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<title>af/src/code/m_rcp.c, branch main</title>
<subtitle>Decompilation of Animal Forest (Dōbutsu no Mori, N64)</subtitle>
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<entry>
<title>Update GraphicsContext macros (#182)</title>
<updated>2024-04-29T22:58:41+00:00</updated>
<author>
<name>Cuyler36</name>
<email>Cuyler36@users.noreply.github.com</email>
</author>
<published>2024-04-29T22:58:41+00:00</published>
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<id>749152a745f19e6e1d0705cb7a48f34dd4d8df17</id>
<content type='text'>
* Update GraphicsContext macros

* Fix formatting</content>
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<pre>
* Update GraphicsContext macros

* Fix formatting</pre>
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</content>
</entry>
<entry>
<title>Update `OPEN_DISPS`/`CLOSE_DISPS` macros, clean up various fake matches, and match `mSM_draw_mail` (#152)</title>
<updated>2024-03-01T03:01:29+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2024-03-01T03:01:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/af/commit/?id=55a27a19353e0d5a0d8706ad1a5fcb877290b949'/>
<id>55a27a19353e0d5a0d8706ad1a5fcb877290b949</id>
<content type='text'>
* Update `OPEN_DISPS`/`CLOSE_DISPS` macros and match `mSM_draw_mail`

* Improve matches in `ac_train_window`</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update `OPEN_DISPS`/`CLOSE_DISPS` macros and match `mSM_draw_mail`

* Improve matches in `ac_train_window`</pre>
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</content>
</entry>
<entry>
<title>m_rcp OK (#145)</title>
<updated>2024-02-15T17:07:20+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-02-15T17:07:20+00:00</published>
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<id>c37305bb931ed27851978e394aed19ef395b2bee</id>
<content type='text'>
* ignore .venv

* Start m_rcp

* gfx_set_fog_position

* gfx_set_fog_nosync

* Data + func_800BD3EC_jp

* func_800BD428_jp

* func_800BD448_jp

* func_800BD470_jp

* func_800BD498_jp

* func_800BD4C0_jp

* _texture_z_light_fog_prim

* _texture_z_light_fog_prim_shadow

* func_800BD538_jp

* _texture_z_light_fog_prim_xlu

* _texture_z_light_fog_prim_light

* _texture_z_light_fog_prim_npc

* texture_z_light_fog_prim_bb_pal_opa

* texture_z_light_fog_prim_bb_pal_xlu

* texture_z_fog_lod_alpha_shadow

* func_800BD6F8_jp

* gfx_rect_moji

* rect_moji

* polygon_z_light_prim

* gfx_softsprite_prim_xlu

* gfx_tex_scroll2

* gfx_two_tex_scroll

* func_800BD9D8_jp

* func_800BD9FC_jp

* tex_scroll2

* two_tex_scroll

* DisplayList_initialize + bss

* fade_rgba8888_draw

* texture_z_light_prim_xlu_disp rename

* func_800BE030_jp

* fade_black_draw

* func_800BE094_jp

* func_800BE0E4_jp

* gfx_gDPFillRectangleF

* func_800BE184_jp

* gfx_gSPTextureRectangle1

* func_800BE27C_jp

* gfx_gSPScisTextureRectangle1

* func_800BE4F8_jp</content>
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<pre>
* ignore .venv

* Start m_rcp

* gfx_set_fog_position

* gfx_set_fog_nosync

* Data + func_800BD3EC_jp

* func_800BD428_jp

* func_800BD448_jp

* func_800BD470_jp

* func_800BD498_jp

* func_800BD4C0_jp

* _texture_z_light_fog_prim

* _texture_z_light_fog_prim_shadow

* func_800BD538_jp

* _texture_z_light_fog_prim_xlu

* _texture_z_light_fog_prim_light

* _texture_z_light_fog_prim_npc

* texture_z_light_fog_prim_bb_pal_opa

* texture_z_light_fog_prim_bb_pal_xlu

* texture_z_fog_lod_alpha_shadow

* func_800BD6F8_jp

* gfx_rect_moji

* rect_moji

* polygon_z_light_prim

* gfx_softsprite_prim_xlu

* gfx_tex_scroll2

* gfx_two_tex_scroll

* func_800BD9D8_jp

* func_800BD9FC_jp

* tex_scroll2

* two_tex_scroll

* DisplayList_initialize + bss

* fade_rgba8888_draw

* texture_z_light_prim_xlu_disp rename

* func_800BE030_jp

* fade_black_draw

* func_800BE094_jp

* func_800BE0E4_jp

* gfx_gDPFillRectangleF

* func_800BE184_jp

* gfx_gSPTextureRectangle1

* func_800BE27C_jp

* gfx_gSPScisTextureRectangle1

* func_800BE4F8_jp</pre>
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