1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
#pragma once
#include "../BaseFactory.h"
#include "types/Vec3D.h"
namespace SF64 {
class TriangleData : public IParsedData {
public:
std::vector<Vec3s> mTris;
std::vector<std::vector<Vec3f>> mMeshes;
TriangleData(std::vector<Vec3s> tris, std::vector<std::vector<Vec3f>> meshes);
};
class TriangleHeaderExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class TriangleBinaryExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class TriangleCodeExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class TriangleFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
std::optional<std::shared_ptr<IParsedData>> parse_modding(std::vector<uint8_t>& buffer, YAML::Node& data) override {
return std::nullopt;
}
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, TriangleCodeExporter)
REGISTER(Header, TriangleHeaderExporter)
REGISTER(Binary, TriangleBinaryExporter)
};
}
bool SupportModdedAssets() override { return false; }
};
}
|