#pragma once #include namespace MK64 { struct UnkActorSpawnData { int16_t x; int16_t y; int16_t z; int16_t someId; int16_t unk8; }; class UnkSpawnDataData : public IParsedData { public: std::vector mSpawns; explicit UnkSpawnDataData(std::vector spawns) : mSpawns(spawns) {} }; class UnkSpawnDataHeaderExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class UnkSpawnDataBinaryExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class UnkSpawnDataCodeExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class UnkSpawnDataFactory : public BaseFactory { public: std::optional> parse(std::vector& buffer, YAML::Node& data) override; std::optional> parse_modding(std::vector& buffer, YAML::Node& data) override { return std::nullopt; } inline std::unordered_map> GetExporters() override { return { REGISTER(Code, UnkSpawnDataCodeExporter) REGISTER(Header, UnkSpawnDataHeaderExporter) REGISTER(Binary, UnkSpawnDataBinaryExporter) }; } bool SupportModdedAssets() override { return false; } }; }