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Conflicts:
ZAPD/Declaration.h
ZAPD/Globals.cpp
ZAPD/Globals.h
ZAPD/Main.cpp
ZAPD/OtherStructs/SkinLimbStructs.cpp
ZAPD/OtherStructs/SkinLimbStructs.h
ZAPD/ZAnimation.cpp
ZAPD/ZCollision.cpp
ZAPD/ZCollision.h
ZAPD/ZDisplayList.cpp
ZAPD/ZFile.cpp
ZAPD/ZLimb.cpp
ZAPD/ZLimb.h
ZAPD/ZPath.cpp
ZAPD/ZResource.h
ZAPD/ZRoom/Commands/SetCsCamera.cpp
ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp
ZAPD/ZRoom/Commands/SetCutscenes.cpp
ZAPD/ZRoom/Commands/SetCutscenes.h
ZAPD/ZRoom/Commands/SetEntranceList.cpp
ZAPD/ZRoom/Commands/SetLightingSettings.cpp
ZAPD/ZRoom/Commands/SetMesh.cpp
ZAPD/ZRoom/Commands/SetMinimapList.cpp
ZAPD/ZTexture.cpp
ZAPDUtils/Makefile
ZAPDUtils/Utils/BitConverter.h
ZAPDUtils/Utils/Directory.h
ZAPDUtils/Utils/File.h
ZAPDUtils/Utils/Path.h
ZAPDUtils/Utils/StringHelper.h
ZAPDUtils/ZAPDUtils.vcxproj
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* Sign player anim data
* Add comment
* better way of getting negative values
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* ZPlayerAnimationData
* hex
* Add docs
* docs
* format
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