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<title>ZAPDTR/ZAPD/ExecutableMain.cpp, branch develop</title>
<subtitle>Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines</subtitle>
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<entry>
<title>Convert `size_t` reporting pointers to `std::atomic&lt;size_t&gt;` for thread safety. (#35)</title>
<updated>2026-01-12T02:25:02+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2026-01-12T02:25:02+00:00</published>
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<entry>
<title>External Progress Reporting (#33)</title>
<updated>2025-12-03T16:21:39+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@live.com</email>
</author>
<published>2025-12-03T16:21:39+00:00</published>
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<entry>
<title>update to latest version used by SoH</title>
<updated>2023-10-18T02:04:12+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-10-18T02:04:12+00:00</published>
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