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<title>af/include/m_field_make.h, branch main</title>
<subtitle>Decompilation of Animal Forest (Dōbutsu no Mori, N64)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/'/>
<entry>
<title>m_random_field OK (#241)</title>
<updated>2025-06-04T23:38:23+00:00</updated>
<author>
<name>kuchenmitsahne</name>
<email>25233413+kuchenmitsahne@users.noreply.github.com</email>
</author>
<published>2025-06-04T23:38:23+00:00</published>
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<id>a4d5910cdb9bed05fa5aea4476a3cf4ef178be06</id>
<content type='text'>
* 25 functions OK

* 10 functions OK

* Add block type and block kind enums/defines

* Formatting/style pass

* Move `FieldMakeBlockType` to `m_field_make`

* Remove unused/duplicate defines

* Split data out for `m_quest` and `m_random_field`; rename data symbols

* Generate `m_random_field.c` and rename function symbols.

* mRF_BlockTypeDirect2GateType, mRF_BlockTypeDirect2GateData OK

* mRF_Type2BlockInfo, mRF_Info2BlockType, mRF_GateType2GateCount, mRF_SearchPond, mRF_Attr2BeastRoadAttr, mRF_CheckBeastRoad OK

* mFI_GetUnitCol OK; mRF_PrintDebug and mRF_BlockInf2CheckBeastRoad OK (pending data import).

* Fix `m_random_field` code split; all newly included functions OK

* Fix mRF_Malloc return type; formatting pass

* Name m_random_field_ovl

* Rename data symbols (m_random_field_ovl).

* Rename symbols (all functions named)

* Import data

* Declare overlay segment; rename symbols

* mRF_MakeRandomField OK (all functions matching).

* Extract asset `data_combi_table`

* Clean up mRF_MakeRandomField; document m_field_make.h

* Rename mCoBG_unkStruct-&gt;unk6 as unitAttribute

* Misc cleanup and formatting.

* Rename additional data symbols (m_random_field_ovl).

* Formatting pass

* Improve documentation of BackgroundAttribute enum.

* Formatting pass; add omitted attribute.</content>
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<pre>
* 25 functions OK

* 10 functions OK

* Add block type and block kind enums/defines

* Formatting/style pass

* Move `FieldMakeBlockType` to `m_field_make`

* Remove unused/duplicate defines

* Split data out for `m_quest` and `m_random_field`; rename data symbols

* Generate `m_random_field.c` and rename function symbols.

* mRF_BlockTypeDirect2GateType, mRF_BlockTypeDirect2GateData OK

* mRF_Type2BlockInfo, mRF_Info2BlockType, mRF_GateType2GateCount, mRF_SearchPond, mRF_Attr2BeastRoadAttr, mRF_CheckBeastRoad OK

* mFI_GetUnitCol OK; mRF_PrintDebug and mRF_BlockInf2CheckBeastRoad OK (pending data import).

* Fix `m_random_field` code split; all newly included functions OK

* Fix mRF_Malloc return type; formatting pass

* Name m_random_field_ovl

* Rename data symbols (m_random_field_ovl).

* Rename symbols (all functions named)

* Import data

* Declare overlay segment; rename symbols

* mRF_MakeRandomField OK (all functions matching).

* Extract asset `data_combi_table`

* Clean up mRF_MakeRandomField; document m_field_make.h

* Rename mCoBG_unkStruct-&gt;unk6 as unitAttribute

* Misc cleanup and formatting.

* Rename additional data symbols (m_random_field_ovl).

* Formatting pass

* Improve documentation of BackgroundAttribute enum.

* Formatting pass; add omitted attribute.</pre>
</div>
</content>
</entry>
<entry>
<title>m_field_info 37 additional functions OK (40/188 total) (#230)</title>
<updated>2024-12-13T16:54:39+00:00</updated>
<author>
<name>kuchenmitsahne</name>
<email>25233413+kuchenmitsahne@users.noreply.github.com</email>
</author>
<published>2024-12-13T16:54:39+00:00</published>
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<id>60579a4260965c1de2e8a8f320fe9f8c3f5d2dde</id>
<content type='text'>
* 25 functions OK

* 10 functions OK

* Add block type and block kind enums/defines

* Formatting/style pass

* Move `FieldMakeBlockType` to `m_field_make`

* Remove unused/duplicate defines</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 25 functions OK

* 10 functions OK

* Add block type and block kind enums/defines

* Formatting/style pass

* Move `FieldMakeBlockType` to `m_field_make`

* Remove unused/duplicate defines</pre>
</div>
</content>
</entry>
<entry>
<title>m_scene OK (#165)</title>
<updated>2024-04-10T01:57:33+00:00</updated>
<author>
<name>Prakxo</name>
<email>87568477+Prakxo@users.noreply.github.com</email>
</author>
<published>2024-04-10T01:57:33+00:00</published>
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<id>fce490d951900c593f25329cdfef0f47263d5e43</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>m_all_grow OK (#159)</title>
<updated>2024-03-29T15:42:32+00:00</updated>
<author>
<name>Prakxo</name>
<email>87568477+Prakxo@users.noreply.github.com</email>
</author>
<published>2024-03-29T15:42:32+00:00</published>
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<id>770d3c2dca047172c7b947c83f136468cb0dc7e0</id>
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<pre>
</pre>
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</entry>
<entry>
<title>The NPC PR 3/3 OK (#119)</title>
<updated>2023-11-23T17:03:30+00:00</updated>
<author>
<name>Prakxo</name>
<email>87568477+Prakxo@users.noreply.github.com</email>
</author>
<published>2023-11-23T17:03:30+00:00</published>
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<id>e1fcb33cef0b8e58ce3cecc2977921e685f129ba</id>
<content type='text'>
* npc werk

* atleast it builds

* m_npc OK

* forgor format

* review

* format

* fix warns?</content>
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<pre>
* npc werk

* atleast it builds

* m_npc OK

* forgor format

* review

* format

* fix warns?</pre>
</div>
</content>
</entry>
<entry>
<title>common_data cleanup (#118)</title>
<updated>2023-11-15T21:06:19+00:00</updated>
<author>
<name>emilybrooks</name>
<email>emilybrooksemilybrooks@gmail.com</email>
</author>
<published>2023-11-15T21:06:19+00:00</published>
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<id>ec9219f798e743bdb9226a83cf42579bf53c31d0</id>
<content type='text'>
* initial commit

* review</content>
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<pre>
* initial commit

* review</pre>
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</content>
</entry>
<entry>
<title>m_start_data_init (#61)</title>
<updated>2023-08-18T03:44:08+00:00</updated>
<author>
<name>Maide</name>
<email>34639600+Kelebek1@users.noreply.github.com</email>
</author>
<published>2023-08-18T03:44:08+00:00</published>
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<id>c863d781327c1d371cb81ad31a4fd06b53e1b953</id>
<content type='text'>
* m_start_data_init

* Fix NPC, m,atch last func

* Rebased

* Rebased

* Update struct names

* PR

---------

Co-authored-by: Maide &lt;you@example.com&gt;</content>
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<pre>
* m_start_data_init

* Fix NPC, m,atch last func

* Rebased

* Rebased

* Update struct names

* PR

---------

Co-authored-by: Maide &lt;you@example.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>m_play (#50)</title>
<updated>2023-08-16T18:11:19+00:00</updated>
<author>
<name>Maide</name>
<email>34639600+Kelebek1@users.noreply.github.com</email>
</author>
<published>2023-08-16T18:11:19+00:00</published>
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<id>fca5307ea908606c40c051d4c366ed8dcf077258</id>
<content type='text'>
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

---------

Co-authored-by: Maide &lt;you@example.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
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<pre>
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

---------

Co-authored-by: Maide &lt;you@example.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Integrate sheet knowledge into the repo (#9)</title>
<updated>2023-04-03T15:54:50+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-04-03T15:54:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=35cb5d1cfc163b95f48a2bc4f1f22bbff6e9e109'/>
<id>35cb5d1cfc163b95f48a2bc4f1f22bbff6e9e109</id>
<content type='text'>
* boot splits

* code file splits

* functions from sheets

* symbols from the sheet

* bootstrap headers

* common_data

* most segments

* headers for boot files

* add overlays as placeholders

* unname _os files

* named a few files

* code headers

* typo

* Disassemble every overlay

* bootstrap symbol_addrs_overlays.txt

* split yamls

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
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<pre>
* boot splits

* code file splits

* functions from sheets

* symbols from the sheet

* bootstrap headers

* common_data

* most segments

* headers for boot files

* add overlays as placeholders

* unname _os files

* named a few files

* code headers

* typo

* Disassemble every overlay

* bootstrap symbol_addrs_overlays.txt

* split yamls

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
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</content>
</entry>
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