#pragma once #include namespace OoT { enum class OoTAnimationType : uint32_t { Normal = 0, Link = 1, Curve = 2, Legacy = 3, }; struct RotationIndex { uint16_t x, y, z; }; struct CurveInterpKnot { uint16_t unk_00; int16_t unk_02; int16_t unk_04; int16_t unk_06; float unk_08; }; } // namespace OoT