| Age | Commit message (Collapse) | Author |
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Conflicts:
ZAPD/Declaration.h
ZAPD/Globals.cpp
ZAPD/Globals.h
ZAPD/Main.cpp
ZAPD/OtherStructs/SkinLimbStructs.cpp
ZAPD/OtherStructs/SkinLimbStructs.h
ZAPD/ZAnimation.cpp
ZAPD/ZCollision.cpp
ZAPD/ZCollision.h
ZAPD/ZDisplayList.cpp
ZAPD/ZFile.cpp
ZAPD/ZLimb.cpp
ZAPD/ZLimb.h
ZAPD/ZPath.cpp
ZAPD/ZResource.h
ZAPD/ZRoom/Commands/SetCsCamera.cpp
ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp
ZAPD/ZRoom/Commands/SetCutscenes.cpp
ZAPD/ZRoom/Commands/SetCutscenes.h
ZAPD/ZRoom/Commands/SetEntranceList.cpp
ZAPD/ZRoom/Commands/SetLightingSettings.cpp
ZAPD/ZRoom/Commands/SetMesh.cpp
ZAPD/ZRoom/Commands/SetMinimapList.cpp
ZAPD/ZTexture.cpp
ZAPDUtils/Makefile
ZAPDUtils/Utils/BitConverter.h
ZAPDUtils/Utils/Directory.h
ZAPDUtils/Utils/File.h
ZAPDUtils/Utils/Path.h
ZAPDUtils/Utils/StringHelper.h
ZAPDUtils/ZAPDUtils.vcxproj
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* Create functions to produce and add defines to the header
* Format
* Fix Jenkinsfile
* Make gcc shut up about fallthrough
* Fix symbols that start with g but are not global
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* Don't generate extern declarations for unaccounted variables
* Update jenkinsfile for MM
* format
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* Only use the array length if static
* Add a way to force the array count
* format
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* proof of concept
* fix header include paths
* GetDeclarationAlignment and others
* this should fix this
* minor
* DeclareVar in ExtractFromXML
* fix vtx intersections
* Fix segmented vtxs
* --version
* zcollision changes
* Use GetSegmentedPtrName a lot more
* memory related stuff
* minor style fixes and use the actual symbol for zlinkanimation instead of the hex address
* Simplify lots of GetSourceOutputCode
* ZSkeleton cleanup and other changes
* Elevate unknown types in skeleton to errors
* ZAnimation cleanup
* Add ExternalFile to config
* delete some code
* Remove unused code
* fix conflicts
* format
* remove redundant constructors
* minor fixes
* fix vtx warnings
* extract every vtx as standalone files
* format
* uups
* Bugfix: don't create extra blank files
* Fix some Vtx warnings and remove "defaulting to normal" in skeleton error
* Refactor ZLimb
* Make each limb to look up in every file for dlists
* Use GetSegmentedArrayIndexedName in VTX references in dlists
* simplify simple condition
* search by type
* run format
* Revert "search by type"
This reverts commit a049bdfc94c4ab04613b354f466dee836a20508a.
* Add range checks
* uups
* Always set rangeEnd
* special case zsymbol
* Revert "Revert "search by type""
This reverts commit 3f6e77c780bd30dc7000614304021a0940168316.
* symbol fix and IsOffsetInFileRange
* Bugfix and minor checks
* run format
* Don't extract data from external files
* Fix extraction of overly big tluts
* Minor changes
* More minor fixes
* Fix clang warnings
* Remove unused parameter
* Fix merge issues
* Fix ZLimbTable::DeclareVar
* Fix limbs not naming properly their DLists
* Remove segment number check
* Fix merge problems
* Run formatter
* Maybe fix?
* path
* empty commit
* Fix a typo
* Fix merge issues
* Fix null ptr dereferencing
* Fix merge issues and some clang warnings
* Format
* Fix not-matching
* Format
* Fix merge issues
* Fix exporter
* Last fixes I hope
* Fix merge issues
* format
* fix
* fix
* I'm dumb
* format
* static fix
* Whoops
* fix asan
* Fix?
* fix
* reduce artificial changes
* reduce artificial changes 2
* reorder more stuff
* format
* fix borken thing
* Remove redundant stuff in zfile
* fix
* Format
* Fix conflict issues
* format
* cleanup header includes
* format
* Add error checks in for ExternalXMLFolder
* format
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* all possible strings use const & and make some strings const char*
* remove ='' from new strings
* formatter
* revert globals
* Fix warning (error)
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* remove static from every extracted asset
* fix makefile
* Move a bunch of code to Declaration
* make static enablalble
* fix texture static
* clean up
* minor fixes
* Format
* add small docs
* fix
* add table
* add note in the readme
* typo
* maybe_unused
* Add warning to ZSymbol
* format
* fix
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* Nuke DeclarationPadding
* Remove DeclarationAlignment::None
* Fix AddDeclaration memory leaks
* Run formatter
* Remove extra AddDeclarationPlaceholder
* Revert "Remove extra AddDeclarationPlaceholder"
This reverts commit 7a5d6a19d80bb246e0a6c8fde009b2a00a84ef96.
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* Remove redundant methods
* first pass os cleaning
* More cleaning
* Fix compilation errors
* Fix dumb crashes
* Fix dumb issues
* Removing most uses of GenerateSourceCodePass1
* more cleanup
* Move segmentOffset to ZRoomCommand
* Half of ParseRawData
* somehow broken...
* fix broken stuff
* This may or may not be broken
* More cleaning
* Remove GenerateSourceCodePass2
* More cleanup and pointer removal
* Use PolygonType2 in SetMesh
* another small cleanup
* Merge PolygonDlist and PolygonDlist2
* More code merging
* GetDeclarationPtrName
* Remove most repeated externs and a bit of redundant code
* Dumb MM fixes
* small fix
(cherry picked from commit 0813fd69538491c5aceb00d79d19bf59fd082ca7)
* Another dumb fix
* Remove GenerateExterns
* Change DeclareReferences signature
* Refactor SetAnimatedTextureList
* const std::vector<uint8_t>&
* another small bunch of changes
* last parserawdata and declarereferences separation probably
* Move parserawdata
* Remove GenerateSourceCodePass1
* Use macros for commands
* Make ZRoomCommand inherit ZResource
* shrink scenes tluts
* ProcessTextureIntersections
* small output improvements
* Small changes
* run format
* SCENE_CMD -> SCENECMD
* fix merge errors
* run format
* fix some warnings
* update macros names
* Add again different commands for each game ni SCENE_CMD_ROOM_BEHAVIOR
* macro update
* More booleans
* Move declaration to its own file
* minor changes
* Update according to latest reviews in oot
* run format
* Yet another cutscene change
* Remove special scene/room segment code
* This is crashing and I don't know why
* remove includeFilePrefix
* fix merge issues
* always pass a parent to zresource
* move path to its own zclass and properly implement parserawdata in commands
* Fix GetDeclarationPtrName uses
* Some ZPath fixes (still broken tho)
* Fix ZPath declarations
* Fix weird problem
* Add `Path` to the docs
* run format
* clean syotes code
* A bunch of changes for MM
* run format
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