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<title>ZAPDTR/ZAPD/ZArray.cpp, branch develop</title>
<subtitle>Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines</subtitle>
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<entry>
<title>Removed StringHelper in favor of the LUS one (#38)</title>
<updated>2026-05-30T18:11:32+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-05-30T18:11:32+00:00</published>
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<entry>
<title>Merge branch 'JackMaster' into mergeJackOntoSquash</title>
<updated>2023-10-18T04:09:24+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-10-18T04:09:24+00:00</published>
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<content type='text'>
Conflicts:
	ZAPD/Declaration.h
	ZAPD/Globals.cpp
	ZAPD/Globals.h
	ZAPD/Main.cpp
	ZAPD/OtherStructs/SkinLimbStructs.cpp
	ZAPD/OtherStructs/SkinLimbStructs.h
	ZAPD/ZAnimation.cpp
	ZAPD/ZCollision.cpp
	ZAPD/ZCollision.h
	ZAPD/ZDisplayList.cpp
	ZAPD/ZFile.cpp
	ZAPD/ZLimb.cpp
	ZAPD/ZLimb.h
	ZAPD/ZPath.cpp
	ZAPD/ZResource.h
	ZAPD/ZRoom/Commands/SetCsCamera.cpp
	ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp
	ZAPD/ZRoom/Commands/SetCutscenes.cpp
	ZAPD/ZRoom/Commands/SetCutscenes.h
	ZAPD/ZRoom/Commands/SetEntranceList.cpp
	ZAPD/ZRoom/Commands/SetLightingSettings.cpp
	ZAPD/ZRoom/Commands/SetMesh.cpp
	ZAPD/ZRoom/Commands/SetMinimapList.cpp
	ZAPD/ZTexture.cpp
	ZAPDUtils/Makefile
	ZAPDUtils/Utils/BitConverter.h
	ZAPDUtils/Utils/Directory.h
	ZAPDUtils/Utils/File.h
	ZAPDUtils/Utils/Path.h
	ZAPDUtils/Utils/StringHelper.h
	ZAPDUtils/ZAPDUtils.vcxproj
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<pre>
Conflicts:
	ZAPD/Declaration.h
	ZAPD/Globals.cpp
	ZAPD/Globals.h
	ZAPD/Main.cpp
	ZAPD/OtherStructs/SkinLimbStructs.cpp
	ZAPD/OtherStructs/SkinLimbStructs.h
	ZAPD/ZAnimation.cpp
	ZAPD/ZCollision.cpp
	ZAPD/ZCollision.h
	ZAPD/ZDisplayList.cpp
	ZAPD/ZFile.cpp
	ZAPD/ZLimb.cpp
	ZAPD/ZLimb.h
	ZAPD/ZPath.cpp
	ZAPD/ZResource.h
	ZAPD/ZRoom/Commands/SetCsCamera.cpp
	ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp
	ZAPD/ZRoom/Commands/SetCutscenes.cpp
	ZAPD/ZRoom/Commands/SetCutscenes.h
	ZAPD/ZRoom/Commands/SetEntranceList.cpp
	ZAPD/ZRoom/Commands/SetLightingSettings.cpp
	ZAPD/ZRoom/Commands/SetMesh.cpp
	ZAPD/ZRoom/Commands/SetMinimapList.cpp
	ZAPD/ZTexture.cpp
	ZAPDUtils/Makefile
	ZAPDUtils/Utils/BitConverter.h
	ZAPDUtils/Utils/Directory.h
	ZAPDUtils/Utils/File.h
	ZAPDUtils/Utils/Path.h
	ZAPDUtils/Utils/StringHelper.h
	ZAPDUtils/ZAPDUtils.vcxproj
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</entry>
<entry>
<title>update to latest version used by SoH</title>
<updated>2023-10-18T02:04:12+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-10-18T02:04:12+00:00</published>
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<entry>
<title>Some cleanup and refactoring (#295)</title>
<updated>2023-05-31T02:07:11+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2023-05-31T02:07:11+00:00</published>
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<content type='text'>
* Cleaned up Main and improved documentation

* Moved ZRoom::GetDeclarationSizeFromNeighbor into ZFile

* Fixed compile issue</content>
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* Cleaned up Main and improved documentation

* Moved ZRoom::GetDeclarationSizeFromNeighbor into ZFile

* Fixed compile issue</pre>
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</content>
</entry>
<entry>
<title>Cleaned up and Documented Declaration Class (#290)</title>
<updated>2023-05-05T02:36:23+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2023-05-05T02:36:23+00:00</published>
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<entry>
<title>Waterbox nodes (#289)</title>
<updated>2023-05-05T00:05:45+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2023-05-05T00:05:45+00:00</published>
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<content type='text'>
* Waterbox nodes

* emplace

* VS Filters.</content>
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* Waterbox nodes

* emplace

* VS Filters.</pre>
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</content>
</entry>
<entry>
<title>Fixed issue with include paths on Windows (#284)</title>
<updated>2023-05-01T01:23:26+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2023-05-01T01:23:26+00:00</published>
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</entry>
<entry>
<title>Surface types</title>
<updated>2022-08-04T20:58:10+00:00</updated>
<author>
<name>louist103</name>
<email>louist103@gmail.com</email>
</author>
<published>2022-08-04T20:58:10+00:00</published>
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</entry>
<entry>
<title>Done?</title>
<updated>2022-07-31T02:24:40+00:00</updated>
<author>
<name>Louis</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-06-27T16:32:52+00:00</published>
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</entry>
<entry>
<title>add collision poly (#246)</title>
<updated>2022-04-07T03:23:21+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-04-07T03:23:21+00:00</published>
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