#include "SpawnData.h" #include "Companion.h" #include "utils/Decompressor.h" #define NUM(x) std::dec << std::setfill(' ') << std::setw(6) << x #define COL(c) "0x" << std::hex << std::setw(2) << std::setfill('0') << c ExportResult MK64::SpawnDataHeaderExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { const auto symbol = GetSafeNode(node, "symbol", entryName); if (Companion::Instance->IsOTRMode()) { write << "static const ALIGN_ASSET(2) char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n"; return std::nullopt; } write << "extern ActorSpawnData " << symbol << "[];\n"; return std::nullopt; } ExportResult MK64::SpawnDataCodeExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { auto spawns = std::static_pointer_cast(raw)->mSpawns; const auto symbol = GetSafeNode(node, "symbol", entryName); const auto offset = GetSafeNode(node, "offset"); write << "ActorSpawnData " << symbol << "[] = {\n"; for (int i = 0; i < spawns.size(); i++) { auto x = spawns[i].x; auto y = spawns[i].y; auto z = spawns[i].z; auto id = spawns[i].id; if (i <= spawns.size() - 1) { write << fourSpaceTab; } // { x, y, z, id }, write << "{" << NUM(x) << ", " << NUM(y) << ", " << NUM(z) << ", " << NUM(id) << " },\n"; } write << "};\n"; return offset + spawns.size() * sizeof(MK64::ActorSpawnData); } ExportResult MK64::SpawnDataBinaryExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { auto spawns = std::static_pointer_cast(raw)->mSpawns; auto writer = LUS::BinaryWriter(); WriteHeader(writer, Torch::ResourceType::SpawnData, 0); writer.Write((uint32_t)spawns.size()); for (auto s : spawns) { writer.Write(s.x); writer.Write(s.y); writer.Write(s.z); writer.Write(s.id); } writer.Finish(write); return std::nullopt; } std::optional> MK64::SpawnDataFactory::parse(std::vector& buffer, YAML::Node& node) { auto count = GetSafeNode(node, "count"); auto [_, segment] = Decompressor::AutoDecode(node, buffer); LUS::BinaryReader reader(segment.data, count * sizeof(MK64::ActorSpawnData)); reader.SetEndianness(Torch::Endianness::Big); std::vector spawns; for (size_t i = 0; i < count; i++) { auto x = reader.ReadInt16(); auto y = reader.ReadInt16(); auto z = reader.ReadInt16(); auto id = reader.ReadUInt16(); spawns.push_back(MK64::ActorSpawnData({ x, y, z, id })); } return std::make_shared(spawns); }