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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-08-09 20:45:25 -0400
committerGitHub <noreply@github.com>2023-08-09 20:45:25 -0400
commitcfa703f013a1e595a418e47ac05df06e9ae4f9b8 (patch)
tree6f22ff1f665ac5dfd8f62b321895f846af4bfab5 /src/boot/O2
parentbd0c96e41818de39d243604f2a56bdee779956f2 (diff)
`malloc.c` (#42)
* malloc * match * bss * Fix naming * move __osMalloc to libc64 folder * move headers to libc64 folder
Diffstat (limited to 'src/boot/O2')
-rw-r--r--src/boot/O2/__osMalloc.c637
1 files changed, 0 insertions, 637 deletions
diff --git a/src/boot/O2/__osMalloc.c b/src/boot/O2/__osMalloc.c
deleted file mode 100644
index e30509e..0000000
--- a/src/boot/O2/__osMalloc.c
+++ /dev/null
@@ -1,637 +0,0 @@
-#include "osmalloc.h"
-#include "alignment.h"
-#include "boot_functions.h"
-#include "fault.h"
-#include "libc/stdbool.h"
-#include "libc/stddef.h"
-#include "libc/stdint.h"
-#include "macros.h"
-
-#define NODE_MAGIC (0x7373)
-#define NODE_IS_VALID(node) (((node) != NULL) && ((node)->magic == NODE_MAGIC))
-#define NODE_GET_NEXT(node) (NODE_IS_VALID((node)->next) ? (node)->next : NULL)
-#define NODE_GET_PREV(node) (NODE_IS_VALID((node)->prev) ? (node)->prev : NULL)
-
-OSMesg sArenaLockMsg[1];
-
-void __osMallocAddBlock(Arena* arena, void* heap, size_t size);
-
-void arena_lock_init(Arena* arena) {
- osCreateMesgQueue(&arena->lock, sArenaLockMsg, ARRAY_COUNT(sArenaLockMsg));
-}
-
-void arena_lock(Arena* arena) {
- osSendMesg(&arena->lock, NULL, OS_MESG_BLOCK);
-}
-
-void arena_unlock(Arena* arena) {
- osRecvMesg(&arena->lock, NULL, OS_MESG_BLOCK);
-}
-
-ArenaNode* search_last_block(Arena* arena) {
- ArenaNode* last = NULL;
-
- if (arena != NULL) {
- if (NODE_IS_VALID(arena->head)) {
- ArenaNode* iter;
-
- iter = arena->head;
- while (iter != NULL) {
- last = iter;
- iter = NODE_GET_NEXT(last);
- }
- }
- }
-
- return last;
-}
-
-/**
- * Initializes \p arena to manage the memory region \p heap.
- *
- * @param arena The Arena to initialize.
- * @param heap The memory region to use as heap space.
- * @param size The size of the heap.
- */
-void __osMallocInit(Arena* arena, void* heap, size_t size) {
- bzero(arena, sizeof(Arena));
-
- arena_lock_init(arena);
-
- __osMallocAddBlock(arena, heap, size);
- arena->isInit = true;
-}
-
-void __osMallocAddBlock(Arena* arena, void* heap, size_t size) {
- ptrdiff_t diff;
- s32 alignedSize;
- ArenaNode* firstNode;
- ArenaNode* lastNode;
-
- if (heap == NULL) {
- return;
- }
-
- firstNode = (ArenaNode*)ALIGN16((uintptr_t)heap);
- diff = (uintptr_t)firstNode - (uintptr_t)heap;
- alignedSize = ((s32)size - diff) & ~0xF;
-
- // If the size of the heap is smaller than sizeof(ArenaNode), then the initialization will silently fail
- if (alignedSize <= (s32)sizeof(ArenaNode)) {
- return;
- }
-
- firstNode->next = NULL;
- firstNode->prev = NULL;
- firstNode->size = alignedSize - sizeof(ArenaNode);
- firstNode->isFree = true;
- firstNode->magic = NODE_MAGIC;
-
- arena_lock(arena);
-
- lastNode = search_last_block(arena);
-
- // Checks if there's already a block
- if (lastNode == NULL) {
- arena->head = firstNode;
- arena->start = heap;
- } else {
- // Chain the existing block with the new one
- firstNode->prev = lastNode;
- lastNode->next = firstNode;
- }
-
- arena_unlock(arena);
-}
-
-/**
- * Clears the whole \p arena, invalidating every allocated pointer to it.
- *
- * @param arena The Arena to clear.
- */
-void __osMallocCleanup(Arena* arena) {
- bzero(arena, sizeof(Arena));
-}
-
-/**
- * Returns whether or not the \p arena has been initialized.
- *
- * @param arena The Arena to check.
- * @return u8 `true` if the \p arena has been initialized. `false` otherwise.
- */
-u8 __osMallocIsInitalized(Arena* arena) {
- return arena->isInit;
-}
-
-/**
- * See the description of `__osMalloc`.
- *
- * The only difference is this function does not lock the arena, making it suitable for being reused from other
- * functions of this file.
- */
-void* __osMallocNoLock(Arena* arena, size_t size) {
- ArenaNode* iter;
- size_t blockSize;
- void* alloc = NULL;
-
- size = ALIGN16(size);
- blockSize = ALIGN16(size) + sizeof(ArenaNode);
-
- // Start iterating from the head of the arena.
- iter = arena->head;
-
- // Iterate over the arena looking for a big enough space of memory.
- while (iter != NULL) {
- if (iter->isFree && (iter->size >= size)) {
-
- // If the block is larger than the requested size, then split it and just use the required size of the
- // current block.
- if (blockSize < iter->size) {
- ArenaNode* newNode;
- ArenaNode* next;
-
- newNode = (ArenaNode*)((uintptr_t)iter + blockSize);
- newNode->next = NODE_GET_NEXT(iter);
-
- newNode->prev = iter;
- newNode->size = iter->size - blockSize;
- newNode->isFree = true;
- newNode->magic = NODE_MAGIC;
-
- iter->next = newNode;
- iter->size = size;
-
- next = NODE_GET_NEXT(newNode);
- if (next != NULL) {
- next->prev = newNode;
- }
- }
-
- iter->isFree = 0;
- alloc = (void*)((uintptr_t)iter + sizeof(ArenaNode));
- break;
- }
-
- iter = NODE_GET_NEXT(iter);
- }
-
- return alloc;
-}
-
-/**
- * Allocates at least \p size bytes of memory using the given \p arena.
- * The block of memory will be allocated at the start of the first sufficiently large free block.
- *
- * - If there's not enough space in the given \p arena, this function will fail, returning `NULL`.
- * - If \p size is zero, then an empty region of memory is returned.
- *
- * To avoid memory leaks, the returned pointer should be eventually deallocated using either `__osFree` or
- * `__osRealloc`.
- *
- * @param[in, out] arena The specific Arena to be used for the allocation.
- * @param[in] size The size in bytes that will be allocated.
- * @return void* On success, the allocated area of the \p arena memory. Otherwise, `NULL`.
- */
-void* __osMalloc(Arena* arena, size_t size) {
- void* alloc;
-
- arena_lock(arena);
-
- alloc = __osMallocNoLock(arena, size);
-
- arena_unlock(arena);
-
- return alloc;
-}
-
-/**
- * Allocates at least \p size bytes of memory using the given \p arena.
- * Unlike __osMalloc, the block of memory will be allocated from the end of the \p arena.
- *
- * - If there's not enough space in the given \p arena, this function will fail, returning `NULL`.
- * - If \p size is zero, then an empty region of memory is returned.
- *
- * To avoid memory leaks, the returned pointer should be eventually deallocated using `__osFree` or `__osRealloc`.
- *
- * @param[in, out] arena The specific Arena to be used for the allocation.
- * @param[in] size The size in bytes that will be allocated.
- * @return void* On success, the allocated area of the \p arena memory. Otherwise, `NULL`.
- */
-void* __osMallocR(Arena* arena, size_t size) {
- ArenaNode* newNode;
- ArenaNode* temp_a0;
- ArenaNode* next;
- ArenaNode* iter;
- ArenaNode* alloc;
- size_t blockSize;
-
- alloc = NULL;
- size = ALIGN16(size);
- blockSize = ALIGN16(size) + sizeof(ArenaNode);
-
- arena_lock(arena);
-
- // Start iterating from the last block of the arena.
- iter = search_last_block(arena);
-
- // Iterate in reverse the arena looking for a big enough space of memory.
- while (iter != NULL) {
- if (iter->isFree && (iter->size >= size)) {
- // If the block is larger than the requested size, then split it and just use the required size of the
- // current block.
- if (blockSize < iter->size) {
- temp_a0 = (ArenaNode*)((uintptr_t)iter + (iter->size - size));
-
- temp_a0->next = NODE_GET_NEXT(iter);
- //! FAKE?
- newNode = temp_a0;
- newNode->prev = iter;
- newNode->size = size;
- newNode->magic = NODE_MAGIC;
-
- iter->next = newNode;
- iter->size -= blockSize;
-
- next = NODE_GET_NEXT(newNode);
- if (next != NULL) {
- next->prev = newNode;
- }
-
- iter = newNode;
- }
-
- iter->isFree = false;
- alloc = (void*)((uintptr_t)iter + sizeof(ArenaNode));
- break;
- }
-
- iter = NODE_GET_PREV(iter);
- }
-
- arena_unlock(arena);
-
- return alloc;
-}
-
-/**
- * See the description of `__osFree`.
- *
- * The only difference is this function does not lock the arena, making it suitable for being reused from other
- * functions of this file.
- */
-void __osFree_NoLock(Arena* arena UNUSED, void* ptr) {
- ArenaNode* node;
- ArenaNode* next;
- ArenaNode* prev;
-
- if (ptr == NULL) {
- return;
- }
-
- node = (ArenaNode*)((uintptr_t)ptr - sizeof(ArenaNode));
-
- if ((node == NULL) || (node->magic != NODE_MAGIC) || node->isFree) {
- return;
- }
-
- next = NODE_GET_NEXT(node);
- prev = NODE_GET_PREV(node);
-
- node->isFree = true;
-
- // Checks if the next node is contiguous to the current node and if it isn't currently allocated. Then merge the two
- // nodes into one.
- if (((uintptr_t)next == ((uintptr_t)node + node->size + sizeof(ArenaNode))) && next->isFree) {
- ArenaNode* newNext;
-
- newNext = NODE_GET_NEXT(next);
-
- if (newNext != NULL) {
- newNext->prev = node;
- }
-
- node->size += next->size + sizeof(ArenaNode);
- node->next = newNext;
-
- next = newNext;
- }
-
- // Checks if the previous node is contiguous to the current node and if it isn't currently allocated. Then merge the
- // two nodes into one.
- if ((prev != NULL) && prev->isFree && ((uintptr_t)node == ((uintptr_t)prev + prev->size + sizeof(ArenaNode)))) {
- if (next != NULL) {
- next->prev = prev;
- }
-
- prev->next = next;
- prev->size += node->size + sizeof(ArenaNode);
- }
-}
-
-/**
- * Deallocates the pointer \p ptr previously allocated by `__osMalloc`, `__osMallocR` or `__osRealloc`.
- * If \p ptr is `NULL` or it has been already been freed, then this function does nothing.
- *
- * - The behaviour is undefined if \p ptr is not a memory region returned by one of the cited allocating
- * functions.
- * - The behaviour is undefined if \p ptr doesn't correspond to the given \p arena.
- * - Any access to the freed pointer is undefined behaviour.
- *
- * @param[in, out] arena The specific Arena to be used for the allocation.
- * @param[in, out] ptr The allocated memory block to deallocate.
- */
-void __osFree(Arena* arena, void* ptr) {
- arena_lock(arena);
-
- __osFree_NoLock(arena, ptr);
-
- arena_unlock(arena);
-}
-
-/**
- * Reallocates the pointer \p ptr.
- * \p ptr must be either a pointer previously allocated by `__osMalloc`, `__osMallocR` or `__osRealloc` and
- * not freed yet, or a `NULL` pointer.
- *
- * - If \p ptr is `NULL` a new pointer is allocated. See `__osMalloc` for more details.
- * - If \p newSize is 0, then the given pointer is freed and `NULL` is returned. See `__osFree` for more details.
- * - If \p newSize is the same than the currently allocated pointer then the original unmodified pointer is returned.
- * - If \p newSize is bigger than the currently allocated allocated pointer, then the area of memory is expanded to a
- * size big enough to fit the requested size.
- * - If \p newSize is smaller than the currently allocated allocated pointer, then the area of memory is shrinked to an
- * smaller size.
- *
- * Resizing the allocated space of the passed may fail, in which case `NULL` is returned.
- *
- * - The behaviour is undefined if \p ptr is not a memory region returned by one of the cited allocating
- * functions.
- * - The behaviour is undefined if \p ptr doesn't correspond to the given \p arena.
- * - If the pointer is freed, then any access to the original freed pointer is undefined behaviour.
- *
- * @param[in, out] arena The specific Arena to be used for the allocation.
- * @param[in, out] ptr The allocated memory block to deallocate.
- * @param[in] newSize The new requested size.
- * @return void* On success, the pointer to the reallocated area of memory. On failure, `NULL` is returned,
- * and the original parameter \p ptr remains valid.
- */
-void* __osRealloc(Arena* arena, void* ptr, size_t newSize) {
- newSize = ALIGN16(newSize);
-
- osSyncPrintf("__osRealloc(%08x, %d)\n", ptr, newSize);
-
- arena_lock(arena);
-
- if (ptr == NULL) {
- // if the `ptr` is NULL, then allocate a new pointer with the specified size
- // if newSize is 0, then __osMalloc would return a NULL pointer
-
- ptr = __osMallocNoLock(arena, newSize);
- } else if (newSize == 0) {
- // if the requested size is zero, then free the pointer
- __osFree_NoLock(arena, ptr);
- ptr = NULL;
- } else {
- ArenaNode* node;
- ArenaNode* nextAux;
- ArenaNode* next; // sp64
- s32 pad UNUSED;
- ArenaNode* var_v0;
- s32 fullNodeSize;
- ArenaNode* var_a1_2; // sp54
- size_t sizeDiff; // sp50
-
- // Gets the start of the ArenaNode pointer embedded
- node = (ArenaNode*)((uintptr_t)ptr - sizeof(ArenaNode));
-
- if (newSize == node->size) {
- // If the requested size is the same as the already allocated one then do nothing.
-
- // "Do nothing because the memory block size doesn't change"
- osSyncPrintf("メモリブロックサイズが変わらないためなにもしません\n");
- } else if (node->size < newSize) {
- // The requested size is bigger than the already allocated one.
-
- next = NODE_GET_NEXT(node);
- sizeDiff = newSize - node->size;
-
- // Checks if the next node is contiguous to the current allocated node and it has enough space to fit the
- // new requested size
- if (((uintptr_t)next == ((uintptr_t)node + node->size + sizeof(ArenaNode))) && next->isFree &&
- (next->size >= sizeDiff)) {
- // "Join because there is a free block after the current memory block"
- osSyncPrintf("現メモリブロックの後ろにフリーブロックがあるので結合します\n");
-
- next->size -= sizeDiff;
-
- nextAux = NODE_GET_NEXT(next);
- if (nextAux != NULL) {
- nextAux->prev = (ArenaNode*)((uintptr_t)next + sizeDiff);
- }
-
- node->next = (ArenaNode*)((uintptr_t)next + sizeDiff);
- node->size = newSize;
- func_8003BA60_jp(node->next, next, sizeof(ArenaNode));
- } else {
- // Create a new pointer and manually copy the data from the old pointer to the new one.
- void* newPtr;
-
- // "Allocate a new memory block and move the contents"
- osSyncPrintf("新たにメモリブロックを確保して内容を移動します\n");
-
- newPtr = __osMallocNoLock(arena, newSize);
- if (newPtr != NULL) {
- bcopy(ptr, newPtr, node->size);
- __osFree_NoLock(arena, ptr);
- }
- ptr = newPtr;
- }
- } else if (newSize < node->size) {
- // The requested size is smaller than the already allocated one.
-
- ArenaNode sp3C;
- ArenaNode* temp_v1_2;
- s32 pad2 UNUSED;
-
- var_a1_2 = NODE_GET_NEXT(node);
-
- if ((var_a1_2 != NULL) && var_a1_2->isFree) {
- // Decrease the size of the allocated pointer and pass that size to the next node.
-
- // "Increase the free block behind the current memory block"
- osSyncPrintf("現メモリブロックの後ろのフリーブロックを大きくしました\n");
-
- fullNodeSize = ALIGN16(newSize) + sizeof(ArenaNode);
- temp_v1_2 = (ArenaNode*)((uintptr_t)node + fullNodeSize);
-
- sp3C = *var_a1_2;
- *temp_v1_2 = sp3C;
-
- temp_v1_2->size += node->size - newSize;
- node->next = temp_v1_2;
- node->size = newSize;
-
- var_v0 = NODE_GET_NEXT(temp_v1_2);
- if (var_v0 != NULL) {
- var_v0->prev = temp_v1_2;
- }
- } else if (newSize + sizeof(ArenaNode) < node->size) {
- // Create a new node after the current one to allow shrinking it.
-
- // "Create because there is no free block after the current memory block"
- osSyncPrintf("現メモリブロックの後ろにフリーブロックがないので生成します\n");
-
- fullNodeSize = ALIGN16(newSize) + sizeof(ArenaNode);
- temp_v1_2 = (ArenaNode*)((uintptr_t)node + fullNodeSize);
-
- temp_v1_2->next = NODE_GET_NEXT(node);
-
- temp_v1_2->prev = node;
- temp_v1_2->size = node->size - fullNodeSize;
- temp_v1_2->isFree = true;
- temp_v1_2->magic = NODE_MAGIC;
-
- node->next = temp_v1_2;
- node->size = newSize;
-
- var_v0 = NODE_GET_NEXT(temp_v1_2);
- if (var_v0 != NULL) {
- var_v0->prev = temp_v1_2;
- }
- } else {
- // "Not enough space to generate free blocks"
- osSyncPrintf("フリーブロック生成するだけの空きがありません\n");
- ptr = NULL;
- }
- }
- }
-
- arena_unlock(arena);
-
- return ptr;
-}
-
-/**
- * Gets the size of the largest free block, the total free space and the total allocated space.
- *
- * @param[in, out] arena The Arena which will be used to get the values from.
- * @param[out] outMaxFree The size of the largest free block.
- * @param[out] outFree The total free space.
- * @param[out] outAlloc The total allocated space.
- */
-void __osGetFreeArena(Arena* arena, size_t* outMaxFree, size_t* outFree, size_t* outAlloc) {
- ArenaNode* iter;
-
- arena_lock(arena);
-
- *outMaxFree = 0;
- *outFree = 0;
- *outAlloc = 0;
-
- iter = arena->head;
- while (iter != NULL) {
- if (iter->isFree) {
- *outFree += iter->size;
- if (*outMaxFree < iter->size) {
- *outMaxFree = iter->size;
- }
- } else {
- *outAlloc += iter->size;
- }
-
- iter = NODE_GET_NEXT(iter);
- }
-
- arena_unlock(arena);
-}
-
-/**
- * Fault Client for an Arena. Reports information about the state of the Arena in the crash debugger.
- */
-void ArenaImpl_FaultClient(Arena* arena) {
- ArenaNode* iter;
- ArenaNode* next;
- size_t allocated;
- size_t free;
- size_t largestFree;
-
- FaultDrawer_Printf("ARENA INFO (0x%08x)\n", arena);
-
- if (!__osMallocIsInitalized(arena)) {
- FaultDrawer_Printf("Arena is uninitalized\n", arena);
- return;
- }
-
- largestFree = 0;
- free = 0;
- allocated = 0;
-
- FaultDrawer_Printf("Memory Block Region status size\n");
-
- for (iter = arena->head; iter != NULL; iter = next) {
- if (NODE_IS_VALID(iter)) {
- next = iter->next;
-
- FaultDrawer_Printf("%08x-%08x%c %s %08x", iter, (uintptr_t)iter + iter->size + sizeof(ArenaNode),
- (next == NULL) ? '$' : ((iter != next->prev) ? '!' : ' '), iter->isFree ? "F" : "A",
- iter->size);
- FaultDrawer_Printf("\n");
- if (iter->isFree) {
- free += iter->size;
- if (largestFree < iter->size) {
- largestFree = iter->size;
- }
- } else {
- allocated += iter->size;
- }
- } else {
- FaultDrawer_SetFontColor(GPACK_RGBA5551(255, 0, 0, 1));
- FaultDrawer_Printf("%08x Block Invalid\n", iter);
- next = NULL;
- }
- }
-
- FaultDrawer_SetFontColor(GPACK_RGBA5551(0, 255, 192, 1));
- FaultDrawer_Printf("Total Alloc Block Size %08x\n", allocated);
- FaultDrawer_Printf("Total Free Block Size %08x\n", free);
- FaultDrawer_Printf("Largest Free Block Size %08x\n", largestFree);
-}
-
-/**
- * Checks the validity of every node of the \p arena.
- *
- * @param arena The Arena to check.
- * @return s32 `false` if every pointer is valid. `true` otherwise.
- */
-s32 __osCheckArena(Arena* arena) {
- ArenaNode* iter;
- s32 err = false;
-
- arena_lock(arena);
-
- // "Checking the contents of the arena..."
- osSyncPrintf("アリーナの内容をチェックしています... (%08x)\n", arena);
-
- iter = arena->head;
- while (iter != NULL) {
- //! @bug This condition should be inverted. Because of it, this function will report a valid Arena as being
- //! faulty.
- if (NODE_IS_VALID(iter)) {
- // "Oops!!"
- osSyncPrintf("おおっと!! (%08x %08x)\n", iter, iter->magic);
-
- err = true;
- break;
- }
-
- iter = NODE_GET_NEXT(iter);
- }
-
- if (!err) {
- // "Arena is still valid"
- osSyncPrintf("アリーナはまだ、いけそうです\n");
- }
-
- arena_unlock(arena);
-
- return err;
-}