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<title>ZAPDTR/ZAPD/ZString.h, branch master</title>
<subtitle>Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines</subtitle>
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<entry>
<title>update to latest version used by SoH</title>
<updated>2023-10-18T02:04:12+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-10-18T02:04:12+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>ZResource cleanup (#178)</title>
<updated>2021-10-05T16:55:55+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-10-05T16:55:55+00:00</published>
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<content type='text'>
* Add some general use methods to ZResource

* change zarray

* adapt ztexture

* Clean up ZCollision, ZPath, ZScalar and ZVector

* cleanup background

* cleanup zmtx

* Clean up skeleton and limb

* mark GetSourceTypeName as abstract

* Remove redundant ExtractFromXML

* Reorder stuff to minimize changes in github

* remove extra ZDisplayList constructor

* Remove using namespace tinyxml2;

* run formatter

* Add some brief descriptions, and remove some methods

* Remove trivials GetSourceOutputCode and a bit of cleanup

* Add more descriptions to methods

* Fix blob build

* improve descriptions a bit

* Run formatter

* Now builds

* Add attributes and fix some warnings

* format

* fix merge issues

* fix merge issues and some clang warnings

* format

* Run formatter

* Fix merge issues

* Format

* add SEGMENTED_NULL

* Fix merge issues

* Run format

* dumb fix

* whoops

* format

* whoops</content>
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<pre>
* Add some general use methods to ZResource

* change zarray

* adapt ztexture

* Clean up ZCollision, ZPath, ZScalar and ZVector

* cleanup background

* cleanup zmtx

* Clean up skeleton and limb

* mark GetSourceTypeName as abstract

* Remove redundant ExtractFromXML

* Reorder stuff to minimize changes in github

* remove extra ZDisplayList constructor

* Remove using namespace tinyxml2;

* run formatter

* Add some brief descriptions, and remove some methods

* Remove trivials GetSourceOutputCode and a bit of cleanup

* Add more descriptions to methods

* Fix blob build

* improve descriptions a bit

* Run formatter

* Now builds

* Add attributes and fix some warnings

* format

* fix merge issues

* fix merge issues and some clang warnings

* format

* Run formatter

* Fix merge issues

* Format

* add SEGMENTED_NULL

* Fix merge issues

* Run format

* dumb fix

* whoops

* format

* whoops</pre>
</div>
</content>
</entry>
<entry>
<title>Fix compilation with -Wextra (#164)</title>
<updated>2021-09-12T20:25:37+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2021-09-12T20:25:37+00:00</published>
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<id>90662f3cbade844c8edc3943ab8252e334b6166a</id>
<content type='text'>
* add -Wextra -Werror

* remove void arg in GfxdCallback_FormatSingleEntry

* mark CRC32 functions as maybe_unused

* remove useless comment

* fix clang warnings

* replace (void) with [[maybe_unused]]

* run make format</content>
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<pre>
* add -Wextra -Werror

* remove void arg in GfxdCallback_FormatSingleEntry

* mark CRC32 functions as maybe_unused

* remove useless comment

* fix clang warnings

* replace (void) with [[maybe_unused]]

* run make format</pre>
</div>
</content>
</entry>
<entry>
<title>Add const to most functions that need it and remove all "using namespace std" (#132)</title>
<updated>2021-05-08T16:27:38+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2021-05-08T16:27:38+00:00</published>
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<id>a357277e412b5e8f0f2f0578c7d7d213e8744c8d</id>
<content type='text'>
* started on basic type errors

* Done. For now

* remove libgfxd binary

* const

* no more namespace std

* revert alloca

* re add a few missing consts</content>
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<pre>
* started on basic type errors

* Done. For now

* remove libgfxd binary

* const

* no more namespace std

* revert alloca

* re add a few missing consts</pre>
</div>
</content>
</entry>
<entry>
<title>Add `ZString` resource (#130)</title>
<updated>2021-05-05T22:45:58+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2021-05-05T22:45:58+00:00</published>
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<id>ae468e0c343a37bb055fd495df49e6ca4885bd8f</id>
<content type='text'>
* add zstring

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Reorder enum

* Update ZString to current way to do stuff

* Jack suggestion</content>
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<pre>
* add zstring

Signed-off-by: Angie &lt;angheloalf95@gmail.com&gt;

* Reorder enum

* Update ZString to current way to do stuff

* Jack suggestion</pre>
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</entry>
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