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<title>ZAPDTR/ZAPD/Declaration.h, branch soh-macready</title>
<subtitle>Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/'/>
<entry>
<title>Add stdint headers (#1) (#2832)</title>
<updated>2023-05-08T00:23:12+00:00</updated>
<author>
<name>Lutzx</name>
<email>58432926+Lutzx@users.noreply.github.com</email>
</author>
<published>2023-05-08T00:23:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=8bea68d1e6a5cd641ca3251363502d7073d4ee41'/>
<id>8bea68d1e6a5cd641ca3251363502d7073d4ee41</id>
<content type='text'>
* Add stdint header

* Add stdint header

Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add stdint header

* Add stdint header

Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Added support for multiple game versions (#107)</title>
<updated>2022-03-31T23:42:44+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2022-03-31T23:42:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=b805bf5641da5051ba3ce67b516a253961789aaa'/>
<id>b805bf5641da5051ba3ce67b516a253961789aaa</id>
<content type='text'>
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker &lt;7463599+Jack-Walker@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker &lt;7463599+Jack-Walker@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git</title>
<updated>2022-03-22T01:54:48+00:00</updated>
<author>
<name>M4xw</name>
<email>m4x@m4xw.net</email>
</author>
<published>2022-03-22T01:54:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=5ff2df23782b302c73ab08095be9708d26c0d3a2'/>
<id>5ff2df23782b302c73ab08095be9708d26c0d3a2</id>
<content type='text'>
subrepo:
  subdir:   "ZAPDTR"
  merged:   "a53a53ea4"
upstream:
  origin:   "https://github.com/HarbourMasters/ZAPDTR.git"
  branch:   "master"
  commit:   "a53a53ea4"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
</content>
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<pre>
subrepo:
  subdir:   "ZAPDTR"
  merged:   "a53a53ea4"
upstream:
  origin:   "https://github.com/HarbourMasters/ZAPDTR.git"
  branch:   "master"
  commit:   "a53a53ea4"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
</pre>
</div>
</content>
</entry>
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