#pragma once #include namespace SF64 { struct JointKey { uint16_t keys[6]; }; class AnimData : public IParsedData { public: int16_t mFrameCount; int16_t mLimbCount; uint32_t mDataOffset; uint32_t mKeyOffset; std::vector mFrameData; std::vector mJointKeys; AnimData(int16_t frameCount, int16_t limbCount, uint32_t dataOffset, std::vector frameData, uint32_t keyOffset, std::vector jointKeys); }; class AnimHeaderExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class AnimBinaryExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class AnimCodeExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class AnimFactory : public BaseFactory { public: std::optional> parse(std::vector& buffer, YAML::Node& data) override; bool CanPreviewCode() override { return true; } inline std::unordered_map> GetExporters() override { return { REGISTER(Code, AnimCodeExporter) REGISTER(Header, AnimHeaderExporter) REGISTER(Binary, AnimBinaryExporter) }; } }; }