<feed xmlns='http://www.w3.org/2005/Atom'>
<title>af/include/libc, branch main</title>
<subtitle>Decompilation of Animal Forest (Dōbutsu no Mori, N64)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/'/>
<entry>
<title>Libido OK (#84)</title>
<updated>2023-09-03T02:42:26+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-09-03T02:42:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=282ac6d4040b994d4b9d3ffea5df0a98dfdb122e'/>
<id>282ac6d4040b994d4b9d3ffea5df0a98dfdb122e</id>
<content type='text'>
* libido OK

* boot cleanup

* format

* renames</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* libido OK

* boot cleanup

* format

* renames</pre>
</div>
</content>
</entry>
<entry>
<title>sprintf OK (#57)</title>
<updated>2023-08-16T23:39:17+00:00</updated>
<author>
<name>Prakxo</name>
<email>87568477+Prakxo@users.noreply.github.com</email>
</author>
<published>2023-08-16T23:39:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=1bebc761b638ad061778667e4bab4ec92fe81aa7'/>
<id>1bebc761b638ad061778667e4bab4ec92fe81aa7</id>
<content type='text'>
* sprintf OK

* format

* refactor</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sprintf OK

* format

* refactor</pre>
</div>
</content>
</entry>
<entry>
<title>m_play (#50)</title>
<updated>2023-08-16T18:11:19+00:00</updated>
<author>
<name>Maide</name>
<email>34639600+Kelebek1@users.noreply.github.com</email>
</author>
<published>2023-08-16T18:11:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=fca5307ea908606c40c051d4c366ed8dcf077258'/>
<id>fca5307ea908606c40c051d4c366ed8dcf077258</id>
<content type='text'>
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

---------

Co-authored-by: Maide &lt;you@example.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

---------

Co-authored-by: Maide &lt;you@example.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>aprintf OK (#51)</title>
<updated>2023-08-15T17:21:42+00:00</updated>
<author>
<name>Prakxo</name>
<email>87568477+Prakxo@users.noreply.github.com</email>
</author>
<published>2023-08-15T17:21:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=a2deca64d24427d6856dc5e7fc43bde4b1641a43'/>
<id>a2deca64d24427d6856dc5e7fc43bde4b1641a43</id>
<content type='text'>
* m_pause OK

* yeah now it's OK lol

* refactor

* refactor 2

* m_controller OK

* format

* fix size comment in game

* refactor 3

* refactor 4

* refactor 5

* add unused macro

* aprintf OK</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* m_pause OK

* yeah now it's OK lol

* refactor

* refactor 2

* m_controller OK

* format

* fix size comment in game

* refactor 3

* refactor 4

* refactor 5

* add unused macro

* aprintf OK</pre>
</div>
</content>
</entry>
<entry>
<title>`m_actor.c` with 1 NON_MATCHING (#49)</title>
<updated>2023-08-14T22:35:04+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-08-14T22:35:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=f19df74c6ee597f01c3d7def1fdef105d9bdef92'/>
<id>f19df74c6ee597f01c3d7def1fdef105d9bdef92</id>
<content type='text'>
* C file

* drafts

* Actor_info_ct and Actor_info_dt

* Actor_info_make_actor draft

* new_var = &amp;argC;

* func_80057940_jp

* Actor_free_overlay_area, actor_free_check, Actor_get_overlay_area, func_80057940_jp, Actor_data_bank_regist_check

* Shape_Info_init

* Actor struct's size confirmed, Actor_malloc_actor_class and Actor_init_actor_class

* func_80056380_jp, Actor_info_part_new, restore_fgdata, Actor_info_delete

* Actor_info_draw_actor

* Actor_data_bank_dma_end_check, Actor_draw_actor_no_culling_check, Actor_draw_actor_no_culling_check2, Actor_cull_check, Actor_delete_check, Actor_info_make_child_actor, restore_fgdata_all, Actor_info_save_actor

* gSegments

* Actor_world_to_eye, Actor_position_speed_set, Actor_position_moveF and func_80057B70_jp

* Actor_player_look_direction_check

* Actor_position_move

* find m_kankyo file split

* Actor_ct

* fgName

* projection_pos_set, Actor_display_position_set

* Actor_info_call_actor

* func_80057A8C_jp

* import data and bss

* cleanups

* more cleanup

* format

* and even more cleanup

* hilite funcs

* Part_Break_init

* and more cleanup

* Actor_draw

* fake stuff

* Part_Break stuff from OoT

* a

* fix

* fix fake symbol

* fix

* fix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* C file

* drafts

* Actor_info_ct and Actor_info_dt

* Actor_info_make_actor draft

* new_var = &amp;argC;

* func_80057940_jp

* Actor_free_overlay_area, actor_free_check, Actor_get_overlay_area, func_80057940_jp, Actor_data_bank_regist_check

* Shape_Info_init

* Actor struct's size confirmed, Actor_malloc_actor_class and Actor_init_actor_class

* func_80056380_jp, Actor_info_part_new, restore_fgdata, Actor_info_delete

* Actor_info_draw_actor

* Actor_data_bank_dma_end_check, Actor_draw_actor_no_culling_check, Actor_draw_actor_no_culling_check2, Actor_cull_check, Actor_delete_check, Actor_info_make_child_actor, restore_fgdata_all, Actor_info_save_actor

* gSegments

* Actor_world_to_eye, Actor_position_speed_set, Actor_position_moveF and func_80057B70_jp

* Actor_player_look_direction_check

* Actor_position_move

* find m_kankyo file split

* Actor_ct

* fgName

* projection_pos_set, Actor_display_position_set

* Actor_info_call_actor

* func_80057A8C_jp

* import data and bss

* cleanups

* more cleanup

* format

* and even more cleanup

* hilite funcs

* Part_Break_init

* and more cleanup

* Actor_draw

* fake stuff

* Part_Break stuff from OoT

* a

* fix

* fix fake symbol

* fix

* fix</pre>
</div>
</content>
</entry>
<entry>
<title>c_keyframe OK (#25)</title>
<updated>2023-08-06T01:51:56+00:00</updated>
<author>
<name>emilybrooks</name>
<email>emilybrooksemilybrooks@gmail.com</email>
</author>
<published>2023-08-06T01:51:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=44f0a79323a08c107df4217c76e0563f55872a81'/>
<id>44f0a79323a08c107df4217c76e0563f55872a81</id>
<content type='text'>
* matched a few functions

* found some function names from the dnm+ map

* floating point hell and struct hell

* investigating skeletoninfo

* structs

* g3

* matching progress

* cKF_SkeletonInfo_R_AnimationMove_base

* lots of matched functions

* matched 2 functions

* keycalc

* rodata problem fixed

* cKF_SkeletonInfo_R_morphJoint matched

* cKF_Si3_draw_R_SV fake match

* cKF_SkeletonInfo_R_combine_translation matched

* cKF_SkeletonInfo_R_combine_rotation matched

* func_80053384_jp matched

* cKF_SkeletonInfo_R_AnimationMove_ct_base matched

* started documenting

* naming some stuff

* wrong struct size

* moved stuff to header files

* documenting

* more documenting

* comments for FrameControl done

* cKF_Si3_draw_SV_R_child fake match

* cleaning up draw functions

* imported bss

* matched cKF_SkeletonInfo_R_combine_play

* matched cKF_SkeletonInfo_R_T_combine_play

* matched cKF_SkeletonInfo_R_play

* everything matching

* cleaning up cKF_SkeletonInfo_R_play

* started on morph stuff

* cleaning up draw functions

* cleaning up structs

* trying to make pr ready

* changed wording

* review feedback

* forgot some animation pointer temps

* reverted cKF_SkeletonInfo_R_init_reverse_setspeedandmorphandmode

* review2

* fixed draw function fake matches</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* matched a few functions

* found some function names from the dnm+ map

* floating point hell and struct hell

* investigating skeletoninfo

* structs

* g3

* matching progress

* cKF_SkeletonInfo_R_AnimationMove_base

* lots of matched functions

* matched 2 functions

* keycalc

* rodata problem fixed

* cKF_SkeletonInfo_R_morphJoint matched

* cKF_Si3_draw_R_SV fake match

* cKF_SkeletonInfo_R_combine_translation matched

* cKF_SkeletonInfo_R_combine_rotation matched

* func_80053384_jp matched

* cKF_SkeletonInfo_R_AnimationMove_ct_base matched

* started documenting

* naming some stuff

* wrong struct size

* moved stuff to header files

* documenting

* more documenting

* comments for FrameControl done

* cKF_Si3_draw_SV_R_child fake match

* cleaning up draw functions

* imported bss

* matched cKF_SkeletonInfo_R_combine_play

* matched cKF_SkeletonInfo_R_T_combine_play

* matched cKF_SkeletonInfo_R_play

* everything matching

* cleaning up cKF_SkeletonInfo_R_play

* started on morph stuff

* cleaning up draw functions

* cleaning up structs

* trying to make pr ready

* changed wording

* review feedback

* forgot some animation pointer temps

* reverted cKF_SkeletonInfo_R_init_reverse_setspeedandmorphandmode

* review2

* fixed draw function fake matches</pre>
</div>
</content>
</entry>
<entry>
<title>`m_actor_dlftbls.c` (#32)</title>
<updated>2023-08-05T14:58:09+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-08-05T14:58:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=94b300b0d0e228dc38dcb08ca160334fa2ba128f'/>
<id>94b300b0d0e228dc38dcb08ca160334fa2ba128f</id>
<content type='text'>
* start

* match the file

* actor_dlftbls_num

* script to extract the actor table

* bootstrap actor table

* ActorId enum

* migrate actor table

* reorganize overlays in subfolders

* Fix Player

* migrate bss

* cleanup and format

* ActorProfile

* Move player_actor to actors folder

* RomOffset

* ACTOR_ID_MAX</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* start

* match the file

* actor_dlftbls_num

* script to extract the actor table

* bootstrap actor table

* ActorId enum

* migrate actor table

* reorganize overlays in subfolders

* Fix Player

* migrate bss

* cleanup and format

* ActorProfile

* Move player_actor to actors folder

* RomOffset

* ACTOR_ID_MAX</pre>
</div>
</content>
</entry>
<entry>
<title>Initial repo setup (#1)</title>
<updated>2023-03-29T02:42:56+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-03-29T02:42:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=d66a21685f45d130f980e8a5ec7b08cfe189e40b'/>
<id>d66a21685f45d130f980e8a5ec7b08cfe189e40b</id>
<content type='text'>
* git subrepo clone git@github.com:ethteck/splat.git tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4fec014"
upstream:
  origin:   "git@github.com:ethteck/splat.git"
  branch:   "master"
  commit:   "4fec014"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* gitignore

* decompress_baserom.py

* Initial yaml

* run flib

* more yaml stuff

* Builds an uncompressed ROM

* setup ido download

* git subrepo clone git@github.com:simonlindholm/asm-differ.git tools/asm-differ

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "ae40866"
upstream:
  origin:   "git@github.com:simonlindholm/asm-differ.git"
  branch:   "main"
  commit:   "ae40866"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo clone git@github.com:simonlindholm/asm-processor.git tools/asm-processor

subrepo:
  subdir:   "tools/asm-processor"
  merged:   "bbd86ea"
upstream:
  origin:   "git@github.com:simonlindholm/asm-processor.git"
  branch:   "main"
  commit:   "bbd86ea"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo clone (merge) git@github.com:EllipticEllipsis/fado.git tools/fado

subrepo:
  subdir:   "tools/fado"
  merged:   "8d896ee"
upstream:
  origin:   "git@github.com:EllipticEllipsis/fado.git"
  branch:   "master"
  commit:   "8d896ee"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* setup ido in makefile

* data and rodata

* add automatic file splits

* bootstrap most symbol_addrs

* git subrepo clone --branch=irix git@github.com:hensldm/ultralib.git lib/ultralib

subrepo:
  subdir:   "lib/ultralib"
  merged:   "0d1e095"
upstream:
  origin:   "git@github.com:hensldm/ultralib.git"
  branch:   "irix"
  commit:   "0d1e095"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* setup ido building

* various tooling

* git subrepo pull tools/asm-differ

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "857b398"
upstream:
  origin:   "git@github.com:simonlindholm/asm-differ.git"
  branch:   "main"
  commit:   "857b398"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* Change defines to match IDO

* review

* newlin

* update gitignore

* Windows error

* D_01000000

* yeet settings.json

* yeet

* git subrepo clone git@github.com:decompals/ultralib.git lib/ultralib

subrepo:
  subdir:   "lib/ultralib"
  merged:   "d03b2a3"
upstream:
  origin:   "git@github.com:decompals/ultralib.git"
  branch:   "main"
  commit:   "d03b2a3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* clangformat and clangtidy

* Setup a bunch of headers

* bootstrap boot and code functions and variables headers

* global.h

* update format.py includes

* -D_MIPS_SZLONG=32

* format.py: --verbose

* Update tools/decompress_baserom.py

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add libc to global.h

* review

* yeet saved_regs

* yeet headers

* yeet _MSC_VER

* more header cleanup

* add readme licensing note

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* git subrepo clone git@github.com:ethteck/splat.git tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4fec014"
upstream:
  origin:   "git@github.com:ethteck/splat.git"
  branch:   "master"
  commit:   "4fec014"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* gitignore

* decompress_baserom.py

* Initial yaml

* run flib

* more yaml stuff

* Builds an uncompressed ROM

* setup ido download

* git subrepo clone git@github.com:simonlindholm/asm-differ.git tools/asm-differ

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "ae40866"
upstream:
  origin:   "git@github.com:simonlindholm/asm-differ.git"
  branch:   "main"
  commit:   "ae40866"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo clone git@github.com:simonlindholm/asm-processor.git tools/asm-processor

subrepo:
  subdir:   "tools/asm-processor"
  merged:   "bbd86ea"
upstream:
  origin:   "git@github.com:simonlindholm/asm-processor.git"
  branch:   "main"
  commit:   "bbd86ea"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo clone (merge) git@github.com:EllipticEllipsis/fado.git tools/fado

subrepo:
  subdir:   "tools/fado"
  merged:   "8d896ee"
upstream:
  origin:   "git@github.com:EllipticEllipsis/fado.git"
  branch:   "master"
  commit:   "8d896ee"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* setup ido in makefile

* data and rodata

* add automatic file splits

* bootstrap most symbol_addrs

* git subrepo clone --branch=irix git@github.com:hensldm/ultralib.git lib/ultralib

subrepo:
  subdir:   "lib/ultralib"
  merged:   "0d1e095"
upstream:
  origin:   "git@github.com:hensldm/ultralib.git"
  branch:   "irix"
  commit:   "0d1e095"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* setup ido building

* various tooling

* git subrepo pull tools/asm-differ

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "857b398"
upstream:
  origin:   "git@github.com:simonlindholm/asm-differ.git"
  branch:   "main"
  commit:   "857b398"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* Change defines to match IDO

* review

* newlin

* update gitignore

* Windows error

* D_01000000

* yeet settings.json

* yeet

* git subrepo clone git@github.com:decompals/ultralib.git lib/ultralib

subrepo:
  subdir:   "lib/ultralib"
  merged:   "d03b2a3"
upstream:
  origin:   "git@github.com:decompals/ultralib.git"
  branch:   "main"
  commit:   "d03b2a3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* clangformat and clangtidy

* Setup a bunch of headers

* bootstrap boot and code functions and variables headers

* global.h

* update format.py includes

* -D_MIPS_SZLONG=32

* format.py: --verbose

* Update tools/decompress_baserom.py

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add libc to global.h

* review

* yeet saved_regs

* yeet headers

* yeet _MSC_VER

* more header cleanup

* add readme licensing note

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
</feed>
