| Age | Commit message (Collapse) | Author |
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Conflicts:
ZAPD/Declaration.h
ZAPD/Globals.cpp
ZAPD/Globals.h
ZAPD/Main.cpp
ZAPD/OtherStructs/SkinLimbStructs.cpp
ZAPD/OtherStructs/SkinLimbStructs.h
ZAPD/ZAnimation.cpp
ZAPD/ZCollision.cpp
ZAPD/ZCollision.h
ZAPD/ZDisplayList.cpp
ZAPD/ZFile.cpp
ZAPD/ZLimb.cpp
ZAPD/ZLimb.h
ZAPD/ZPath.cpp
ZAPD/ZResource.h
ZAPD/ZRoom/Commands/SetCsCamera.cpp
ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp
ZAPD/ZRoom/Commands/SetCutscenes.cpp
ZAPD/ZRoom/Commands/SetCutscenes.h
ZAPD/ZRoom/Commands/SetEntranceList.cpp
ZAPD/ZRoom/Commands/SetLightingSettings.cpp
ZAPD/ZRoom/Commands/SetMesh.cpp
ZAPD/ZRoom/Commands/SetMinimapList.cpp
ZAPD/ZTexture.cpp
ZAPDUtils/Makefile
ZAPDUtils/Utils/BitConverter.h
ZAPDUtils/Utils/Directory.h
ZAPDUtils/Utils/File.h
ZAPDUtils/Utils/Path.h
ZAPDUtils/Utils/StringHelper.h
ZAPDUtils/ZAPDUtils.vcxproj
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* JointKey -> LegacyJointKey
* CamData -> BgCamInfo
* TransformData -> CurveInterpKnot
* TransformUpdateIndex -> CurveAnimationHeader
* SkelCurveLimbList -> CurveSkeletonHeader
* LightSettings -> EnvLightSettings
* EntranceEntry -> Spawn
* PolygonDlist -> RoomShapeDListsEntry
* PolygonType0 -> RoomShapeNormal,
MeshHeader1Single -> RoomShapeImageSingle
* BgImage -> RoomShapeImageMultiBgEntry
* MeshHeader1Multi -> RoomShapeImageMulti
PolygonDlist2 -> RoomShapeCullableEntry
* PolygonType2 -> RoomShapeCullable
* SCENE_CMD_MESH -> SCENE_CMD_ROOM_SHAPE
* implement enum parsing + use NaviQuestHintFileId
* Struct_800A57C0 -> SkinVertex
* Struct_800A598C_2 -> SkinTransformation
* Struct_800A5E28 -> SkinAnimatedLimbData
* Struct_800A598C -> SkinLimbModif
* fix MM issues
* LinkAnimationHeader -> PlayerAnimationHeader (MM)
* CsCameraEntry -> ActorCsCamInfo (MM)
* remaining scene commands (MM)
* format
* removed useless comment
* name skinlimb members
* format
* fixed indentation
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* proof of concept
* fix header include paths
* GetDeclarationAlignment and others
* this should fix this
* minor
* DeclareVar in ExtractFromXML
* fix vtx intersections
* Fix segmented vtxs
* --version
* zcollision changes
* Use GetSegmentedPtrName a lot more
* memory related stuff
* minor style fixes and use the actual symbol for zlinkanimation instead of the hex address
* Simplify lots of GetSourceOutputCode
* ZSkeleton cleanup and other changes
* Elevate unknown types in skeleton to errors
* ZAnimation cleanup
* Add ExternalFile to config
* delete some code
* Remove unused code
* fix conflicts
* format
* remove redundant constructors
* minor fixes
* fix vtx warnings
* extract every vtx as standalone files
* format
* uups
* Bugfix: don't create extra blank files
* Fix some Vtx warnings and remove "defaulting to normal" in skeleton error
* Refactor ZLimb
* Make each limb to look up in every file for dlists
* Use GetSegmentedArrayIndexedName in VTX references in dlists
* simplify simple condition
* search by type
* run format
* Revert "search by type"
This reverts commit a049bdfc94c4ab04613b354f466dee836a20508a.
* Add range checks
* uups
* Always set rangeEnd
* special case zsymbol
* Revert "Revert "search by type""
This reverts commit 3f6e77c780bd30dc7000614304021a0940168316.
* symbol fix and IsOffsetInFileRange
* Bugfix and minor checks
* run format
* Don't extract data from external files
* Fix extraction of overly big tluts
* Minor changes
* More minor fixes
* Fix clang warnings
* Remove unused parameter
* Fix merge issues
* Fix ZLimbTable::DeclareVar
* Fix limbs not naming properly their DLists
* Remove segment number check
* Fix merge problems
* Run formatter
* Maybe fix?
* path
* empty commit
* Fix a typo
* Fix merge issues
* Fix null ptr dereferencing
* Fix merge issues and some clang warnings
* Format
* Fix not-matching
* Format
* Fix merge issues
* Fix exporter
* Last fixes I hope
* Fix merge issues
* format
* fix
* fix
* I'm dumb
* format
* static fix
* Whoops
* fix asan
* Fix?
* fix
* reduce artificial changes
* reduce artificial changes 2
* reorder more stuff
* format
* fix borken thing
* Remove redundant stuff in zfile
* fix
* Format
* Fix conflict issues
* format
* cleanup header includes
* format
* Add error checks in for ExternalXMLFolder
* format
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