#include "EnvironmentFactory.h" #include "spdlog/spdlog.h" #include #include "Companion.h" #include "utils/Decompressor.h" #include "utils/TorchUtils.h" #define VALUE_TO_ENUM(val, enumname, fallback) \ (Companion::Instance->GetEnumFromValue(enumname, val) \ .value_or("/*" + std::string(fallback) + " */ " + std::to_string(val))); #define VALUE_TO_XML_ENUM(val, enumname, fallback) \ (Companion::Instance->GetEnumFromValue(enumname, val).value_or(std::to_string(val))) SF64::EnvironmentData::EnvironmentData(int32_t type, int32_t ground, uint16_t bgColor, uint16_t seqId, int32_t fogR, int32_t fogG, int32_t fogB, int32_t fogN, int32_t fogF, Vec3f lightDir, int32_t lightR, int32_t lightG, int32_t lightB, int32_t ambR, int32_t ambG, int32_t ambB) : mType(type), mGround(ground), mBgColor(bgColor), mSeqId(seqId), mFogR(fogR), mFogG(fogG), mFogB(fogB), mFogN(fogN), mFogF(fogF), mLightDir(lightDir), mLightR(lightR), mLightG(lightG), mLightB(lightB), mAmbR(ambR), mAmbG(ambG), mAmbB(ambB) { } ExportResult SF64::EnvironmentHeaderExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { const auto symbol = GetSafeNode(node, "symbol", entryName); if (Companion::Instance->IsOTRMode()) { write << "static const ALIGN_ASSET(2) char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n"; return std::nullopt; } write << "extern Environment " << symbol << ";\n"; return std::nullopt; } ExportResult SF64::EnvironmentCodeExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { const auto symbol = GetSafeNode(node, "symbol", entryName); const auto offset = GetSafeNode(node, "offset"); auto env = std::static_pointer_cast(raw); write << "Environment " << symbol << " = {\n"; write << fourSpaceTab; auto type = VALUE_TO_ENUM(env->mType, "LevelType", "LEVELTYPE_UNK"); write << type << ", "; auto ground = VALUE_TO_ENUM(env->mGround, "GroundType", "GROUND_UNK"); write << ground << ", "; write << "0x" << std::hex << std::uppercase << env->mBgColor << ", "; if (env->mSeqId == 0xFFFF) { write << "SEQ_ID_NONE, "; } else { auto seqId = Companion::Instance->GetEnumFromValue("BgmSeqIds", env->mSeqId & 0xFF) .value_or("/* SEQ_ID_UNK */ " + std::to_string(env->mSeqId)); write << seqId << ((env->mSeqId < 0x8000) ? "" : " | SEQ_FLAG") << ", "; } write << std::dec << env->mFogR << ", "; write << env->mFogG << ", "; write << env->mFogB << ", "; write << env->mFogN << ", "; write << env->mFogF << ", "; write << env->mLightDir << ", "; write << env->mLightR << ", "; write << env->mLightG << ", "; write << env->mLightB << ", "; write << env->mAmbR << ", "; write << env->mAmbG << ", "; write << env->mAmbB << ",\n"; write << "};\n"; return offset + sizeof(EnvironmentData); } ExportResult SF64::EnvironmentBinaryExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { auto writer = LUS::BinaryWriter(); auto environment = std::static_pointer_cast(raw); WriteHeader(writer, Torch::ResourceType::Environment, 0); writer.Write(environment->mType); writer.Write(environment->mGround); writer.Write(environment->mBgColor); writer.Write(environment->mSeqId); writer.Write(environment->mFogR); writer.Write(environment->mFogG); writer.Write(environment->mFogB); writer.Write(environment->mFogN); writer.Write(environment->mFogF); writer.Write(environment->mLightDir.x); writer.Write(environment->mLightDir.y); writer.Write(environment->mLightDir.z); writer.Write(environment->mLightR); writer.Write(environment->mLightG); writer.Write(environment->mLightB); writer.Write(environment->mAmbR); writer.Write(environment->mAmbG); writer.Write(environment->mAmbB); writer.Finish(write); return std::nullopt; } void AppendNode(tinyxml2::XMLDocument& doc, tinyxml2::XMLElement* root, const std::string& name, const std::string value) { auto node = doc.NewElement(name.c_str()); node->SetText(value.c_str()); root->InsertEndChild(node); } void AppendSeqNode(tinyxml2::XMLDocument& doc, tinyxml2::XMLElement* root, uint16_t id) { auto node = doc.NewElement("Sequence"); if (id == 0xFFFF) { node->SetAttribute("ID", "SEQ_ID_UNK"); node->SetAttribute("Flag", "0"); } else { bool flag = id < 0x8000; if (!flag) { id &= 0x7FFF; } node->SetText(VALUE_TO_XML_ENUM(id, "BgmSeqIds", std::to_string(id)).c_str()); node->SetAttribute("Flag", flag ? "0" : "1"); } root->InsertEndChild(node); } ExportResult SF64::EnvironmentXMLExporter::Export(std::ostream& write, std::shared_ptr raw, std::string& entryName, YAML::Node& node, std::string* replacement) { const auto symbol = GetSafeNode(node, "symbol", entryName); auto env = std::static_pointer_cast(raw); tinyxml2::XMLPrinter printer; tinyxml2::XMLDocument environment; tinyxml2::XMLElement* root = environment.NewElement("Environment"); *replacement += ".meta"; AppendNode(environment, root, "Type", VALUE_TO_XML_ENUM(env->mType, "LevelType", "LEVELTYPE_UNK")); AppendNode(environment, root, "Ground", VALUE_TO_XML_ENUM(env->mGround, "GroundType", "GROUND_UNK")); AppendSeqNode(environment, root, env->mSeqId); { auto item = environment.NewElement("Background"); item->SetAttribute("R", (env->mBgColor >> 10) & 0x1F); item->SetAttribute("G", (env->mBgColor >> 5) & 0x1F); item->SetAttribute("B", env->mBgColor & 0x1F); root->InsertEndChild(item); } { auto item = environment.NewElement("Fog"); item->SetAttribute("R", env->mFogR); item->SetAttribute("G", env->mFogG); item->SetAttribute("B", env->mFogB); item->SetAttribute("Near", env->mFogN); item->SetAttribute("Far", env->mFogF); root->InsertEndChild(item); } { auto item = environment.NewElement("Light"); item->SetAttribute("R", env->mLightR); item->SetAttribute("G", env->mLightG); item->SetAttribute("B", env->mLightB); item->SetAttribute("xDir", env->mLightDir.x); item->SetAttribute("yDir", env->mLightDir.y); item->SetAttribute("zDir", env->mLightDir.z); root->InsertEndChild(item); } { auto item = environment.NewElement("Ambient"); item->SetAttribute("R", env->mAmbR); item->SetAttribute("G", env->mAmbG); item->SetAttribute("B", env->mAmbB); root->InsertEndChild(item); } environment.InsertEndChild(root); environment.Accept(&printer); write.write(printer.CStr(), printer.CStrSize() - 1); return std::nullopt; } std::optional> SF64::EnvironmentFactory::parse(std::vector& buffer, YAML::Node& node) { auto [_, segment] = Decompressor::AutoDecode(node, buffer, sizeof(SF64::EnvironmentData)); LUS::BinaryReader reader(segment.data, segment.size); reader.SetEndianness(Torch::Endianness::Big); Vec3f lightDir; int32_t type = reader.ReadInt32(); int32_t ground = reader.ReadInt32(); uint16_t bgColor = reader.ReadUInt16(); uint16_t seqId = reader.ReadUInt16(); int32_t fogR = reader.ReadInt32(); int32_t fogG = reader.ReadInt32(); int32_t fogB = reader.ReadInt32(); int32_t fogN = reader.ReadInt32(); int32_t fogF = reader.ReadInt32(); lightDir.x = reader.ReadFloat(); lightDir.y = reader.ReadFloat(); lightDir.z = reader.ReadFloat(); int32_t lightR = reader.ReadInt32(); int32_t lightG = reader.ReadInt32(); int32_t lightB = reader.ReadInt32(); int32_t ambR = reader.ReadInt32(); int32_t ambG = reader.ReadInt32(); int32_t ambB = reader.ReadInt32(); return std::make_shared(type, ground, bgColor, seqId, fogR, fogG, fogB, fogN, fogF, lightDir, lightR, lightG, lightB, ambR, ambG, ambB); }