#pragma once #include "BaseFactory.h" struct VtxRaw { int16_t ob[3]; /* x, y, z */ uint16_t flag; int16_t tc[2]; /* texture coord */ uint8_t cn[4]; /* color & alpha */ }; class VtxData : public IParsedData { public: std::vector mVtxs; explicit VtxData(std::vector vtxs) : mVtxs(vtxs) {} }; class VtxHeaderExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class VtxBinaryExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class VtxCodeExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class VtxFactory : public BaseFactory { public: std::optional> parse(std::vector& buffer, YAML::Node& data) override; inline std::unordered_map> GetExporters() override { return { REGISTER(Code, VtxCodeExporter) REGISTER(Header, VtxHeaderExporter) REGISTER(Binary, VtxBinaryExporter) }; } uint32_t GetAlignment() override { return 8; }; };