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#include "LightsFactory.h"
#include "utils/Decompressor.h"
#include "spdlog/spdlog.h"
#include "Companion.h"
ExportResult LightsHeaderExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if(Companion::Instance->IsOTRMode()){
write << "static const char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return std::nullopt;
}
const auto offset = GetSafeNode<uint32_t>(node, "offset");
const auto searchTable = Companion::Instance->SearchTable(offset);
if(searchTable.has_value()){
const auto [name, start, end, mode] = searchTable.value();
if(start != offset){
return std::nullopt;
}
write << "extern Lights1" << name << "[];\n";
} else {
write << "extern Lights1 " << symbol << ";\n";
}
return std::nullopt;
}
ExportResult LightsCodeExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
auto light = std::static_pointer_cast<LightsData>(raw)->mLights;
auto symbol = GetSafeNode(node, "symbol", entryName);
const auto offset = GetSafeNode<uint32_t>(node, "offset");
const auto searchTable = Companion::Instance->SearchTable(offset);
if(searchTable.has_value()){
const auto [name, start, end, mode] = searchTable.value();
if(start == offset){
write << "Lights1 " << name << "[] = {\n";
}
// Ambient
auto r = (int16_t) light.a.l.col[0];
auto g = (int16_t) light.a.l.col[1];
auto b = (int16_t) light.a.l.col[2];
// Diffuse
auto r2 = (int16_t) light.l[0].l.col[0];
auto g2 = (int16_t) light.l[0].l.col[1];
auto b2 = (int16_t) light.l[0].l.col[2];
// Direction
auto x = (int16_t) light.l[0].l.dir[0];
auto y = (int16_t) light.l[0].l.dir[1];
auto z = (int16_t) light.l[0].l.dir[2];
SPDLOG_INFO("Read light: {:X} {:X} {:X} {:X} {:X}", r, g, b, r2, g2);
write << fourSpaceTab << "gdSPDefLights1(\n";
write << fourSpaceTab;
write << r << ", " << g << ", " << b << ",\n";
write << fourSpaceTab;
write << r2 << ", " << g2 << ", " << b2 << ", " << x << ", " << y << ", " << z << "\n";
write << fourSpaceTab << "),\n";
if (end == offset) {
write << "};\n\n";
}
} else {
write << "Lights1 " << symbol << " = gdSPDefLights1(\n";
// Ambient
auto r = (int16_t) light.a.l.col[0];
auto g = (int16_t) light.a.l.col[1];
auto b = (int16_t) light.a.l.col[2];
// Diffuse
auto r2 = (int16_t) light.l[0].l.col[0];
auto g2 = (int16_t) light.l[0].l.col[1];
auto b2 = (int16_t) light.l[0].l.col[2];
// Direction
auto x = (int16_t) light.l[0].l.dir[0];
auto y = (int16_t) light.l[0].l.dir[1];
auto z = (int16_t) light.l[0].l.dir[2];
SPDLOG_INFO("Read light: {:X} {:X} {:X} {:X} {:X}", r, g, b, r2, g2);
write << fourSpaceTab;
write << r << ", " << g << ", " << b << ",\n";
write << fourSpaceTab;
write << r2 << ", " << g2 << ", " << b2 << ", " << x << ", " << y << ", " << z << "\n";
write << ");\n\n";
}
return std::nullopt;
}
ExportResult LightsBinaryExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
auto light = std::static_pointer_cast<LightsData>(raw)->mLights;
auto writer = LUS::BinaryWriter();
auto size = sizeof(light.l) / sizeof(LightRaw);
WriteHeader(writer, LUS::ResourceType::Lights, 0);
writer.Write(reinterpret_cast<char*>(light.a.l.col), 3);
writer.Write(reinterpret_cast<char*>(light.a.l.colc), 3);
writer.Write(static_cast<uint32_t>(size));
for(size_t i = 0; i < size; i++) {
writer.Write(reinterpret_cast<char*>(light.l[i].l.col), 3);
writer.Write(reinterpret_cast<char*>(light.l[i].l.colc), 3);
writer.Write(reinterpret_cast<char*>(light.l[i].l.dir), 3);
}
writer.Finish(write);
writer.Close();
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> LightsFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
auto decoded = Decompressor::AutoDecode(node, buffer);
auto [_, segment] = Decompressor::AutoDecode(node, buffer);
LUS::BinaryReader reader(segment.data, sizeof(Lights1Raw));
reader.SetEndianness(LUS::Endianness::Big);
Lights1Raw lights;
// Directional light
// Ambient
auto r = (uint8_t)reader.ReadInt8();
auto g = (uint8_t)reader.ReadInt8();
auto b = (uint8_t)reader.ReadInt8();
//auto nil = reader.ReadInt32();
reader.Seek(5, LUS::SeekOffsetType::Current);
// Diffuse copy
auto r2 = reader.ReadUByte();
auto g2 = reader.ReadUByte();
auto b2 = reader.ReadUByte();
reader.Seek(5, LUS::SeekOffsetType::Current);
// Direction
auto x = reader.ReadInt8();
auto y = reader.ReadInt8();
auto z = reader.ReadInt8();
// TODO: This is a hack, but it works for now.
// The struct has several copies/padding. The zeros skip those for gdSPDefLights1.
lights = {r, g, b, 0, 0, 0, 0, 0, r2, g2, b2, 0, 0, 0, 0, 0, x, y, z};
return std::make_shared<LightsData>(lights);
}
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