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BK64::SpriteFrameHeader Struct Reference

#include <SpriteFactory.h>

Public Attributes

int16_t x
int16_t y
int16_t w
int16_t h
int16_t unkA
int16_t unkC
int16_t unkE
int16_t unk10
int16_t unk12

Detailed Description

One frame's header out of the ROM sprite struct. This is BKSpriteFrame in the decomp.


The documentation for this struct was generated from the following file: