diff options
| author | Maide <34639600+Kelebek1@users.noreply.github.com> | 2023-08-18 04:44:08 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-17 20:44:08 -0700 |
| commit | c863d781327c1d371cb81ad31a4fd06b53e1b953 (patch) | |
| tree | 27d282e78cfe134623a000394dace56d03eb261a /src/code/sys_matrix.c | |
| parent | ae5aa8db7c07a162cf140a30e9af772c57e4b16b (diff) | |
m_start_data_init (#61)
* m_start_data_init
* Fix NPC, m,atch last func
* Rebased
* Rebased
* Update struct names
* PR
---------
Co-authored-by: Maide <you@example.com>
Diffstat (limited to 'src/code/sys_matrix.c')
| -rw-r--r-- | src/code/sys_matrix.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 1661c13..ab7d1cf 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -75,8 +75,8 @@ MtxF* Matrix_now; // Top of the stack. /** * Create the matrix stack and set the pointer to the top of it. */ -void new_Matrix(Game* gameState) { - Matrix_now = THA_alloc16(&gameState->heap, MATRIX_STACK_SIZE * sizeof(MtxF)); +void new_Matrix(Game* game) { + Matrix_now = THA_alloc16(&game->heap, MATRIX_STACK_SIZE * sizeof(MtxF)); Matrix_stack = Matrix_now; } |
