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<title>ZAPDTR/ZAPD/OtherStructs/CutsceneMM_Commands.cpp, branch develop</title>
<subtitle>Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines</subtitle>
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<entry>
<title>Removed StringHelper in favor of the LUS one (#38)</title>
<updated>2026-05-30T18:11:32+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-05-30T18:11:32+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>conflict</title>
<updated>2024-01-31T00:08:37+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-31T00:08:37+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Implement CKeyframe (#315)</title>
<updated>2024-01-30T23:48:52+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-30T23:48:52+00:00</published>
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<id>bd3e38a4e048c382d0cb3aba9a925cd2d8d5e3eb</id>
<content type='text'>
* KeyFrameSkels

* KeyFrameAnimation

* Cleanup text output

* format

* PR Fixes.</content>
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<pre>
* KeyFrameSkels

* KeyFrameAnimation

* Cleanup text output

* format

* PR Fixes.</pre>
</div>
</content>
</entry>
<entry>
<title>conflicts</title>
<updated>2024-01-10T01:57:31+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-10T01:57:31+00:00</published>
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<id>f30b7de367aceb8d3d09d12f4880bf4bd75972dd</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Mm spline fixes (#311)</title>
<updated>2024-01-10T01:17:20+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-10T01:17:20+00:00</published>
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<id>9601f2699c142bb8273d33763ef4d84e8a7d650f</id>
<content type='text'>
* Add enum file

* Last fix</content>
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* Add enum file

* Last fix</pre>
</div>
</content>
</entry>
<entry>
<title>Fix typo</title>
<updated>2024-01-09T03:50:21+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2024-01-09T03:50:21+00:00</published>
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<id>5238d604ecb8d661008c1e1be64889f13cb054ec</id>
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</pre>
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</content>
</entry>
<entry>
<title>Removed debug code</title>
<updated>2024-01-09T03:30:10+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2024-01-09T03:30:10+00:00</published>
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<id>6b1e8a8fa249b74796b9bc54ccc8cf81aa124ffb</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Implement CS Splines for MM (#310)</title>
<updated>2024-01-09T02:01:24+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-09T02:01:24+00:00</published>
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<id>572b13236bebbd2e4c4e9c78a02f995fb730d151</id>
<content type='text'>
* wip

* Finished.</content>
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<pre>
* wip

* Finished.</pre>
</div>
</content>
</entry>
<entry>
<title>Use Enum names for Ocarina Actions and Sequence IDs (#307)</title>
<updated>2024-01-07T16:13:34+00:00</updated>
<author>
<name>Yanis42</name>
<email>35189056+Yanis42@users.noreply.github.com</email>
</author>
<published>2024-01-07T16:13:34+00:00</published>
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<id>2b6f459b9523603168b6869cf03057a0d68d5f89</id>
<content type='text'>
* oot

* mm prep (and small oot fix)

* format

* minor mm change</content>
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* oot

* mm prep (and small oot fix)

* format

* minor mm change</pre>
</div>
</content>
</entry>
<entry>
<title>Use Player Cue Ids enum (#306)</title>
<updated>2024-01-07T15:34:47+00:00</updated>
<author>
<name>Yanis42</name>
<email>35189056+Yanis42@users.noreply.github.com</email>
</author>
<published>2024-01-07T15:34:47+00:00</published>
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<id>ab16e164220edda4de9d5146d6a81d94bbf37383</id>
<content type='text'>
* implement player cue ids

* format

* Merge remote-tracking branch 'upstream/master' into player_cue_id</content>
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<pre>
* implement player cue ids

* format

* Merge remote-tracking branch 'upstream/master' into player_cue_id</pre>
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</content>
</entry>
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