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#pragma once
#include <cstdint>
struct Color3b
{
uint8_t r, g, b;
Color3b()
{
r = 0;
g = 0;
b = 0;
};
Color3b(uint8_t nR, uint8_t nG, uint8_t nB)
{
r = nR;
g = nG;
b = nB;
};
};
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