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#include "SetWorldMapVisited.h"
#include "Utils/StringHelper.h"
SetWorldMapVisited::SetWorldMapVisited(ZFile* nParent) : ZRoomCommand(nParent)
{
}
std::string SetWorldMapVisited::GetBodySourceCode() const
{
return "SCENE_CMD_MISC_SETTINGS()";
}
std::string SetWorldMapVisited::GetCommandCName() const
{
return "SCmdWorldMapVisited";
}
RoomCommand SetWorldMapVisited::GetRoomCommand() const
{
return RoomCommand::SetWorldMapVisited;
}
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