#pragma once #include "../BaseFactory.h" namespace SF64 { class ScriptData : public IParsedData { public: std::vector mPtrs; std::vector mCmds; std::map mSizeMap; uint32_t mCmdsStart; uint32_t mPtrsStart; ScriptData(std::vector ptrs, std::vector cmds, std::map sizeMap, uint32_t ptrsStart, uint32_t cmdsStart); }; class ScriptHeaderExporter : public BaseExporter { void Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class ScriptBinaryExporter : public BaseExporter { void Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class ScriptCodeExporter : public BaseExporter { void Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class ScriptFactory : public BaseFactory { public: std::optional> parse(std::vector& buffer, YAML::Node& data) override; std::optional> parse_modding(std::vector& buffer, YAML::Node& data) override { return std::nullopt; } inline std::unordered_map> GetExporters() override { return { REGISTER(Code, ScriptCodeExporter) REGISTER(Header, ScriptHeaderExporter) REGISTER(Binary, ScriptBinaryExporter) }; } bool SupportModdedAssets() override { return false; } }; }