<feed xmlns='http://www.w3.org/2005/Atom'>
<title>ZAPDTR/ZAPD/ZRoom/Commands, branch JackMaster</title>
<subtitle>Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/'/>
<entry>
<title>Update old names to newer ones (#305)</title>
<updated>2023-10-17T03:56:49+00:00</updated>
<author>
<name>Yanis42</name>
<email>35189056+Yanis42@users.noreply.github.com</email>
</author>
<published>2023-10-17T03:56:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=094e797349c86d0baef4a624962f4287aefdfef2'/>
<id>094e797349c86d0baef4a624962f4287aefdfef2</id>
<content type='text'>
* JointKey -&gt; LegacyJointKey

* CamData -&gt; BgCamInfo

* TransformData -&gt; CurveInterpKnot

* TransformUpdateIndex -&gt; CurveAnimationHeader

* SkelCurveLimbList -&gt; CurveSkeletonHeader

* LightSettings -&gt; EnvLightSettings

* EntranceEntry -&gt; Spawn

* PolygonDlist -&gt; RoomShapeDListsEntry

* PolygonType0 -&gt; RoomShapeNormal,
MeshHeader1Single -&gt; RoomShapeImageSingle

* BgImage -&gt; RoomShapeImageMultiBgEntry

* MeshHeader1Multi -&gt; RoomShapeImageMulti
PolygonDlist2 -&gt; RoomShapeCullableEntry

* PolygonType2 -&gt; RoomShapeCullable

* SCENE_CMD_MESH -&gt; SCENE_CMD_ROOM_SHAPE

* implement enum parsing + use NaviQuestHintFileId

* Struct_800A57C0 -&gt; SkinVertex

* Struct_800A598C_2 -&gt; SkinTransformation

* Struct_800A5E28 -&gt; SkinAnimatedLimbData

* Struct_800A598C -&gt; SkinLimbModif

* fix MM issues

* LinkAnimationHeader -&gt; PlayerAnimationHeader (MM)

* CsCameraEntry -&gt; ActorCsCamInfo (MM)

* remaining scene commands (MM)

* format

* removed useless comment

* name skinlimb members

* format

* fixed indentation</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* JointKey -&gt; LegacyJointKey

* CamData -&gt; BgCamInfo

* TransformData -&gt; CurveInterpKnot

* TransformUpdateIndex -&gt; CurveAnimationHeader

* SkelCurveLimbList -&gt; CurveSkeletonHeader

* LightSettings -&gt; EnvLightSettings

* EntranceEntry -&gt; Spawn

* PolygonDlist -&gt; RoomShapeDListsEntry

* PolygonType0 -&gt; RoomShapeNormal,
MeshHeader1Single -&gt; RoomShapeImageSingle

* BgImage -&gt; RoomShapeImageMultiBgEntry

* MeshHeader1Multi -&gt; RoomShapeImageMulti
PolygonDlist2 -&gt; RoomShapeCullableEntry

* PolygonType2 -&gt; RoomShapeCullable

* SCENE_CMD_MESH -&gt; SCENE_CMD_ROOM_SHAPE

* implement enum parsing + use NaviQuestHintFileId

* Struct_800A57C0 -&gt; SkinVertex

* Struct_800A598C_2 -&gt; SkinTransformation

* Struct_800A5E28 -&gt; SkinAnimatedLimbData

* Struct_800A598C -&gt; SkinLimbModif

* fix MM issues

* LinkAnimationHeader -&gt; PlayerAnimationHeader (MM)

* CsCameraEntry -&gt; ActorCsCamInfo (MM)

* remaining scene commands (MM)

* format

* removed useless comment

* name skinlimb members

* format

* fixed indentation</pre>
</div>
</content>
</entry>
<entry>
<title>Update OoT and MM's cutscene names (#303)</title>
<updated>2023-10-08T19:27:57+00:00</updated>
<author>
<name>Yanis42</name>
<email>35189056+Yanis42@users.noreply.github.com</email>
</author>
<published>2023-10-08T19:27:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=338e35f89afc905399ad90c952d154ae7b20bf75'/>
<id>338e35f89afc905399ad90c952d154ae7b20bf75</id>
<content type='text'>
* progress

* fixed non-matching issues

* moved the enums to their own file &amp; improvements

* format

* split MM and OoT

* more cleanup

* initial MM update

* MM improvements

* format

* class/function name update

* reduce the amount of zeroes (match)

* enum rename

* format

* removed hardcoded enums for OoT

* review 1

* remove mm hardcoded enums

* format

* ActorCutscene -&gt; CutsceneEntry
CutsceneEntry -&gt; CutsceneScriptEntry

* format

* some changes in (actor) cutsceneentry

* config "CutsceneEnumData" -&gt; "EnumData"

* add ``else if``s inside ``ConfigFunc_EnumData``

* more ``else if``s

* removed reference in ``~CutsceneCommand``</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* progress

* fixed non-matching issues

* moved the enums to their own file &amp; improvements

* format

* split MM and OoT

* more cleanup

* initial MM update

* MM improvements

* format

* class/function name update

* reduce the amount of zeroes (match)

* enum rename

* format

* removed hardcoded enums for OoT

* review 1

* remove mm hardcoded enums

* format

* ActorCutscene -&gt; CutsceneEntry
CutsceneEntry -&gt; CutsceneScriptEntry

* format

* some changes in (actor) cutsceneentry

* config "CutsceneEnumData" -&gt; "EnumData"

* add ``else if``s inside ``ConfigFunc_EnumData``

* more ``else if``s

* removed reference in ``~CutsceneCommand``</pre>
</div>
</content>
</entry>
<entry>
<title>Some cleanup and refactoring (#295)</title>
<updated>2023-05-31T02:07:11+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2023-05-31T02:07:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=bd87285d719e738a8baee8f11d4d6ffce0ab24a0'/>
<id>bd87285d719e738a8baee8f11d4d6ffce0ab24a0</id>
<content type='text'>
* Cleaned up Main and improved documentation

* Moved ZRoom::GetDeclarationSizeFromNeighbor into ZFile

* Fixed compile issue</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Cleaned up Main and improved documentation

* Moved ZRoom::GetDeclarationSizeFromNeighbor into ZFile

* Fixed compile issue</pre>
</div>
</content>
</entry>
<entry>
<title>Cleaned up and Documented Declaration Class (#290)</title>
<updated>2023-05-05T02:36:23+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2023-05-05T02:36:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=ecc25616ec90e14f3ddcf3c703b7a29d6ccf1f95'/>
<id>ecc25616ec90e14f3ddcf3c703b7a29d6ccf1f95</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>MM Minimap fixes. (#265)</title>
<updated>2023-01-01T16:54:06+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2023-01-01T16:54:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=5786abbdd2d0fd14907e03575a0bd972c1fe9b28'/>
<id>5786abbdd2d0fd14907e03575a0bd972c1fe9b28</id>
<content type='text'>
* S16 for unk4

* Fix for MZX</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* S16 for unk4

* Fix for MZX</pre>
</div>
</content>
</entry>
<entry>
<title>Read from an external file for entrance lists (#271)</title>
<updated>2022-12-06T04:19:25+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-12-06T04:19:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=a80f36ca0f003a3901fc781505f707ca2ef4c63a'/>
<id>a80f36ca0f003a3901fc781505f707ca2ef4c63a</id>
<content type='text'>
* Read from entrance list file

* Remove switch.

* Add check for special entrances.

* Ignore warning for GCC in specific spot.

* u</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Read from entrance list file

* Remove switch.

* Add check for special entrances.

* Ignore warning for GCC in specific spot.

* u</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #266 from louist103/actorList</title>
<updated>2022-11-17T03:11:44+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-11-17T03:11:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=645444f209bfeca025b3862548a59d31ef9bca08'/>
<id>645444f209bfeca025b3862548a59d31ef9bca08</id>
<content type='text'>
ActorList file node.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
ActorList file node.</pre>
</div>
</content>
</entry>
<entry>
<title>add uintptr_t cast</title>
<updated>2022-11-12T22:37:23+00:00</updated>
<author>
<name>louis</name>
<email>louist103@gmail.com</email>
</author>
<published>2022-11-12T22:37:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=d6777bfad83930e1dc065683441b8a9e218bc05e'/>
<id>d6777bfad83930e1dc065683441b8a9e218bc05e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix crash from destructor.</title>
<updated>2022-10-25T15:00:27+00:00</updated>
<author>
<name>louist103</name>
<email>louist103@gmail.com</email>
</author>
<published>2022-10-25T15:00:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=6315fea675deb209ebeae75dd032d2bbe01be083'/>
<id>6315fea675deb209ebeae75dd032d2bbe01be083</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>ActorList file node.</title>
<updated>2022-10-25T14:47:22+00:00</updated>
<author>
<name>louist103</name>
<email>louist103@gmail.com</email>
</author>
<published>2022-10-25T14:47:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ZAPDTR/commit/?id=0293bafafe118dde1a238ea2546940302eb1baa9'/>
<id>0293bafafe118dde1a238ea2546940302eb1baa9</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
