode(node, "symbol", entryName); if (Companion::Instance->IsOTRMode()) { write << "static const ALIGN_ASSET(2) char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n"; return std::nullopt; } const auto offset = GetSafeNode(node, "offset"); const auto searchTable = Companion::Instance->SearchTable(offset); if (searchTable.has_value()) { const auto [name, start, end, mode, index_size] = searchTable.value(); if (start != offset) { return std::nullopt; } write << "extern Lights1 " << name << "[];\n"; } else { write << "extern Lights1 " << symbol << ";\n"; } return std::nullopt; } ExportResult LightsCodeExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { auto light = std::static_pointer_cast(raw)->mLights; auto symbol = GetSafeNode(node, "symbol", entryName); const auto offset = GetSafeNode(node, "offset"); const auto searchTable = Companion::Instance->SearchTable(offset); if (searchTable.has_value()) { const auto [name, start, end, mode, index_size] = searchTable.value(); if (start == offset) { write << "Lights1 " << name << "[] = {\n"; } // Ambient auto r = (int16_t)light.a.l.col[0]; auto g = (int16_t)light.a.l.col[1]; auto b = (int16_t)light.a.l.col[2]; // Diffuse auto r2 = (int16_t)light.l[0].l.col[0]; auto g2 = (int16_t)light.l[0].l.col[1]; auto b2 = (int16_t)light.l[0].l.col[2]; // Direction auto x = (int16_t)light.l[0].l.dir[0]; auto y = (int16_t)light.l[0].l.dir[1]; auto z = (int16_t)light.l[0].l.dir[2]; SPDLOG_INFO("Read light: {:X} {:X} {:X} {:X} {:X}", r, g, b, r2, g2); write << fourSpaceTab << "gdSPDefLights1(\n"; write << fourSpaceTab << fourSpaceTab; write << r << ", " << g << ", " << b << ",\n"; write << fourSpaceTab << fourSpaceTab; write << r2 << ", " << g2 << ", " << b2 << ", " << x << ", " << y << ", " << z << "\n"; write << fourSpaceTab << "),\n"; if (end == offset) { write << "};\n\n"; } } else { write << "Lights1 " << symbol << " = gdSPDefLights1(\n"; // Ambient auto r = (int16_t)light.a.l.col[0]; auto g = (int16_t)light.a.l.col[1]; auto b = (int16_t)light.a.l.col[2]; // Diffuse auto r2 = (int16_t)light.l[0].l.col[0]; auto g2 = (int16_t)light.l[0].l.col[1]; auto b2 = (int16_t)light.l[0].l.col[2]; // Direction auto x = (int16_t)light.l[0].l.dir[0]; auto y = (int16_t)light.l[0].l.dir[1]; auto z = (int16_t)light.l[0].l.dir[2]; SPDLOG_INFO("Read light: {:X} {:X} {:X} {:X} {:X}", r, g, b, r2, g2); write << fourSpaceTab; write << r << ", " << g << ", " << b << ",\n"; write << fourSpaceTab; write << r2 << ", " << g2 << ", " << b2 << ", " << x << ", " << y << ", " << z << "\n"; write << ");\n\n"; } return std::nullopt; } ExportResult LightsBinaryExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { auto light = std::static_pointer_cast(raw)->mLights; auto writer = LUS::BinaryWriter(); WriteHeader(writer, Torch::ResourceType::Lights, 0); writer.Write(reinterpret_cast(&light), sizeof(Lights1Raw)); writer.Finish(write); writer.Close(); return std::nullopt; } std::optional> LightsFactory::parse(std::vector& buffer, YAML::Node& node) { auto decoded = Decompressor::AutoDecode(node, buffer); auto [_, segment] = Decompressor::AutoDecode(node, buffer); LUS::BinaryReader reader(segment.data, sizeof(Lights1Raw)); Lights1Raw lights; reader.Read((char*)&lights, sizeof(Lights1Raw)); return std::make_shared(lights); }