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-rw-r--r--include/m_camera2.h8
-rw-r--r--include/m_olib.h33
-rw-r--r--include/macros.h2
-rw-r--r--include/z64math.h20
-rw-r--r--src/code/m_olib.c212
-rw-r--r--src/overlays/actors/ovl_Koinobori/ac_koinobori.c6
-rw-r--r--src/overlays/actors/ovl_Toudai/ac_toudai.c18
-rw-r--r--yamls/jp/code.yaml4
8 files changed, 278 insertions, 25 deletions
diff --git a/include/m_camera2.h b/include/m_camera2.h
new file mode 100644
index 0000000..fa9d81b
--- /dev/null
+++ b/include/m_camera2.h
@@ -0,0 +1,8 @@
+#ifndef M_CAMERA_H
+#define M_CAMERA_H
+
+// these two angle conversion macros are slightly inaccurate
+#define CAM_DEG_TO_BINANG(degrees) (s16)((degrees) * ((f32)0xFFFF / 360) + .5f)
+#define CAM_BINANG_TO_DEG(binang) ((f32)(binang) * (360.0001525f / 0xFFFF))
+
+#endif
diff --git a/include/m_olib.h b/include/m_olib.h
index 1f25530..0c10d46 100644
--- a/include/m_olib.h
+++ b/include/m_olib.h
@@ -2,21 +2,24 @@
#define M_OLIB_H
#include "ultra64.h"
+#include "m_lib.h"
+#include "libc64/math64.h"
+#include "m_camera2.h"
-// void distance_between();
-// void distance_between2();
-// void distance_2d();
-// void never_zero();
-// void limiter();
-// void unitvector_by_2pos();
-// void spolar2world();
-// void sglobe2world();
-// void world2spolar();
-// void world2sglobe();
-// void spolar_by_2pos();
-// void sglobe_by_2pos();
-// void radianxy_by_2pos();
-// void degreexy_by_2pos();
-// void sanglexy_by_2pos();
+f32 distance_between(xyz_t* a, xyz_t* b);
+f32 distance_between2(xyz_t* a, xyz_t* b, xyz_t* dest);
+f32 distance_2d(xyz_t* a, xyz_t* b);
+f32 never_zero(f32 val, f32 min);
+f32 limiter(f32 val, f32 max);
+xyz_t unitvector_by_2pos(xyz_t* a, xyz_t* b);
+xyz_t spolar2world(VecSph* sph);
+xyz_t sglobe2world(VecGeo* geo);
+VecSph world2spolar(xyz_t* vec);
+VecGeo world2sglobe(xyz_t* vec);
+VecSph spolar_by_2pos(xyz_t* a, xyz_t* b);
+VecGeo sglobe_by_2pos(xyz_t* a, xyz_t* b);
+xyz_t radianxy_by_2pos(xyz_t* a, xyz_t* b);
+xyz_t degreexy_by_2pos(xyz_t* a, xyz_t* b);
+s_xyz sanglexy_by_2pos(xyz_t* a, xyz_t* b);
#endif
diff --git a/include/macros.h b/include/macros.h
index 7b4df6b..b855eb3 100644
--- a/include/macros.h
+++ b/include/macros.h
@@ -24,6 +24,8 @@
#define ABS(x) (((x) >= 0) ? (x): -(x))
#define CLAMP(x, min, max) ((x) < (min) ? (min) : (x) > (max) ? (max) : (x))
+#define CLAMP_MAX(x, max) ((x) > (max) ? (max) : (x))
+#define CLAMP_MIN(x, min) ((x) < (min) ? (min) : (x))
#define DECR(x) ((x) == 0 ? 0 : --(x))
diff --git a/include/z64math.h b/include/z64math.h
index 4187622..b533ba2 100644
--- a/include/z64math.h
+++ b/include/z64math.h
@@ -42,6 +42,20 @@ typedef struct {
/* 0x8 */ s32 z;
} Vec3i; // size = 0xC
+typedef struct {
+ /* 0x0 */ f32 r; // radius
+ /* 0x4 */ s16 pitch; // depends on coordinate system. See below.
+ /* 0x6 */ s16 yaw; // azimuthal angle
+} VecSphGeo; // size = 0x8
+
+// Defines a point in the spherical coordinate system.
+// Pitch is 0 along the positive y-axis (up)
+typedef VecSphGeo VecSph;
+
+// Defines a point in the geographic coordinate system.
+// Pitch is 0 along the xz-plane (horizon)
+typedef VecSphGeo VecGeo;
+
typedef float MtxF_t[4][4];
typedef union {
MtxF_t mf;
@@ -86,4 +100,10 @@ typedef union {
#define BINANG_SUB(a, b) ((s16)(a - b))
#define BINANG_ADD(a, b) ((s16)(a + b))
+// Vector macros
+#define SQXZ(vec) ((vec.x) * (vec.x) + (vec.z) * (vec.z))
+#define DOTXZ(vec1, vec2) ((vec1.x) * (vec2.x) + (vec1.z) * (vec2.z))
+#define SQXYZ(vec) ((vec.x) * (vec.x) + (vec.y) * (vec.y) + (vec.z) * (vec.z))
+#define DOTXYZ(vec1, vec2) ((vec1.x) * (vec2.x) + (vec1.y) * (vec2.y) + (vec1.z) * (vec2.z))
+
#endif
diff --git a/src/code/m_olib.c b/src/code/m_olib.c
new file mode 100644
index 0000000..7dc7058
--- /dev/null
+++ b/src/code/m_olib.c
@@ -0,0 +1,212 @@
+#include "global.h"
+#include "m_olib.h"
+
+/**
+ * Calculates the distances between `a` and `b`
+ */
+f32 distance_between(xyz_t* a, xyz_t* b) {
+ f32 dx = a->x - b->x;
+ f32 dy = a->y - b->y;
+ f32 dz = a->z - b->z;
+
+ return sqrtf(SQ(dx) + SQ(dy) + SQ(dz));
+}
+
+/**
+ * Calculates the distances between `a` and `b`, and outputs the vector
+ * created by the difference into `dest`
+ */
+f32 distance_between2(xyz_t* a, xyz_t* b, xyz_t* dest) {
+ dest->x = a->x - b->x;
+ dest->y = a->y - b->y;
+ dest->z = a->z - b->z;
+
+ return sqrtf(SQ(dest->x) + SQ(dest->y) + SQ(dest->z));
+}
+
+/**
+ * Calculates the distances on the xz plane between `a` and `b`
+ */
+f32 distance_2d(xyz_t* a, xyz_t* b) {
+ return sqrtf(SQ(a->x - b->x) + SQ(a->z - b->z));
+}
+
+/**
+ * Clamps `val` to a maximum of -`min` as `val` approaches zero, and a minimum of
+ * `min` as `val` approaches zero
+ */
+f32 never_zero(f32 val, f32 min) {
+ if (val < 0.0f) {
+ return CLAMP_MAX(val, -min);
+ } else {
+ return CLAMP_MIN(val, min);
+ }
+}
+
+/**
+ * Clamps `val` to a minimum of -`max` as `val` approaches -`max`, and a maximum of `max`
+ * as `val` approaches `max`
+ */
+f32 limiter(f32 val, f32 max) {
+ if (val < 0.0f) {
+ return CLAMP_MIN(val, -max);
+ } else {
+ return CLAMP_MAX(val, max);
+ }
+}
+
+/**
+ * Takes the difference of points b and a, and creates a normal vector
+ */
+xyz_t unitvector_by_2pos(xyz_t* a, xyz_t* b) {
+ xyz_t v1;
+ xyz_t v2;
+ f32 dist;
+
+ v1.x = b->x - a->x;
+ v1.y = b->y - a->y;
+ v1.z = b->z - a->z;
+
+ dist = never_zero(sqrtf(SQXYZ(v1)), 0.01f);
+
+ v2.x = v1.x / dist;
+ v2.y = v1.y / dist;
+ v2.z = v1.z / dist;
+
+ return v2;
+}
+
+/**
+ * Takes the spherical coordinate `sph`, and converts it into a x,y,z position
+ */
+xyz_t spolar2world(VecSph* sph) {
+ xyz_t v;
+ f32 sinPitch;
+ f32 cosPitch = cos_s(sph->pitch);
+ f32 sinYaw;
+ f32 cosYaw = cos_s(sph->yaw);
+
+ sinPitch = sin_s(sph->pitch);
+ sinYaw = sin_s(sph->yaw);
+
+ v.x = sph->r * sinPitch * sinYaw;
+ v.y = sph->r * cosPitch;
+ v.z = sph->r * sinPitch * cosYaw;
+
+ return v;
+}
+
+/**
+ * Takes the geographic point `geo` and converts it into a x,y,z position
+ */
+xyz_t sglobe2world(VecGeo* geo) {
+ VecSph sph;
+
+ sph.r = geo->r;
+ sph.pitch = 0x3FFF - geo->pitch;
+ sph.yaw = geo->yaw;
+
+ return spolar2world(&sph);
+}
+
+/**
+ * Takes the point `vec`, and converts it into a spherical coordinate
+ */
+VecSph world2spolar(xyz_t* vec) {
+ VecSph sph;
+ f32 distXZSq = SQ(vec->x) + SQ(vec->z);
+ f32 distXZ = sqrtf(distXZSq);
+
+ if ((distXZ == 0.0f) && (vec->y == 0.0f)) {
+ sph.pitch = 0;
+ } else {
+ sph.pitch = CAM_DEG_TO_BINANG(RAD_TO_DEG(fatan2(distXZ, vec->y)));
+ }
+
+ sph.r = sqrtf(SQ(vec->y) + distXZSq);
+ if ((vec->x == 0.0f) && (vec->z == 0.0f)) {
+ sph.yaw = 0;
+ } else {
+ sph.yaw = CAM_DEG_TO_BINANG(RAD_TO_DEG(fatan2(vec->x, vec->z)));
+ }
+
+ return sph;
+}
+
+/**
+ * Takes the point `vec`, and converts it to a geographic coordinate
+ */
+VecGeo world2sglobe(xyz_t* vec) {
+ VecSph sph = world2spolar(vec);
+
+ sph.pitch = 0x3FFF - sph.pitch;
+
+ return sph;
+}
+
+/**
+ * Takes the differences of positions `a` and `b`, and converts them to spherical coordinates
+ */
+VecSph spolar_by_2pos(xyz_t* a, xyz_t* b) {
+ xyz_t diff;
+
+ diff.x = b->x - a->x;
+ diff.y = b->y - a->y;
+ diff.z = b->z - a->z;
+
+ return world2spolar(&diff);
+}
+
+/**
+ * Takes the difference of positions `a` and `b`, and converts them to geographic coordinates
+ */
+VecGeo sglobe_by_2pos(xyz_t* a, xyz_t* b) {
+ xyz_t diff;
+
+ diff.x = b->x - a->x;
+ diff.y = b->y - a->y;
+ diff.z = b->z - a->z;
+
+ return world2sglobe(&diff);
+}
+
+/**
+ * Gets the pitch/yaw of the vector formed from `b`-`a`, result is in radians
+ */
+xyz_t radianxy_by_2pos(xyz_t* a, xyz_t* b) {
+ xyz_t anglesRad;
+
+ anglesRad.x = fatan2(b->z - a->z, b->y - a->y);
+ anglesRad.y = fatan2(b->x - a->x, b->z - a->z);
+ anglesRad.z = 0.0f;
+
+ return anglesRad;
+}
+
+/**
+ * Gets the pitch/yaw of the vector formed from `b`-`a`, result is in degrees
+ */
+xyz_t degreexy_by_2pos(xyz_t* a, xyz_t* b) {
+ xyz_t anglesRad = radianxy_by_2pos(a, b);
+ xyz_t anglesDegrees;
+
+ anglesDegrees.x = RAD_TO_DEG(anglesRad.x);
+ anglesDegrees.y = RAD_TO_DEG(anglesRad.y);
+ anglesDegrees.z = 0.0f;
+
+ return anglesDegrees;
+}
+
+/**
+ * Gets the pitch/yaw of the vector formed from `b`-`a`, result is in binary degrees
+ */
+s_xyz sanglexy_by_2pos(xyz_t* a, xyz_t* b) {
+ xyz_t anglesRad = radianxy_by_2pos(a, b);
+ s_xyz anglesBinAng;
+
+ anglesBinAng.x = CAM_DEG_TO_BINANG(RAD_TO_DEG(anglesRad.x));
+ anglesBinAng.y = CAM_DEG_TO_BINANG(RAD_TO_DEG(anglesRad.y));
+ anglesBinAng.z = 0.0f;
+
+ return anglesBinAng;
+}
diff --git a/src/overlays/actors/ovl_Koinobori/ac_koinobori.c b/src/overlays/actors/ovl_Koinobori/ac_koinobori.c
index 11bad7a..e12ef87 100644
--- a/src/overlays/actors/ovl_Koinobori/ac_koinobori.c
+++ b/src/overlays/actors/ovl_Koinobori/ac_koinobori.c
@@ -112,13 +112,15 @@ void aKOI_actor_init(Actor* thisx, Game_Play* game_play) {
{ \
Gfx* __polyOpa = __gfxCtx->polyOpa.p; \
int __opa_opened = 0; \
- while (0)
+ do { \
+ } while (0)
#define CLOSE_POLY_OPA_DISPS() \
__gfxCtx->polyOpa.p = __polyOpa; \
(void)__opa_opened; \
} \
- while (0)
+ do { \
+ } while (0)
extern u16 aKOI_obj_e_koinobori_a_pal[];
extern u16 obj_e_koinobori_b_pal[];
diff --git a/src/overlays/actors/ovl_Toudai/ac_toudai.c b/src/overlays/actors/ovl_Toudai/ac_toudai.c
index c128db3..abbcffa 100644
--- a/src/overlays/actors/ovl_Toudai/ac_toudai.c
+++ b/src/overlays/actors/ovl_Toudai/ac_toudai.c
@@ -209,37 +209,43 @@ s32 aTOU_actor_draw_before(Game_Play* game_play UNUSED, SkeletonInfoR* skeletonI
{ \
Gfx* __polyOpa = __gfxCtx->polyOpa.p; \
int __opa_opened = 0; \
- while (0)
+ do { \
+ } while (0)
#define CLOSE_POLY_OPA_DISPS() \
__gfxCtx->polyOpa.p = __polyOpa; \
(void)__opa_opened; \
} \
- while (0)
+ do { \
+ } while (0)
#define OPEN_POLY_XLU_DISPS() \
{ \
Gfx* __polyXlu = __gfxCtx->polyXlu.p; \
int __xlu_opened = 0; \
- while (0)
+ do { \
+ } while (0)
#define CLOSE_POLY_XLU_DISPS() \
__gfxCtx->polyXlu.p = __polyXlu; \
(void)__xlu_opened; \
} \
- while (0)
+ do { \
+ } while (0);
#define OPEN_LIGHT_DISPS() \
{ \
Gfx* __light = __gfxCtx->light.p; \
int __light_opened = 0; \
- while (0)
+ do { \
+ } while (0)
#define CLOSE_LIGHT_DISPS() \
__gfxCtx->light.p = __light; \
(void)__light_opened; \
} \
- while (0)
+ do { \
+ } while (0)
extern Gfx obj_s_toudai_light_model[];
extern Gfx obj_w_toudai_light_model[];
diff --git a/yamls/jp/code.yaml b/yamls/jp/code.yaml
index dba9550..e5b6019 100644
--- a/yamls/jp/code.yaml
+++ b/yamls/jp/code.yaml
@@ -60,7 +60,7 @@
- [0x6D2720, c, code/m_npc_schedule]
- [0x6D2A70, c, code/m_npc_walk]
- [0x6D3CB0, asm, code/800B0010]
- - [0x6D3D20, asm, code/m_olib]
+ - [0x6D3D20, c, code/m_olib]
- [0x6D4440, c, code/m_pause]
- [0x6D44F0, asm, code/6D44F0]
- [0x6D4C60, c, code/m_player_call]
@@ -223,7 +223,7 @@
- [0x73AEF0, rodata, code/m_msg_main]
- [0x73AF40, rodata, code/73AF40]
- [0x73AF50, .rodata, code/m_npc]
- - [0x73B000, rodata, code/m_olib]
+ - [0x73B000, .rodata, code/m_olib]
- [0x73B020, rodata, code/m_player_lib]
- [0x73B0F0, rodata, code/73B0F0]
- [0x73B130, .rodata, code/m_private]