#pragma once #include namespace BK64 { typedef struct ControllerInput { int8_t stickX; int8_t stickY; uint16_t buttons; uint8_t frames; uint8_t unkFlag; } ControllerInput; class DemoInputData : public IParsedData { public: std::vector mInputs; DemoInputData(std::vector inputs) : mInputs(std::move(inputs)) { } }; class DemoInputHeaderExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class DemoInputBinaryExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class DemoInputCodeExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class DemoInputModdingExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class DemoInputFactory : public BaseFactory { public: std::optional> parse(std::vector& buffer, YAML::Node& data) override; std::optional> parse_modding(std::vector& buffer, YAML::Node& data) override; inline std::unordered_map> GetExporters() override { return { REGISTER(Code, DemoInputCodeExporter) REGISTER(Header, DemoInputHeaderExporter) REGISTER(Binary, DemoInputBinaryExporter) REGISTER(Modding, DemoInputModdingExporter) }; } bool SupportModdedAssets() override { return true; } }; } // namespace BK64