#pragma once #include "factories/BaseFactory.h" #include "behavior/BehaviorCommand.h" typedef std::variant BehaviorArgument; enum class BehaviorArgumentType { U8, S8, U16, S16, U32, S32, F32, PTR }; namespace SM64 { struct BehaviorCommand { BehaviorOpcode opcode; std::vector arguments; BehaviorCommand(BehaviorOpcode opcode, std::vector arguments) : opcode(opcode), arguments(arguments) {} }; class BehaviorScriptData : public IParsedData { public: std::vector mCommands; BehaviorScriptData(std::vector commands) : mCommands(std::move(commands)) {} }; class BehaviorScriptHeaderExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class BehaviorScriptBinaryExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class BehaviorScriptCodeExporter : public BaseExporter { ExportResult Export(std::ostream& write, std::shared_ptr data, std::string& entryName, YAML::Node& node, std::string* replacement) override; }; class BehaviorScriptFactory : public BaseFactory { public: bool CanPreviewCode() override { return true; } std::optional> parse(std::vector& buffer, YAML::Node& data) override; inline std::unordered_map> GetExporters() override { return { REGISTER(Code, BehaviorScriptCodeExporter) REGISTER(Header, BehaviorScriptHeaderExporter) REGISTER(Binary, BehaviorScriptBinaryExporter) }; } }; }